Bucky Irving

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 TB6 964522 2117741 ✓ matches
2025 TB10 1735881 35302773 ✓ matches
2024 TB17 2071,1228 52473920 not checked
2024 playoffs TB1 17770 2261

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
96
qualifying bar 38
EPA/play
-0.002
16th of 40 · lg -0.084
Success rate
37.5%
23rd of 40 · lg 40.3%
Yards/play
4.71
11th of 40 · lg 4.03
Explosive rate
8.3%
23rd of 40 · lg 9.3%
Turnover rate
0.0%
1st of 40 · lg 0.7%
TD rate
2.1%
28th of 40 · lg 3.7%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 67 -0.150 30% 3.6 -0.095 22/37 0.01
Away 29 +0.340 55% 7.2 -0.075 1/33 -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 21 +0.301 52% 7.9 +0.040 1/3 0.32
Normal (6–8 days) 48 -0.079 33% 4.1 -0.113 18/40 -0.14
Extra rest (9–12 days) 19 -0.331 21% 2.4 -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 21 +0.301 52% 7.9 -0.117 1/20 0.00
Outdoors 75 -0.087 33% 3.8 -0.071 22/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 56 -0.004 38% 4.3 -0.039 4/7 -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 56 -0.004 38% 4.3 -0.070 10/27 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 75 -0.087 33% 3.8 -0.061 22/34 —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 12 +0.293 58% 4.8 -0.027 — 0.01
Trailing 1–8 29 -0.048 28% 5.2 -0.082 10/20 0.02
Tied 27 +0.057 44% 5.2 -0.125 4/17 0.10
Leading 1–8 14 -0.108 36% 4.1 -0.087 — 0.00
Leading 9+ 14 -0.169 29% 3.3 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 4 +0.682 75% 6.0 +0.007 — 0.13
Win prob 20–80% 71 +0.019 38% 5.1 -0.095 11/40 -0.05
Win prob over 80% 21 -0.202 29% 3.0 -0.097 17/19 -0.09
Quarter Game state compare everyone →
Q1 26 +0.022 38% 4.8 -0.092 8/22 0.09
Q2 18 +0.125 39% 4.8 -0.076 — -0.04
Q3 30 -0.093 27% 4.9 -0.043 12/19 0.12
Q4 21 +0.005 52% 4.5 -0.118 6/15 -0.02
OT 1 -0.316 0% 1.0 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 6 +0.458 67% 7.5 -0.111 — —
Rest of game 90 -0.033 36% 4.5 -0.083 17/40 —
Down Situation compare everyone →
1st down 65 -0.027 34% 4.5 -0.098 13/40 0.02
2nd down 29 +0.016 41% 5.1 -0.103 10/30 -0.03
3rd down 2 +0.527 100% 5.0 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.527 100% 5.0 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 12 +0.442 50% 11.3 -0.147 — 0.05
Own 50–21 47 -0.126 30% 3.9 -0.098 16/31 -0.01
Opp 21–49 23 -0.082 43% 3.7 -0.074 23/31 0.07
Red zone (opp 20 in) 14 +0.163 43% 3.4 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 44 -0.090 34% 4.3 -0.110 13/25 0.03
Under center 52 +0.072 40% 5.1 -0.072 7/40 0.03
Tempo Style compare everyone →
Huddle 96 -0.002 38% 4.7 -0.090 14/40 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 9 +0.362 78% 3.6 +0.049 — 0.12
4–6 to go 13 +0.276 62% 6.8 -0.101 — -0.02
7–10 to go 69 -0.094 28% 4.1 -0.117 21/40 -0.06
11+ to go 5 -0.108 40% 9.2 -0.199 — —
Run direction Running compare everyone →
Left 44 +0.188 43% 6.4 -0.047 5/30 0.04
Middle 15 -0.269 27% 1.5 -0.108 — 0.16
Right 37 -0.120 35% 4.0 -0.078 18/29 0.11
Run gap Running compare everyone →
Outside (end) 15 +0.237 33% 7.0 +0.009 — -0.03
Off tackle 29 +0.121 48% 6.8 -0.083 2/16 -0.00
Inside (guard) 37 -0.088 35% 3.4 -0.098 14/26 0.11
Up the middle 15 -0.269 27% 1.5 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 29 +0.033 45% 4.1 -0.065 14/31 0.13
7 in the box 47 +0.120 40% 6.1 -0.097 3/33 -0.02
Stacked box (8+) 1 -0.538 0% 0.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 68 +0.051 40% 5.2 -0.091 9/37 -0.21
No motion 9 +0.286 56% 6.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 3 +0.220 100% 8.3 -0.066 — —
Not an RPO 74 +0.073 39% 5.1 -0.083 9/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026TB 96-0.002 -0.237.5%4.71 8.3%19.8%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.