RJ Harvey

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DEN5 000000 21811 26231630 ✓ matches
2025 DEN17 010000 1465407 58473565 ✓ matches
2025 playoffs DEN2 000000 19570 129680

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
21
qualifying bar 38
EPA/play
+0.011
not ranked · lg -0.084
Success rate
52.4%
not ranked · lg 40.3%
Yards/play
3.86
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
4.8%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 8 +0.188 62% 3.9 -0.095 — 0.01
Away 13 -0.099 46% 3.8 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 6 +0.391 83% 4.2 +0.040 — 0.32
Normal (6–8 days) 12 -0.274 25% 3.2 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 -0.540 0% 2.3 -0.117 — 0.00
Outdoors 18 +0.102 61% 4.1 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 12 -0.042 50% 4.1 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 7 -0.117 43% 3.6 -0.070 — 0.07
10–14 mph 5 +0.064 60% 4.8 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 18 +0.102 61% 4.1 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 3 +0.089 67% 5.3 -0.027 — 0.01
Trailing 1–8 6 -0.268 33% 3.0 -0.082 — 0.02
Tied 4 +0.161 75% 4.8 -0.125 — 0.10
Leading 1–8 6 -0.012 33% 3.0 -0.087 — 0.00
Leading 9+ 2 +0.495 100% 5.0 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 5 -0.152 40% 4.2 +0.007 — 0.13
Win prob 20–80% 12 -0.030 50% 3.9 -0.095 — -0.05
Win prob over 80% 4 +0.336 75% 3.2 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 5 +0.089 60% 5.0 -0.092 — 0.09
Q2 8 -0.050 38% 2.6 -0.076 — -0.04
Q3 4 -0.395 25% 1.8 -0.043 — 0.12
Q4 3 +0.528 100% 7.7 -0.118 — -0.02
OT 1 +0.170 100% 5.0 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 +0.161 100% 1.0 -0.111 — —
Rest of game 20 +0.003 50% 4.0 -0.083 14/41 —
Down Situation compare everyone →
1st down 12 -0.036 58% 3.5 -0.098 — 0.02
2nd down 7 -0.139 29% 3.7 -0.103 — -0.03
3rd down 2 +0.815 100% 6.5 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.815 100% 6.5 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 6 +0.147 67% 4.2 -0.147 — 0.05
Own 50–21 5 -0.184 40% 3.6 -0.098 — -0.01
Opp 21–49 9 -0.040 44% 4.1 -0.074 — 0.07
Red zone (opp 20 in) 1 +0.617 100% 1.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 11 +0.062 55% 4.3 -0.110 — 0.03
Under center 10 -0.046 50% 3.4 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 20 +0.036 55% 4.0 -0.090 13/41 0.03
No huddle 1 -0.488 0% 2.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 6 +0.304 67% 3.7 +0.049 — 0.12
4–6 to go 1 +0.828 100% 9.0 -0.101 — -0.02
7–10 to go 13 -0.199 38% 3.8 -0.117 — -0.06
11+ to go 1 +0.161 100% 1.0 -0.199 — —
Run direction Running compare everyone →
Left 9 -0.188 33% 3.7 -0.047 — 0.04
Middle 5 -0.004 60% 4.4 -0.108 — 0.16
Right 7 +0.277 71% 3.7 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +0.256 67% 5.0 +0.009 — -0.03
Off tackle 7 -0.130 43% 3.1 -0.083 — -0.00
Inside (guard) 6 +0.064 50% 3.7 -0.098 — 0.11
Up the middle 5 -0.004 60% 4.4 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 13 -0.122 38% 3.5 -0.065 — 0.13
7 in the box 7 +0.171 71% 4.9 -0.097 — -0.02
Stacked box (8+) 1 +0.617 100% 1.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 15 -0.061 40% 3.7 -0.091 — -0.21
No motion 6 +0.189 83% 4.2 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 5 -0.132 40% 3.8 -0.066 — —
Not an RPO 16 +0.055 56% 3.9 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DEN 21+0.011 +0.252.4%3.86 0.0%28.6%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.