Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Kenny Pickett — 2024

Adj EPA / dropback
-0.017
Raw EPA / dropback
+0.015
Dropbacks
47
Turnover EPA
-4.1
WPA
+0.24
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
7NYG 2 -0.891 -0.838 -0.053 -1.8 0 / 0 +0.0 1 -0.6 -0.00 -47.5
10DAL 2 -0.687 -0.660 -0.027 -1.4 0 / 0 +0.0 0 +0.0 -0.00 -9.0
16WAS 27 -0.071 -0.023 -0.048 -1.9 1 / 0 -4.1 3 -4.2 +0.08 -0.7
17DAL 15 +0.463 +0.469 -0.007 +6.9 0 / 0 +0.0 0 +0.0 +0.17 +7.1
22KC 1 -2.692 -2.720 +0.028 -2.7 0 / 0 +0.0 0 +0.0 +0.00 -67.6
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.