Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Malik Willis — 2024

Adj EPA / dropback
+0.227
Raw EPA / dropback
+0.243
Dropbacks
63
Turnover EPA
-6.4
WPA
+0.26
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
1PHI 2 -0.178 -0.219 +0.040 -0.4 0 / 0 +0.0 1 -0.3 -0.18 -79.1
2IND 14 +0.620 +0.642 -0.022 +8.7 0 / 0 +0.0 0 +0.0 +0.06 +20.8
3TEN 22 +0.143 +0.160 -0.017 +3.1 0 / 0 +0.0 3 -3.9 +0.25 -1.2
8JAX 6 +0.464 +0.526 -0.062 +2.8 0 / 0 +0.0 1 -1.0 +0.29 +9.1
16NO 2 +1.455 +1.418 +0.037 +2.9 0 / 0 +0.0 0 +0.0 -0.00 -1.3
18CHI 17 -0.167 -0.162 -0.005 -2.8 0 / 1 -6.4 3 -8.7 -0.16 +11.9
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.