Ashton Jeanty

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LV6 983131 36262512 1 differ (Targets 36 vs 37)
2025 LV17 2669755 73553465 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
266
qualifying bar 106
EPA/play
-0.241
48th of 48 · lg -0.046
Success rate
32.0%
48th of 48 · lg 41.5%
Yards/play
3.67
43rd of 48 · lg 4.28
Explosive rate
9.0%
34th of 48 · lg 10.0%
Turnover rate
0.4%
27th of 48 · lg 0.6%
TD rate
1.9%
40th of 48 · lg 3.6%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 143 -0.242 34% 3.7 -0.061 48/48 0.01
Away 123 -0.241 30% 3.6 -0.034 46/48 -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 19 -0.136 37% 3.2 -0.045 — 0.32
Normal (6–8 days) 209 -0.251 33% 4.0 -0.049 48/48 -0.14
Extra rest (9–12 days) 6 -0.117 33% 1.2 -0.061 — -0.03
Off a bye (13+ days) 13 -0.217 23% 3.2 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 196 -0.251 33% 3.9 -0.077 42/42 0.00
Outdoors 70 -0.214 29% 3.1 -0.031 44/47 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 9 -0.093 22% 3.9 -0.033 — 0.08
40–59°F 6 -0.241 17% 3.5 +0.012 — -0.04
60–79°F 55 -0.231 31% 2.9 -0.062 32/37 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 42 -0.275 26% 2.9 -0.020 43/45 0.07
10–14 mph 19 -0.136 37% 3.2 -0.060 — 0.12
15+ mph 9 -0.093 22% 3.9 -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 51 -0.181 29% 3.5 -0.030 44/47 —
Rain or snow 19 -0.304 26% 2.0 -0.036 — —
Score Game state compare everyone →
Trailing 9+ 62 -0.233 29% 4.2 -0.057 22/25 0.01
Trailing 1–8 93 -0.246 34% 3.5 -0.053 45/48 0.02
Tied 62 -0.202 31% 3.3 -0.029 35/42 0.10
Leading 1–8 32 -0.300 31% 4.5 -0.036 44/44 0.00
Leading 9+ 17 -0.279 35% 2.2 -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 49 -0.201 31% 4.6 -0.035 20/22 0.13
Win prob 20–80% 189 -0.237 32% 3.7 -0.040 48/48 -0.05
Win prob over 80% 28 -0.342 32% 2.0 -0.068 43/44 -0.09
Quarter Game state compare everyone →
Q1 70 -0.222 34% 3.6 -0.046 44/48 0.09
Q2 73 -0.139 34% 4.5 -0.018 38/48 -0.04
Q3 76 -0.346 29% 2.9 -0.037 46/48 0.12
Q4 46 -0.250 30% 3.7 -0.082 44/48 -0.02
OT 1 -0.781 0% -1.0 -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 10 -0.706 30% 2.8 -0.055 — —
Rest of game 256 -0.223 32% 3.7 -0.046 48/48 —
Down Situation compare everyone →
1st down 143 -0.170 30% 3.7 -0.069 45/48 0.02
2nd down 96 -0.216 32% 4.1 -0.048 45/48 -0.03
3rd down 21 -0.383 43% 3.1 -0.027 11/13 -0.14
4th down 6 -1.855 33% -0.8 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 15 -0.308 53% 2.7 +0.052 — —
3rd & 4–6 1 -2.085 0% -1.0 -0.084 — —
3rd & 7+ 5 -0.266 20% 5.2 -0.324 — —
Field position Situation compare everyone →
Own 20 and in 31 -0.308 29% 3.7 -0.109 24/24 0.05
Own 50–21 135 -0.176 35% 4.5 -0.058 42/48 -0.01
Opp 21–49 66 -0.319 30% 3.0 -0.028 47/48 0.07
Red zone (opp 20 in) 34 -0.290 26% 1.7 -0.018 37/41 0.06
Formation Style compare everyone →
Shotgun 93 -0.095 34% 4.5 -0.051 37/48 0.03
Under center 173 -0.320 31% 3.2 -0.043 48/48 0.03
Tempo Style compare everyone →
Huddle 257 -0.257 32% 3.5 -0.050 48/48 0.03
No huddle 9 +0.214 44% 8.3 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 43 -0.414 42% 2.4 +0.088 45/46 0.12
4–6 to go 28 -0.150 50% 3.8 -0.005 27/34 -0.02
7–10 to go 172 -0.191 28% 4.0 -0.090 46/48 -0.06
11+ to go 23 -0.410 17% 3.5 -0.165 2/2 —
Run direction Running compare everyone →
Left 98 -0.254 32% 4.0 -0.043 48/48 0.04
Middle 75 -0.387 25% 3.2 -0.042 45/47 0.16
Right 93 -0.111 38% 3.7 -0.010 39/48 0.11
Run gap Running compare everyone →
Outside (end) 29 -0.198 45% 3.8 +0.044 30/37 -0.03
Off tackle 53 -0.273 30% 3.5 -0.046 46/48 -0.00
Inside (guard) 109 -0.138 34% 4.0 -0.065 34/47 0.11
Up the middle 75 -0.387 25% 3.2 -0.042 45/47 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 175 -0.172 34% 4.0 -0.034 44/48 0.13
7 in the box 75 -0.322 27% 3.1 -0.062 48/48 -0.02
Stacked box (8+) 16 -0.629 31% 1.9 -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 130 -0.153 33% 3.8 -0.040 41/48 -0.21
No motion 136 -0.326 31% 3.5 -0.054 47/48 -0.21
RPO Scheme (FTN) compare everyone →
RPO 24 -0.025 29% 5.3 -0.064 12/27 —
Not an RPO 242 -0.263 32% 3.5 -0.044 48/48 —
Offensive personnel Scheme (NGS) compare everyone →
11 133 -0.072 35% 4.8 -0.028 33/48 -0.10
12 109 -0.376 31% 2.7 -0.063 45/45 0.07
21 1 -0.375 0% 3.0 -0.057 — 0.09
13 23 -0.581 22% 1.7 -0.057 15/15 -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025LV 266-0.241 -64.232.0%3.67 9.0%16.9%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.