Tyler Shough

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 NO6 1532351,44312513 211042 ✓ matches
2025 NO11 2213272,38410631 451863 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
255
qualifying bar 84
EPA/play
+0.002
22nd of 34 · lg +0.071
Success rate
45.1%
18th of 34 · lg 45.2%
Yards/play
5.62
22nd of 34 · lg 6.24
Explosive rate
7.5%
25th of 34 · lg 9.0%
CPOE
-0.7
21st of 34 · lg +0.5
Completion %
65.4%
17th of 34 · lg 64.3%
Air yards/att
7.8
18th of 34 · lg 7.9
Sack rate
5.1%
11th of 34 · lg 6.1%
Turnover rate
3.5%
27th of 34 · lg 2.7%
TD rate
4.7%
14th of 34 · lg 4.3%

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 122 -0.109 45% 5.2 +0.074 26/33 0.04
Away 133 +0.103 45% 6.1 +0.064 14/33 0.01
Neutral site 0——— +0.102 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.144 — 0.09
Normal (6–8 days) 193 +0.002 45% 5.5 +0.054 21/34 0.03
Extra rest (9–12 days) 0——— +0.144 — -0.00
Off a bye (13+ days) 0——— +0.099 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 184 -0.072 46% 5.5 +0.091 18/21 0.01
Outdoors 71 +0.192 44% 6.0 +0.063 14/34 0.01
Temperature (outdoors) Weather compare everyone →
60–79°F 39 +0.260 49% 6.3 +0.089 7/25 -0.13
80°F+ 0——— +0.093 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.096 — -0.06
10–14 mph 39 +0.260 49% 6.3 +0.077 3/16 -0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 71 +0.192 44% 6.0 +0.072 14/34 0.01
Rain or snow 0——— -0.028 — 0.01
Score Game state compare everyone →
Trailing 9+ 73 -0.065 41% 5.0 +0.058 14/20 0.06
Trailing 1–8 135 +0.078 47% 6.1 +0.060 17/29 0.05
Tied 24 +0.064 54% 6.0 +0.081 — 0.09
Leading 1–8 16 -0.268 50% 4.4 +0.051 — -0.21
Leading 9+ 7 -0.382 14% 4.1 +0.160 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 94 -0.024 41% 5.2 +0.057 10/20 0.05
Win prob 20–80% 146 +0.043 48% 6.0 +0.068 19/34 0.08
Win prob over 80% 15 -0.238 40% 4.4 +0.106 — 0.03
Quarter Game state compare everyone →
Q1 38 -0.039 45% 6.3 +0.040 17/27 -0.05
Q2 71 -0.009 37% 4.6 +0.074 20/33 -0.06
Q3 60 +0.010 50% 5.9 +0.070 18/27 -0.06
Q4 79 -0.071 47% 5.5 +0.081 23/31 0.05
OT 7 +1.073 71% 10.1 +0.324 — —
Two-minute Game state compare everyone →
Last 2 min of half 43 +0.403 51% 5.9 +0.023 1/19 0.03
Rest of game 212 -0.080 44% 5.6 +0.080 26/34 0.03
Down Situation compare everyone →
1st down 90 +0.045 46% 5.8 +0.124 23/34 0.19
2nd down 85 +0.020 45% 5.8 +0.092 19/33 0.04
3rd down 70 -0.258 41% 4.9 -0.035 28/32 0.11
4th down 10 +1.272 70% 7.2 +0.187 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 9 +0.128 67% 1.6 -0.002 — -0.29
3rd & 4–6 19 -0.505 42% 4.8 +0.017 — -0.12
3rd & 7+ 42 -0.229 36% 5.6 -0.072 10/15 -0.22
Field position Situation compare everyone →
Own 20 and in 23 -0.113 43% 4.9 +0.061 — -0.02
Own 50–21 112 -0.100 42% 6.4 +0.040 27/34 0.11
Opp 21–49 89 +0.021 45% 5.4 +0.096 21/32 0.08
Red zone (opp 20 in) 31 +0.396 58% 4.1 +0.122 3/15 0.01
Formation Style compare everyone →
Shotgun 211 -0.062 42% 5.2 +0.063 24/34 -0.00
Under center 44 +0.307 59% 7.7 +0.101 5/23 -0.00
Tempo Style compare everyone →
Huddle 214 -0.005 46% 5.7 +0.069 21/34 -0.09
No huddle 41 +0.038 41% 5.2 +0.089 4/6 -0.09
Yards to go Situation compare everyone →
1–3 to go 20 +0.429 70% 2.1 +0.096 — -0.07
4–6 to go 33 -0.409 45% 4.9 +0.092 13/15 -0.02
7–10 to go 163 +0.052 42% 5.9 +0.085 20/34 -0.01
11+ to go 39 -0.080 46% 7.1 -0.018 13/22 0.03
Pass, sack or scramble Passing compare everyone →
Pass 234 +0.117 47% 6.2 +0.174 21/34 0.66
Sack 13 -2.455 0% -7.5 -1.723 — 0.21
Scramble 8 +0.613 50% 11.1 +0.430 — 0.27
Pass depth Passing compare everyone →
Behind the line 36 -0.297 25% 3.8 -0.207 14/18 0.19
Short (0–9) 124 +0.124 52% 4.9 +0.152 23/34 0.01
Intermediate (10–19) 48 +0.404 58% 8.5 +0.393 11/20 0.16
Deep (20+) 26 +0.128 35% 10.9 +0.452 — 0.18
Pass direction Passing compare everyone →
Left 101 +0.062 50% 5.5 +0.131 19/32 0.11
Middle 28 +0.170 54% 8.8 +0.329 — 0.10
Right 105 +0.156 44% 6.1 +0.135 18/34 0.08
Play action Scheme (FTN) compare everyone →
Play action 36 +0.227 56% 7.6 +0.122 11/28 -0.03
No play action 187 -0.060 44% 5.2 +0.068 25/34 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 191 +0.061 49% 5.6 +0.101 22/34 0.06
Out of pocket 32 -0.463 31% 5.8 +0.002 20/20 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 75 -0.211 44% 4.5 +0.004 25/32 -0.15
No blitz 148 +0.086 47% 6.2 +0.116 23/33 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 +0.247 100% 0.0 +0.143 — —
4 rushers 146 +0.084 47% 6.3 +0.116 24/33 -0.27
5 rushers 46 -0.288 39% 4.6 +0.010 22/25 -0.05
6+ rushers 29 -0.087 52% 4.3 -0.016 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 151 -0.122 40% 5.2 +0.067 29/34 0.13
7 in the box 58 +0.374 59% 7.4 +0.103 2/26 0.11
Stacked box (8+) 14 -0.454 57% 2.9 +0.133 — —
Screen Scheme (FTN) compare everyone →
Screen 7 -0.379 29% 3.6 -0.043 — -0.11
Not a screen 216 -0.002 47% 5.7 +0.092 26/34 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 128 +0.052 48% 6.1 +0.097 21/33 0.02
No motion 95 -0.103 44% 5.1 +0.059 25/31 0.02
RPO Scheme (FTN) compare everyone →
RPO 6 -0.330 17% 4.2 -0.052 — —
Not an RPO 217 -0.005 47% 5.7 +0.083 24/34 —

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2026NO 255+0.002 +0.445.1%5.62 -0.765.4%7.85.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.