Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Dak Prescott — 2026 Every split →

Adj EPA / dropback
+0.178
Raw EPA / dropback
+0.173
Dropbacks
283
Turnover EPA
-19.5
WPA
+1.38
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
1NYG 34 +0.308 +0.305 +0.002 +10.5 1 / 0 -2.0 0 +0.0 +0.10 +7.7
2WAS 33 +0.373 +0.458 -0.085 +12.3 0 / 0 +0.0 2 -3.7 +0.23 +18.0
3BAL 42 +0.300 +0.317 -0.017 +12.6 0 / 0 +0.0 1 -3.0 +0.32 -3.8
4HOU 48 +0.290 +0.205 +0.085 +13.9 0 / 0 +0.0 3 -3.1 +0.65 +3.3
5TB 43 -0.065 -0.076 +0.012 -2.8 2 / 0 -9.2 0 +0.0 -0.15 -10.0
6GB 56 -0.161 -0.149 -0.012 -9.0 2 / 0 -8.3 1 -1.1 -0.21 -3.1
7PHI 27 +0.483 +0.446 +0.038 +13.1 0 / 0 +0.0 0 +0.0 +0.44 +0.6
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-10-28 11:05 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.