Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Tyler Huntley — 2022

Adj EPA / dropback
-0.021
Raw EPA / dropback
-0.021
Dropbacks
148
Turnover EPA
-14.7
WPA
-0.10
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
13DEN 33 +0.003 -0.020 +0.023 +0.1 1 / 0 -5.6 2 -1.6 +0.07 +16.3
14PIT 13 +0.107 +0.134 -0.027 +1.4 0 / 0 +0.0 1 -1.2 +0.02 +1.3
15CLE 33 -0.324 -0.354 +0.030 -10.7 1 / 0 -4.0 3 -3.0 -0.36 -9.0
16ATL 17 -0.124 -0.041 -0.083 -2.1 0 / 0 +0.0 0 +0.0 +0.01 -1.1
17PIT 21 +0.199 +0.223 -0.024 +4.2 1 / 0 -0.3 1 -2.0 +0.07 +4.4
19CIN 31 +0.129 +0.110 +0.019 +4.0 1 / 0 -4.7 2 -3.4 +0.09 -4.3
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.