Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

PJ Walker — 2022

Adj EPA / dropback
-0.210
Raw EPA / dropback
-0.176
Dropbacks
113
Turnover EPA
-15.8
WPA
+0.30
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
5SF 8 -0.099 -0.131 +0.031 -0.8 0 / 0 +0.0 2 -2.3 -0.00 +18.4
6LA 18 -0.601 -0.594 -0.007 -10.8 0 / 0 +0.0 2 -2.2 -0.30 -19.8
7TB 23 +0.244 +0.229 +0.014 +5.6 0 / 0 +0.0 1 -2.4 +0.05 +10.7
8ATL 37 -0.043 +0.037 -0.080 -1.6 1 / 0 -8.2 1 -1.3 +0.59 -9.8
9CIN 10 -1.323 -1.339 +0.016 -13.2 2 / 0 -7.5 0 +0.0 -0.10 -35.9
10ATL 17 -0.167 -0.085 -0.083 -2.8 0 / 0 +0.0 1 -1.7 +0.07 -6.5
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.