Game quality

What each result was worth beyond the score. Every play is graded by EPA (expected points added), then adjusted for who it came against: a defence's rating is what it allowed to everyone else that season, so a big day against a bad defence counts for less. Season views include playoff games.

Michael Penix Jr. — 2024

Adj EPA / dropback
+0.086
Raw EPA / dropback
+0.134
Dropbacks
109
Turnover EPA
-15.0
WPA
+0.28
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
7SEA 1 +1.352 +1.377 -0.025 +1.4 0 / 0 +0.0 0 +0.0 +0.00 +23.6
11DEN 5 +0.372 +0.361 +0.011 +1.9 0 / 0 +0.0 1 -0.5 +0.00 +8.7
16NYG 27 +0.192 +0.243 -0.050 +5.2 1 / 0 -3.9 0 +0.0 -0.03 -3.1
17WAS 37 -0.065 -0.017 -0.048 -2.4 1 / 0 -4.8 2 -3.8 -0.04 -4.8
18CAR 39 +0.088 +0.140 -0.052 +3.4 1 / 0 -6.4 1 -1.3 +0.35 -6.8
Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-09-14 01:25 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.