Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Andy Dalton — 2024

Adj EPA / dropback
-0.130
Raw EPA / dropback
-0.113
Dropbacks
168
Turnover EPA
-31.8
WPA
-0.10
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
1NO 1 -0.599 -0.621 +0.022 -0.6 0 / 0 +0.0 0 +0.0 -0.00 -71.0
3LV 40 +0.327 +0.309 +0.019 +13.1 0 / 0 +0.0 2 -3.4 +0.44 -2.5
4CIN 40 +0.058 +0.077 -0.019 +2.3 1 / 0 -5.4 0 +0.0 +0.14 -2.5
5CHI 31 -0.412 -0.403 -0.008 -12.8 1 / 0 -1.3 3 -5.4 -0.35 +0.1
6ATL 38 -0.165 -0.129 -0.035 -6.3 2 / 0 -10.3 0 +0.0 -0.02 +2.4
7WAS 18 -0.982 -0.915 -0.068 -17.7 2 / 0 -14.7 2 -2.1 -0.30 -0.6
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.