Ollie Gordon II

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 MIA4 472363 55140 ✓ matches
2025 MIA16 701993 97321 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
5
qualifying bar 11
EPA/play
-0.217
not ranked · lg +0.194
Success rate
20.0%
not ranked · lg 49.6%
Yards/play
2.80
not ranked · lg 7.35
Explosive rate
0.0%
not ranked · lg 9.0%
Catch rate
100.0%
not ranked · lg 67.2%
Air yards/att
-3.2
not ranked · lg 8.0
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.100 33% 4.7 +0.199 — -0.02
Away 2 -0.693 0% 0.0 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 5 -0.217 20% 2.8 +0.181 — -0.01
Extra rest (9–12 days) 0——— +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 -0.693 0% 0.0 +0.224 — 0.05
Outdoors 3 +0.100 33% 4.7 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— +0.210 — -0.02
80°F+ 3 +0.100 33% 4.7 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 3 +0.100 33% 4.7 +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +0.100 33% 4.7 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.194 — -0.01
Trailing 1–8 5 -0.217 20% 2.8 +0.179 — 0.07
Tied 0——— +0.213 — 0.02
Leading 1–8 0——— +0.159 — -0.03
Leading 9+ 0——— +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.185 — -0.05
Win prob 20–80% 5 -0.217 20% 2.8 +0.191 — -0.02
Win prob over 80% 0——— +0.226 — 0.09
Quarter Game state compare everyone →
Q1 2 -0.693 0% 0.0 +0.150 — 0.04
Q2 2 -0.939 0% -2.5 +0.189 — -0.01
Q3 1 +2.177 100% 19.0 +0.189 — -0.01
Q4 0——— +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -1.027 0% -5.0 +0.133 — 0.10
Rest of game 4 -0.015 25% 4.8 +0.206 — 0.10
Down Situation compare everyone →
1st down 1 -0.592 0% 0.0 +0.229 — 0.00
2nd down 3 -0.891 0% -1.7 +0.185 — 0.02
3rd down 1 +2.177 100% 19.0 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.162 — —
3rd & 4–6 0——— +0.255 — -0.27
3rd & 7+ 1 +2.177 100% 19.0 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.142 — -0.04
Own 50–21 3 -0.746 0% 0.0 +0.169 — 0.04
Opp 21–49 2 +0.575 50% 7.0 +0.226 — 0.06
Red zone (opp 20 in) 0——— +0.248 — 0.05
Formation Style compare everyone →
Shotgun 4 -0.059 25% 3.5 +0.177 — -0.02
Under center 1 -0.851 0% 0.0 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 5 -0.217 20% 2.8 +0.196 — -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.228 — 0.05
4–6 to go 0——— +0.269 — 0.02
7–10 to go 5 -0.217 20% 2.8 +0.204 — 0.03
11+ to go 0——— +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 4 -0.816 0% -1.2 -0.214 — 0.15
Short (0–9) 1 +2.177 100% 19.0 +0.173 — 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 0——— +0.462 — 0.01
Pass direction Passing compare everyone →
Left 4 -0.816 0% -1.2 +0.141 — 0.04
Middle 0——— +0.330 — -0.02
Right 1 +2.177 100% 19.0 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 2 -0.939 0% -2.5 +0.279 — -0.03
No play action 3 +0.264 33% 6.3 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 5 -0.217 20% 2.8 +0.207 — -0.05
Out of pocket 0——— +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 2 -0.693 0% 0.0 +0.184 — 0.08
No blitz 3 +0.100 33% 4.7 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -1.027 0% -5.0 +0.274 — —
4 rushers 2 +0.663 50% 9.5 +0.215 — 0.12
5 rushers 2 -0.693 0% 0.0 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 +0.264 33% 6.3 +0.182 — -0.04
7 in the box 2 -0.939 0% -2.5 +0.239 — -0.05
Stacked box (8+) 0——— +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 2 -0.809 0% -2.5 -0.098 — 0.50
Not a screen 3 +0.177 33% 6.3 +0.239 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 4 -0.124 25% 3.5 +0.240 — 0.10
No motion 1 -0.592 0% 0.0 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 5 -0.217 20% 2.8 +0.214 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026MIA 5-0.217 -1.120.0%2.80 100.0%-3.26.0

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.