Kyle Monangai

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CHI4 603243 55390 ✓ matches
2025 CHI17 1697835 30181640 ✓ matches
2025 playoffs CHI2 21630 75580

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
169
qualifying bar 106
EPA/play
+0.009
14th of 48 · lg -0.046
Success rate
45.6%
12th of 48 · lg 41.5%
Yards/play
4.63
17th of 48 · lg 4.28
Explosive rate
8.9%
35th of 48 · lg 10.0%
Turnover rate
0.0%
1st of 48 · lg 0.6%
TD rate
3.0%
27th of 48 · lg 3.6%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 64 -0.063 39% 4.2 -0.061 24/48 0.01
Away 105 +0.053 50% 4.9 -0.034 13/48 -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 22 +0.091 55% 5.9 -0.045 2/16 0.32
Normal (6–8 days) 128 -0.005 43% 4.5 -0.049 19/48 -0.14
Extra rest (9–12 days) 14 +0.049 57% 4.1 -0.061 — -0.03
Off a bye (13+ days) 5 -0.093 40% 3.8 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 23 -0.188 35% 3.0 -0.077 37/42 0.00
Outdoors 146 +0.040 47% 4.9 -0.031 12/47 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 47 -0.139 40% 3.9 -0.033 15/20 0.08
40–59°F 86 +0.182 52% 5.7 +0.012 3/32 -0.04
60–79°F 7 -0.196 43% 3.4 -0.062 — 0.02
80°F+ 6 -0.308 33% 2.7 -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 112 +0.039 47% 4.8 -0.020 18/45 0.07
10–14 mph 12 -0.042 33% 3.9 -0.060 — 0.12
15+ mph 22 +0.091 55% 5.9 -0.032 3/15 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 139 +0.043 48% 4.9 -0.030 13/47 —
Rain or snow 7 -0.007 29% 4.0 -0.036 — —
Score Game state compare everyone →
Trailing 9+ 16 -0.290 19% 4.2 -0.057 — 0.01
Trailing 1–8 53 +0.131 57% 4.3 -0.053 6/48 0.02
Tied 26 -0.153 50% 4.9 -0.029 30/42 0.10
Leading 1–8 46 +0.175 50% 5.7 -0.036 4/44 0.00
Leading 9+ 28 -0.171 29% 3.5 -0.060 30/34 -0.13
Win probability Game state compare everyone →
Win prob under 20% 15 -0.215 27% 4.7 -0.035 — 0.13
Win prob 20–80% 114 +0.076 53% 4.9 -0.040 5/48 -0.05
Win prob over 80% 40 -0.097 32% 4.0 -0.068 27/44 -0.09
Quarter Game state compare everyone →
Q1 42 -0.093 48% 4.7 -0.046 28/48 0.09
Q2 39 +0.055 44% 4.0 -0.018 17/48 -0.04
Q3 43 +0.135 56% 5.0 -0.037 7/48 0.12
Q4 44 -0.089 34% 4.6 -0.082 30/48 -0.02
OT 1 +1.470 100% 11.0 -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 17 -0.350 29% 3.9 -0.055 — —
Rest of game 152 +0.049 47% 4.7 -0.046 9/48 —
Down Situation compare everyone →
1st down 89 +0.031 43% 4.8 -0.069 8/48 0.02
2nd down 61 +0.011 46% 4.5 -0.048 18/48 -0.03
3rd down 16 +0.274 62% 4.5 -0.027 — -0.14
4th down 3 -2.090 33% 1.7 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 11 +0.385 73% 3.8 +0.052 — —
3rd & 4–6 5 +0.030 40% 6.0 -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 18 -0.019 39% 5.4 -0.109 — 0.05
Own 50–21 58 +0.188 53% 6.2 -0.058 1/48 -0.01
Opp 21–49 57 -0.097 37% 3.9 -0.028 35/48 0.07
Red zone (opp 20 in) 36 -0.097 50% 2.8 -0.018 26/41 0.06
Formation Style compare everyone →
Shotgun 43 +0.072 47% 5.4 -0.051 11/48 0.03
Under center 126 -0.012 45% 4.4 -0.043 21/48 0.03
Tempo Style compare everyone →
Huddle 168 +0.001 45% 4.6 -0.050 14/48 0.03
No huddle 1 +1.451 100% 8.0 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 31 -0.037 61% 3.1 +0.088 32/46 0.12
4–6 to go 17 +0.251 59% 5.3 -0.005 — -0.02
7–10 to go 107 -0.013 38% 5.0 -0.090 13/48 -0.06
11+ to go 14 -0.010 50% 4.8 -0.165 — —
Run direction Running compare everyone →
Left 46 -0.055 43% 3.8 -0.043 28/48 0.04
Middle 34 +0.184 56% 4.4 -0.042 2/47 0.16
Right 88 +0.025 43% 5.2 -0.010 18/48 0.11
Run gap Running compare everyone →
Outside (end) 20 +0.047 40% 6.0 +0.044 15/37 -0.03
Off tackle 55 +0.073 55% 5.4 -0.046 12/48 -0.00
Inside (guard) 59 -0.090 34% 3.6 -0.065 29/47 0.11
Up the middle 34 +0.184 56% 4.4 -0.042 2/47 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 85 +0.202 54% 6.1 -0.034 2/48 0.13
7 in the box 69 -0.164 33% 2.9 -0.062 40/48 -0.02
Stacked box (8+) 15 -0.282 53% 4.2 -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 114 +0.026 44% 4.5 -0.040 16/48 -0.21
No motion 55 -0.025 49% 5.0 -0.054 19/48 -0.21
RPO Scheme (FTN) compare everyone →
RPO 18 -0.020 39% 5.8 -0.064 — —
Not an RPO 151 +0.013 46% 4.5 -0.044 16/48 —
Offensive personnel Scheme (NGS) compare everyone →
11 71 +0.188 55% 5.7 -0.028 1/48 -0.10
12 71 -0.092 42% 3.9 -0.063 27/45 0.07
21 0——— -0.057 — 0.09
13 25 -0.246 28% 3.7 -0.057 13/15 -0.10
22 0——— -0.025 — —
10 1 -0.458 0% 1.0 -0.059 — —
Other 1 +1.412 100% 7.0 -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025CHI 169+0.009 +1.645.6%4.63 8.9%25.4%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.