Bhayshul Tuten

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 JAX6 943882 14131262 ✓ matches
2025 JAX15 833075 1410792 ✓ matches
2025 playoffs JAX1 4510 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
94
qualifying bar 38
EPA/play
-0.046
17th of 40 · lg -0.084
Success rate
42.6%
14th of 40 · lg 40.3%
Yards/play
4.13
17th of 40 · lg 4.03
Explosive rate
11.7%
11th of 40 · lg 9.3%
Turnover rate
0.0%
1st of 40 · lg 0.7%
TD rate
2.1%
26th of 40 · lg 3.7%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 30 +0.049 53% 4.6 -0.095 7/37 0.01
Away 30 +0.025 40% 4.6 -0.075 12/33 -0.00
Neutral site 34 -0.192 35% 3.3 -0.079 2/3 —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 79 -0.041 42% 4.1 -0.113 14/40 -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 94 -0.046 43% 4.1 -0.071 15/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 30 +0.025 40% 4.6 -0.062 10/23 0.02
80°F+ 30 +0.049 53% 4.6 -0.039 3/7 -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 47 +0.021 47% 4.5 -0.070 8/27 0.07
10–14 mph 13 +0.092 46% 5.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 82 -0.039 43% 4.3 -0.061 15/34 —
Rain or snow 12 -0.092 42% 3.2 -0.167 — —
Score Game state compare everyone →
Trailing 9+ 6 -0.183 33% 3.0 -0.027 — 0.01
Trailing 1–8 21 -0.253 38% 3.1 -0.082 18/20 0.02
Tied 24 -0.113 29% 3.7 -0.125 11/17 0.10
Leading 1–8 23 +0.237 57% 5.8 -0.087 2/18 0.00
Leading 9+ 20 -0.034 50% 4.1 -0.076 5/7 -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 -0.121 67% 4.0 +0.007 — 0.13
Win prob 20–80% 62 -0.047 40% 4.3 -0.095 18/40 -0.05
Win prob over 80% 29 -0.037 45% 3.7 -0.097 8/19 -0.09
Quarter Game state compare everyone →
Q1 21 +0.001 43% 4.3 -0.092 9/22 0.09
Q2 22 -0.015 50% 4.1 -0.076 7/14 -0.04
Q3 21 -0.041 43% 4.6 -0.043 10/19 0.12
Q4 30 -0.105 37% 3.7 -0.118 11/15 -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 -0.373 43% 3.0 -0.111 — —
Rest of game 87 -0.020 43% 4.2 -0.083 15/40 —
Down Situation compare everyone →
1st down 61 +0.015 43% 4.7 -0.098 10/40 0.02
2nd down 27 -0.099 41% 3.2 -0.103 18/30 -0.03
3rd down 4 +0.033 50% 4.5 +0.035 — -0.14
4th down 2 -1.348 50% -2.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.856 100% 3.0 +0.088 — —
3rd & 4–6 2 -0.139 50% 4.5 -0.167 — —
3rd & 7+ 1 -0.446 0% 6.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 9 +0.425 78% 9.2 -0.147 — 0.05
Own 50–21 40 -0.202 32% 3.2 -0.098 23/31 -0.01
Opp 21–49 29 +0.005 41% 4.4 -0.074 12/31 0.07
Red zone (opp 20 in) 16 -0.013 50% 2.9 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 16 -0.294 25% 2.4 -0.110 — 0.03
Under center 78 +0.005 46% 4.5 -0.072 17/40 0.03
Tempo Style compare everyone →
Huddle 94 -0.046 43% 4.1 -0.090 17/40 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 10 -0.049 60% 1.2 +0.049 — 0.12
4–6 to go 13 -0.128 38% 2.9 -0.101 — -0.02
7–10 to go 66 -0.060 41% 4.5 -0.117 17/40 -0.06
11+ to go 5 +0.351 40% 8.0 -0.199 — —
Run direction Running compare everyone →
Left 35 -0.092 43% 4.5 -0.047 20/30 0.04
Middle 21 +0.012 38% 4.3 -0.108 5/21 0.16
Right 38 -0.036 45% 3.7 -0.078 10/29 0.11
Run gap Running compare everyone →
Outside (end) 29 +0.009 52% 4.3 +0.009 7/8 -0.03
Off tackle 24 -0.062 46% 4.2 -0.083 11/16 -0.00
Inside (guard) 20 -0.169 30% 3.5 -0.098 20/26 0.11
Up the middle 21 +0.012 38% 4.3 -0.108 5/21 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 42 -0.168 31% 3.7 -0.065 25/31 0.13
7 in the box 29 +0.105 62% 5.6 -0.097 5/33 -0.02
Stacked box (8+) 11 +0.070 36% 3.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 55 -0.037 40% 4.6 -0.091 17/37 -0.21
No motion 27 -0.043 48% 3.5 -0.067 11/25 -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 82 -0.039 43% 4.3 -0.083 19/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026JAX 94-0.046 -4.342.6%4.13 11.7%24.5%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.