Tyler Warren

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 IND5 000000 361 36302132 ✓ matches
2025 IND17 010000 681 112768174 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 38
EPA/play
+1.272
not ranked · lg -0.084
Success rate
100.0%
not ranked · lg 40.3%
Yards/play
2.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
33.3%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.384 100% 2.0 -0.095 — 0.01
Away 2 +1.716 100% 2.0 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 3 +1.272 100% 2.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 3 +1.272 100% 2.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 +0.680 100% 3.0 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 1 +0.680 100% 3.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +1.272 100% 2.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 1 +2.753 100% 1.0 -0.082 — 0.02
Tied 1 +0.680 100% 3.0 -0.125 — 0.10
Leading 1–8 1 +0.384 100% 2.0 -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 2 +1.716 100% 2.0 -0.095 — -0.05
Win prob over 80% 1 +0.384 100% 2.0 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.680 100% 3.0 -0.092 — 0.09
Q2 1 +2.753 100% 1.0 -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 1 +0.384 100% 2.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 3 +1.272 100% 2.0 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 2 +0.532 100% 2.5 +0.035 — -0.14
4th down 1 +2.753 100% 1.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.532 100% 2.5 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 1 +0.680 100% 3.0 -0.098 — -0.01
Opp 21–49 1 +0.384 100% 2.0 -0.074 — 0.07
Red zone (opp 20 in) 1 +2.753 100% 1.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 3 +1.272 100% 2.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 3 +1.272 100% 2.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 +1.272 100% 2.0 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 0——— -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 3 +1.272 100% 2.0 -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 3 +1.272 100% 2.0 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 1 +0.680 100% 3.0 -0.097 — -0.02
Stacked box (8+) 2 +1.568 100% 1.5 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 3 +1.272 100% 2.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 3 +1.272 100% 2.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026IND 3+1.272 +3.8100.0%2.00 0.0%100.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.