Nicholas Singleton

Box score by season

SeasonTeamG RushRush ydsTD vs ESPN
2026 TEN2 7120 1 differ (Targets 0 vs 1)

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Seasons to Weeks to
Designed runs
7
qualifying bar 38
EPA/play
-0.372
not ranked · lg -0.084
Success rate
14.3%
not ranked · lg 40.3%
Yards/play
1.71
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 4 -0.307 25% 2.5 -0.095 — 0.01
Away 3 -0.458 0% 0.7 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 7 -0.372 14% 1.7 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 7 -0.372 14% 1.7 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 3 -0.458 0% 0.7 -0.062 — 0.02
80°F+ 4 -0.307 25% 2.5 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 7 -0.372 14% 1.7 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 7 -0.372 14% 1.7 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 2 -0.400 0% 1.0 -0.027 — 0.01
Trailing 1–8 4 -0.307 25% 2.5 -0.082 — 0.02
Tied 1 -0.575 0% 0.0 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 2 -0.400 0% 1.0 +0.007 — 0.13
Win prob 20–80% 5 -0.360 20% 2.0 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 -0.575 0% 0.0 -0.092 — 0.09
Q2 0——— -0.076 — -0.04
Q3 6 -0.338 17% 2.0 -0.043 — 0.12
Q4 0——— -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 7 -0.372 14% 1.7 -0.083 — —
Down Situation compare everyone →
1st down 6 -0.442 0% 1.0 -0.098 — 0.02
2nd down 1 +0.053 100% 6.0 -0.103 — -0.03
3rd down 0——— +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.575 0% 0.0 -0.147 — 0.05
Own 50–21 2 -0.366 50% 2.5 -0.098 — -0.01
Opp 21–49 2 -0.207 0% 3.0 -0.074 — 0.07
Red zone (opp 20 in) 2 -0.441 0% 0.5 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 -0.465 0% 0.0 -0.110 — 0.03
Under center 6 -0.356 17% 2.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 6 -0.356 17% 2.0 -0.090 — 0.03
No huddle 1 -0.465 0% 0.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 6 -0.442 0% 1.0 -0.117 — -0.06
11+ to go 1 +0.053 100% 6.0 -0.199 — —
Run direction Running compare everyone →
Left 3 -0.249 33% 2.7 -0.047 — 0.04
Middle 3 -0.427 0% 1.3 -0.108 — 0.16
Right 1 -0.575 0% 0.0 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.053 100% 6.0 +0.009 — -0.03
Off tackle 2 -0.400 0% 1.0 -0.083 — -0.00
Inside (guard) 1 -0.575 0% 0.0 -0.098 — 0.11
Up the middle 3 -0.427 0% 1.3 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 5 -0.248 20% 2.6 -0.065 — 0.13
7 in the box 2 -0.679 0% -0.5 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 -0.412 20% 1.6 -0.091 — -0.21
No motion 2 -0.272 0% 2.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 1 -0.465 0% 0.0 -0.066 — —
Not an RPO 6 -0.356 17% 2.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026TEN 7-0.372 -2.614.3%1.71 0.0%0.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.