Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Sam Darnold — 2022

Adj EPA / dropback
+0.141
Raw EPA / dropback
+0.148
Dropbacks
147
Turnover EPA
-16.9
WPA
-0.02
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
12DEN 19 +0.309 +0.275 +0.034 +5.9 0 / 0 +0.0 0 +0.0 +0.00 +5.0
14SEA 26 -0.143 -0.103 -0.040 -3.7 0 / 0 +0.0 2 -3.1 -0.04 +3.1
15PIT 26 +0.372 +0.391 -0.018 +9.7 0 / 0 +0.0 4 -2.7 +0.20 +12.2
16DET 22 +0.568 +0.650 -0.082 +12.5 0 / 0 +0.0 0 +0.0 +0.15 +2.9
17TB 37 +0.223 +0.208 +0.015 +8.3 1 / 1 -8.8 2 -6.7 +0.16 +12.2
18NO 17 -0.699 -0.759 +0.060 -11.9 2 / 0 -8.1 2 -1.2 -0.49 -21.4
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.