Model Accuracy Dashboard
Unified view of prediction accuracy for both fantasy projections and game betting
Game Prediction Accuracy
Note: All current predictions are from backtesting (historical analysis). Live prediction tracking begins when predictions are generated before game kickoff.
Moneyline (Win/Loss)
Spread (ATS)
Total (Over/Under)
Seasonal Performance
| Season | Games | Win Accuracy | Spread Error | Total Error | ROI |
|---|---|---|---|---|---|
| 2021 | 272 | 57.0% | — | — | — |
| 2022 | 271 | 55.7% | — | — | — |
| 2023 | 272 | 51.1% | — | — | — |
| 2024 | 272 | 51.8% | — | — | — |
Fantasy Projection Accuracy
| Stat Type | MAE | RMSE | Bias | Correlation | Players | Sample |
|---|---|---|---|---|---|---|
| Fantasy Points Ppr | 5.18 4.96–5.41 | 6.90 | +0.01 | 0.553 0.52–0.58 | 447 | 3110 |
| Fantasy Points Half | 4.74 4.53–4.97 | 6.39 | +0.02 | 0.572 0.54–0.60 | 447 | 3110 |
| Fantasy Points Std | 4.36 4.16–4.59 | 5.96 | +0.04 | 0.599 0.56–0.63 | 447 | 3110 |
| Passing Yards | 60.80 56.13–65.89 | 78.67 | +1.32 | 0.354 0.24–0.46 | 60 | 391 |
| Passing Tds | 0.98 0.91–1.04 | 1.18 | +0.05 | 0.212 0.06–0.34 | 60 | 391 |
| Rushing Yards | 20.35 18.59–21.98 | 28.82 | -1.18 | 0.599 0.53–0.65 | 164 | 1213 |
| Rushing Tds | 0.41 0.36–0.45 | 0.59 | -0.01 | 0.246 0.17–0.30 | 164 | 1213 |
| Receiving Yards | 18.54 17.47–19.60 | 25.84 | -0.25 | 0.588 0.54–0.62 | 387 | 2719 |
| Receiving Tds | 0.29 0.26–0.31 | 0.45 | -0.00 | 0.239 0.19–0.29 | 387 | 2719 |
| Receptions | 1.42 1.35–1.49 | 1.88 | -0.03 | 0.586 0.54–0.62 | 387 | 2719 |
Ranges under each figure are 95% confidence intervals, bootstrapped by resampling players rather than rows. The same player appears every week and his weeks are correlated, so treating rows as independent would make every interval look tighter than it is — the “Players” column is the sample size that actually counts.
Touchdown Models — Probability of Scoring
TD counts barely persist week to week, so a point projection is the wrong output and its MAE is not informative. These are scored as forecasts instead: log loss against simply quoting the base rate, with AUC for ranking. Calibrated on seasons strictly before the one shown, so the numbers are out-of-sample. Positive skill beats the base rate; negative means you would do better ignoring the model.
| Stat | Base Rate | Actual | Log Loss | Base Log Loss | Skill | AUC | Sample |
|---|---|---|---|---|---|---|---|
| Passing Tds — unproven | 75.7% | 74.4% | 0.5664 | 0.5690 | +0.5% | 0.598 | 391 |
| Rushing Tds | 22.3% | 22.8% | 0.5161 | 0.5374 | +4.0% | 0.654 | 1213 |
| Receiving Tds | 16.8% | 16.9% | 0.4271 | 0.4546 | +6.0% | 0.682 | 2719 |
Admin Actions
Note: Projections should be stored before games each week. Actuals can be fetched after games complete.
Player Props Performance
Awaiting live prop lines
No performance is shown because no bets yet meet the bar: the line must come from a real sportsbook and the bet must have been recorded before it settled. Currently 34 bets qualify.
The stored history was generated from synthetic lines derived from actual results, so a win rate or ROI computed on it would be meaningless. This section fills in on its own once live line scraping starts.
View Current PropsTrends & Historical Performance
Weekly Fantasy MAE Trend
Model Calibration Notes
Bias: Positive = over-projecting, Negative = under-projecting
Correlation: How well projections rank players (>0.7 is good)
MAE: Average point difference (lower is better)
RMSE: Penalizes large errors more than MAE