Erick All

Box score by season

SeasonTeamG TgtRecRec ydsTD vs ESPN
2026 CIN2 65300 1 differ (Targets 6 vs 7)
2024 CIN8 22201580 not checked

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Seasons to Weeks to
Targets
6
qualifying bar 11
EPA/play
+0.189
not ranked · lg +0.194
Success rate
66.7%
not ranked · lg 49.6%
Yards/play
5.00
not ranked · lg 7.35
Explosive rate
0.0%
not ranked · lg 9.0%
Catch rate
83.3%
not ranked · lg 67.2%
Air yards/att
1.7
not ranked · lg 8.0
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— +0.199 — -0.02
Away 6 +0.189 67% 5.0 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 6 +0.189 67% 5.0 +0.181 — -0.01
Extra rest (9–12 days) 0——— +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 -0.323 33% 1.7 +0.224 — 0.05
Outdoors 3 +0.701 100% 8.3 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +0.701 100% 8.3 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.194 — -0.01
Trailing 1–8 0——— +0.179 — 0.07
Tied 1 +1.077 100% 7.0 +0.213 — 0.02
Leading 1–8 4 +0.149 75% 5.8 +0.159 — -0.03
Leading 9+ 1 -0.538 0% 0.0 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.185 — -0.05
Win prob 20–80% 4 +0.528 100% 7.5 +0.191 — -0.02
Win prob over 80% 2 -0.489 0% 0.0 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 1 +1.077 100% 7.0 +0.150 — 0.04
Q2 2 +0.513 100% 9.0 +0.189 — -0.01
Q3 2 -0.215 50% 2.5 +0.189 — -0.01
Q4 1 -0.538 0% 0.0 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.133 — 0.10
Rest of game 6 +0.189 67% 5.0 +0.206 — 0.10
Down Situation compare everyone →
1st down 5 +0.011 60% 4.6 +0.229 — 0.00
2nd down 1 +1.077 100% 7.0 +0.185 — 0.02
3rd down 0——— +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.162 — —
3rd & 4–6 0——— +0.255 — -0.27
3rd & 7+ 0——— +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.142 — -0.04
Own 50–21 1 -0.538 0% 0.0 +0.169 — 0.04
Opp 21–49 5 +0.335 80% 6.0 +0.226 — 0.06
Red zone (opp 20 in) 0——— +0.248 — 0.05
Formation Style compare everyone →
Shotgun 2 +0.547 100% 5.5 +0.177 — -0.02
Under center 4 +0.010 50% 4.8 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 6 +0.189 67% 5.0 +0.196 — -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.228 — 0.05
4–6 to go 0——— +0.269 — 0.02
7–10 to go 6 +0.189 67% 5.0 +0.204 — 0.03
11+ to go 0——— +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 1 -0.440 0% 0.0 -0.214 — 0.15
Short (0–9) 5 +0.315 80% 6.0 +0.173 — 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 0——— +0.462 — 0.01
Pass direction Passing compare everyone →
Left 3 +0.548 67% 7.0 +0.141 — 0.04
Middle 1 +0.011 100% 5.0 +0.330 — -0.02
Right 2 -0.261 50% 2.0 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 3 +0.160 67% 6.3 +0.279 — -0.03
No play action 3 +0.218 67% 3.7 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 5 +0.223 60% 5.2 +0.207 — -0.05
Out of pocket 1 +0.017 100% 4.0 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 2 -0.212 50% 2.0 +0.184 — 0.08
No blitz 4 +0.389 75% 6.5 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 +1.077 100% 7.0 +0.274 — —
4 rushers 3 +0.160 67% 6.3 +0.215 — 0.12
5 rushers 2 -0.212 50% 2.0 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 +0.368 100% 5.3 +0.182 — -0.04
7 in the box 3 +0.010 33% 4.7 +0.239 — -0.05
Stacked box (8+) 0——— +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 1 -0.440 0% 0.0 -0.098 — 0.50
Not a screen 5 +0.315 80% 6.0 +0.239 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 +0.284 50% 7.0 +0.240 — 0.10
No motion 4 +0.142 75% 4.0 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 6 +0.189 67% 5.0 +0.214 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026CIN 6+0.189 +1.166.7%5.00 83.3%1.73.8

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.