Jeremiyah Love

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ARI5 672451 1411361 1 differ (Targets 14 vs 15)

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
14
qualifying bar 11
EPA/play
-0.124
157th of 192 · lg +0.194
Success rate
28.6%
179th of 192 · lg 49.6%
Yards/play
2.57
188th of 192 · lg 7.35
Explosive rate
0.0%
151st of 192 · lg 9.0%
Catch rate
78.6%
38th of 192 · lg 67.2%
Air yards/att
0.6
162nd of 192 · lg 8.0
Turnover rate
0.0%
1st of 192 · lg 2.6%
TD rate
7.1%
57th of 192 · lg 4.8%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 4 +0.012 50% 4.0 +0.199 — -0.02
Away 10 -0.179 20% 2.0 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 10 -0.017 40% 2.7 +0.181 — -0.01
Extra rest (9–12 days) 0——— +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 8 -0.190 25% 3.1 +0.224 — 0.05
Outdoors 6 -0.036 33% 1.8 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 6 -0.036 33% 1.8 +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 6 -0.036 33% 1.8 +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 6 -0.036 33% 1.8 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 7 -0.020 29% 2.7 +0.194 — -0.01
Trailing 1–8 2 -0.372 50% -0.5 +0.179 — 0.07
Tied 3 +0.190 33% 6.0 +0.213 — 0.02
Leading 1–8 2 -0.711 0% 0.0 +0.159 — -0.03
Leading 9+ 0——— +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 5 -0.061 20% 3.6 +0.185 — -0.05
Win prob 20–80% 8 -0.081 38% 2.2 +0.191 — -0.02
Win prob over 80% 1 -0.782 0% 0.0 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 2 +0.058 50% 6.0 +0.150 — 0.04
Q2 7 -0.172 14% 2.1 +0.189 — -0.01
Q3 3 -0.734 0% 0.0 +0.189 — -0.01
Q4 2 +0.777 100% 4.5 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 -0.134 33% 0.0 +0.133 — 0.10
Rest of game 11 -0.121 27% 3.3 +0.206 — 0.10
Down Situation compare everyone →
1st down 6 -0.034 33% 4.3 +0.229 — 0.00
2nd down 6 -0.026 33% 2.3 +0.185 — 0.02
3rd down 2 -0.686 0% -2.0 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.162 — —
3rd & 4–6 0——— +0.255 — -0.27
3rd & 7+ 2 -0.686 0% -2.0 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.142 — -0.04
Own 50–21 8 -0.146 38% 2.4 +0.169 — 0.04
Opp 21–49 3 -0.099 0% 4.0 +0.226 — 0.06
Red zone (opp 20 in) 3 -0.091 33% 1.7 +0.248 — 0.05
Formation Style compare everyone →
Shotgun 9 -0.271 22% 2.1 +0.177 — -0.02
Under center 5 +0.140 40% 3.4 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 14 -0.124 29% 2.6 +0.196 142/171 -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 2 +0.777 100% 4.5 +0.228 — 0.05
4–6 to go 0——— +0.269 — 0.02
7–10 to go 7 -0.050 29% 4.0 +0.204 — 0.03
11+ to go 5 -0.588 0% -0.2 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 3 -0.832 0% -2.7 -0.214 — 0.15
Short (0–9) 11 +0.069 36% 4.0 +0.173 — 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 0——— +0.462 — 0.01
Pass direction Passing compare everyone →
Left 4 -0.484 0% -1.2 +0.141 — 0.04
Middle 3 -0.035 33% 4.3 +0.330 — -0.02
Right 7 +0.044 43% 4.0 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 4 +0.335 50% 4.2 +0.279 — -0.03
No play action 10 -0.308 20% 1.9 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 13 -0.207 23% 2.7 +0.207 126/146 -0.05
Out of pocket 1 +0.948 100% 1.0 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 4 -0.181 25% 1.0 +0.184 — 0.08
No blitz 10 -0.101 30% 3.2 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 10 -0.101 30% 3.2 +0.215 — 0.12
5 rushers 4 -0.181 25% 1.0 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 10 -0.255 20% 2.2 +0.182 — -0.04
7 in the box 4 +0.202 50% 3.5 +0.239 — -0.05
Stacked box (8+) 0——— +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 1 -0.932 0% -8.0 -0.098 — 0.50
Not a screen 13 -0.062 31% 3.4 +0.239 121/149 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 6 -0.066 33% 4.5 +0.240 — 0.10
No motion 8 -0.167 25% 1.1 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 14 -0.124 29% 2.6 +0.214 135/163 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026ARI 14-0.124 -1.728.6%2.57 78.6%0.62.7

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.