Blake Corum

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LA6 472231 139911 1 differ (Targets 13 vs 14)
2025 LA17 1457466 148360 ✓ matches
2025 playoffs LA3 261190 55370
2024 LA14 582070 87580 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
145
qualifying bar 106
EPA/play
+0.110
1st of 48 · lg -0.046
Success rate
51.0%
1st of 48 · lg 41.5%
Yards/play
5.14
5th of 48 · lg 4.28
Explosive rate
15.9%
2nd of 48 · lg 10.0%
Turnover rate
0.0%
1st of 48 · lg 0.6%
TD rate
4.1%
17th of 48 · lg 3.6%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 63 -0.033 46% 4.1 -0.061 20/48 0.01
Away 70 +0.287 60% 6.4 -0.034 1/48 -0.00
Neutral site 12 -0.172 25% 3.1 +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 15 -0.006 47% 4.1 -0.045 — 0.32
Normal (6–8 days) 105 +0.172 56% 5.6 -0.049 1/48 -0.14
Extra rest (9–12 days) 11 -0.158 27% 3.7 -0.061 — -0.03
Off a bye (13+ days) 13 +0.015 38% 4.5 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 81 +0.059 47% 5.0 -0.077 6/42 0.00
Outdoors 64 +0.174 56% 5.3 -0.031 2/47 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 33 +0.100 48% 5.0 +0.012 9/32 -0.04
60–79°F 26 +0.108 58% 5.1 -0.062 5/37 0.02
80°F+ 5 +1.000 100% 8.8 -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 45 +0.271 62% 6.0 -0.020 2/45 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 19 -0.057 42% 3.7 -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 38 +0.371 71% 6.8 -0.030 1/47 —
Rain or snow 26 -0.114 35% 3.3 -0.036 5/7 —
Score Game state compare everyone →
Trailing 9+ 4 -0.134 25% 4.8 -0.057 — 0.01
Trailing 1–8 44 +0.235 61% 5.8 -0.053 1/48 0.02
Tied 15 -0.035 47% 3.4 -0.029 — 0.10
Leading 1–8 26 +0.188 62% 5.5 -0.036 3/44 0.00
Leading 9+ 56 +0.032 41% 4.9 -0.060 13/34 -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 -0.449 0% 2.0 -0.035 — 0.13
Win prob 20–80% 76 +0.150 58% 5.1 -0.040 1/48 -0.05
Win prob over 80% 66 +0.089 45% 5.4 -0.068 7/44 -0.09
Quarter Game state compare everyone →
Q1 33 +0.139 61% 5.1 -0.046 4/48 0.09
Q2 36 +0.164 56% 5.1 -0.018 8/48 -0.04
Q3 38 +0.014 45% 3.9 -0.037 22/48 0.12
Q4 37 +0.135 46% 6.5 -0.082 3/48 -0.02
OT 1 -0.082 0% 4.0 -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.905 100% 3.5 -0.055 — —
Rest of game 143 +0.099 50% 5.2 -0.046 1/48 —
Down Situation compare everyone →
1st down 88 +0.085 44% 5.4 -0.069 3/48 0.02
2nd down 50 +0.154 62% 5.3 -0.048 5/48 -0.03
3rd down 6 -0.172 50% 1.7 -0.027 — -0.14
4th down 1 +1.804 100% 1.0 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 -0.104 60% 0.6 +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 1 -0.511 0% 7.0 -0.324 — —
Field position Situation compare everyone →
Own 20 and in 11 -0.188 27% 4.8 -0.109 — 0.05
Own 50–21 52 +0.073 52% 5.5 -0.058 9/48 -0.01
Opp 21–49 55 +0.159 51% 5.7 -0.028 8/48 0.07
Red zone (opp 20 in) 27 +0.203 59% 3.5 -0.018 2/41 0.06
Formation Style compare everyone →
Shotgun 22 -0.064 45% 4.5 -0.051 29/48 0.03
Under center 123 +0.141 52% 5.3 -0.043 2/48 0.03
Tempo Style compare everyone →
Huddle 145 +0.110 51% 5.1 -0.050 1/48 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 27 +0.298 74% 3.5 +0.088 4/46 0.12
4–6 to go 21 +0.031 48% 4.5 -0.005 17/34 -0.02
7–10 to go 92 +0.083 45% 5.8 -0.090 3/48 -0.06
11+ to go 5 -0.081 60% 5.2 -0.165 — —
Run direction Running compare everyone →
Left 44 +0.107 55% 5.2 -0.043 4/48 0.04
Middle 49 +0.208 55% 5.2 -0.042 1/47 0.16
Right 52 +0.019 44% 5.0 -0.010 20/48 0.11
Run gap Running compare everyone →
Outside (end) 21 +0.452 76% 9.1 +0.044 1/37 -0.03
Off tackle 42 +0.040 43% 4.8 -0.046 16/48 -0.00
Inside (guard) 33 -0.165 39% 3.0 -0.065 36/47 0.11
Up the middle 49 +0.208 55% 5.2 -0.042 1/47 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 67 +0.246 57% 7.0 -0.034 1/48 0.13
7 in the box 75 -0.005 45% 3.6 -0.062 18/48 -0.02
Stacked box (8+) 3 -0.082 67% 2.3 -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 104 +0.136 54% 5.1 -0.040 3/48 -0.21
No motion 41 +0.044 44% 5.2 -0.054 10/48 -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 145 +0.110 51% 5.1 -0.044 3/48 —
Offensive personnel Scheme (NGS) compare everyone →
11 50 +0.130 54% 5.8 -0.028 6/48 -0.10
12 12 -0.150 42% 2.8 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 83 +0.135 51% 5.1 -0.057 5/15 -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025LA 145+0.110 +15.951.0%5.14 15.9%31.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.