Colt McCoy

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2022 ARI4 901327801313 14360 not checked
2021 ARI7 7499740316 22370 not checked
2020 NYG4 4066375115 9120 not checked
2019 WAS1 1827122016 2140 not checked
2018 WAS3 3454372336 10630 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
153
qualifying bar 238
EPA/play
-0.184
not ranked · lg +0.034
Success rate
38.6%
not ranked · lg 45.0%
Yards/play
4.69
not ranked · lg 6.19
Explosive rate
3.9%
not ranked · lg 8.9%
CPOE
-0.3
not ranked · lg -0.3
Completion %
68.2%
not ranked · lg 64.4%
Air yards/att
6.1
not ranked · lg 7.8
Sack rate
8.5%
not ranked · lg 6.4%
Turnover rate
2.6%
not ranked · lg 2.9%
TD rate
0.7%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 50 -0.403 38% 4.5 +0.041 34/34 0.04
Away 64 -0.051 39% 4.6 +0.022 27/34 0.01
Neutral site 39 -0.121 38% 5.0 +0.162 9/10 —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.036 — 0.09
Normal (6–8 days) 103 -0.078 39% 4.8 +0.039 29/34 0.03
Extra rest (9–12 days) 0——— -0.024 — -0.00
Off a bye (13+ days) 50 -0.403 38% 4.5 +0.042 25/25 -0.07
Indoors / outdoors Weather compare everyone →
Indoors 90 -0.167 41% 5.0 +0.033 29/30 0.01
Outdoors 63 -0.209 35% 4.3 +0.035 34/34 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 24 -0.350 29% 3.1 +0.025 — 0.00
40–59°F 0——— +0.050 — 0.00
60–79°F 0——— +0.016 — -0.13
80°F+ 0——— +0.057 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 24 -0.350 29% 3.1 +0.034 — -0.06
10–14 mph 0——— +0.029 — -0.12
15+ mph 0——— +0.060 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 24 -0.350 29% 3.1 +0.042 — 0.01
Rain or snow 39 -0.121 38% 5.0 -0.045 9/11 0.01
Score Game state compare everyone →
Trailing 9+ 38 -0.346 32% 3.5 +0.006 31/31 0.06
Trailing 1–8 46 -0.072 43% 5.3 +0.052 33/34 0.05
Tied 45 -0.181 33% 4.8 +0.003 27/33 0.09
Leading 1–8 20 +0.033 60% 5.8 +0.065 — -0.21
Leading 9+ 4 -1.062 0% 2.2 +0.061 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 33 -0.446 30% 3.4 -0.014 31/31 0.05
Win prob 20–80% 107 -0.123 40% 5.1 +0.049 32/34 0.08
Win prob over 80% 13 -0.025 46% 4.8 +0.048 — 0.03
Quarter Game state compare everyone →
Q1 40 -0.119 38% 4.8 +0.045 28/34 -0.05
Q2 57 +0.065 44% 5.5 +0.080 20/34 -0.06
Q3 30 -0.567 30% 4.3 +0.036 34/34 -0.06
Q4 26 -0.389 38% 3.1 -0.018 — 0.05
OT 0——— -0.109 — —
Two-minute Game state compare everyone →
Last 2 min of half 14 -0.091 36% 2.4 +0.063 — 0.03
Rest of game 139 -0.194 39% 4.9 +0.029 34/34 0.03
Down Situation compare everyone →
1st down 45 -0.115 38% 4.2 +0.083 34/34 0.19
2nd down 58 -0.217 41% 3.9 +0.092 34/34 0.04
3rd down 40 -0.196 35% 6.5 -0.081 27/34 0.11
4th down 10 -0.262 40% 3.8 -0.214 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 -1.750 0% 0.0 -0.020 — -0.29
3rd & 4–6 15 +0.583 60% 10.1 +0.014 — -0.12
3rd & 7+ 21 -0.456 24% 5.2 -0.151 — -0.22
Field position Situation compare everyone →
Own 20 and in 17 -0.231 53% 3.5 +0.024 — -0.02
Own 50–21 84 -0.158 36% 5.7 +0.031 31/34 0.11
Opp 21–49 39 -0.355 38% 3.6 +0.050 34/34 0.08
Red zone (opp 20 in) 13 +0.221 38% 3.1 +0.020 — 0.01
Formation Style compare everyone →
Shotgun 147 -0.166 39% 4.9 +0.014 32/34 -0.00
Under center 6 -0.642 17% -1.5 +0.137 — -0.00
Tempo Style compare everyone →
Huddle 92 -0.217 36% 4.3 +0.031 34/34 -0.09
No huddle 61 -0.135 43% 5.3 +0.056 23/27 -0.09
Yards to go Situation compare everyone →
1–3 to go 13 +0.160 46% 5.5 +0.007 — -0.07
4–6 to go 31 +0.208 55% 6.7 +0.089 8/34 -0.02
7–10 to go 82 -0.229 34% 3.6 +0.050 34/34 -0.01
11+ to go 27 -0.665 30% 5.3 -0.069 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 132 -0.075 42% 5.9 +0.140 34/34 0.66
Sack 13 -1.552 0% -7.5 -1.755 — 0.21
Scramble 8 +0.237 38% 4.2 +0.501 — 0.27
Pass depth Passing compare everyone →
Behind the line 29 -0.494 14% 3.2 -0.175 — 0.19
Short (0–9) 65 +0.151 54% 6.2 +0.102 14/34 0.01
Intermediate (10–19) 28 -0.085 50% 7.6 +0.394 — 0.16
Deep (20+) 10 -0.306 30% 7.4 +0.311 — 0.18
Pass direction Passing compare everyone →
Left 56 +0.210 48% 7.2 +0.125 12/34 0.11
Middle 27 -0.236 44% 6.5 +0.240 — 0.10
Right 49 -0.312 35% 4.1 +0.101 34/34 0.08
Play action Scheme (FTN) compare everyone →
Play action 24 -0.444 38% 4.0 +0.116 — -0.03
No play action 129 -0.136 39% 4.8 +0.013 32/34 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 135 -0.062 43% 5.3 +0.042 30/34 0.06
Out of pocket 18 -1.100 6% 0.2 -0.005 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 29 -0.291 38% 4.4 -0.007 — -0.15
No blitz 124 -0.159 39% 4.8 +0.048 34/34 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 8 +0.515 62% 8.2 +0.070 — —
4 rushers 117 -0.245 35% 4.5 +0.035 34/34 -0.27
5 rushers 23 -0.342 43% 4.2 +0.022 — -0.05
6+ rushers 3 -0.361 33% 7.0 -0.016 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 124 -0.201 39% 4.6 +0.032 33/34 0.13
7 in the box 26 -0.377 31% 4.8 +0.041 — 0.11
Stacked box (8+) 1 +1.230 100% 15.0 +0.046 — —
Screen Scheme (FTN) compare everyone →
Screen 14 -0.365 14% 3.5 -0.045 — -0.11
Not a screen 139 -0.166 41% 4.8 +0.042 34/34 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 47 -0.135 38% 4.5 +0.029 30/34 0.02
No motion 106 -0.206 39% 4.8 +0.037 34/34 0.02
RPO Scheme (FTN) compare everyone →
RPO 1 +1.008 100% 8.0 +0.167 — —
Not an RPO 152 -0.192 38% 4.7 +0.029 34/34 —
Pressure Defense (NGS) compare everyone →
Clean pocket 102 +0.021 44% 6.2 +0.214 33/34 0.04
Pressured 30 -0.403 37% 4.9 -0.040 33/34 0.04
Man / zone Defense (NGS) compare everyone →
Man 21 +0.111 48% 7.8 +0.136 — 0.01
Zone 111 -0.110 41% 5.5 +0.141 34/34 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 -0.371 0% 5.0 -0.018 — —
Cover 1 20 +0.135 50% 8.0 +0.164 — -0.05
2-Man 0——— +0.140 — —
Cover 2 17 -0.132 47% 5.8 +0.098 — -0.18
Cover 3 58 -0.043 45% 6.1 +0.171 33/34 -0.07
Cover 4 20 -0.153 30% 4.5 +0.108 — -0.01
Cover 6 16 -0.277 38% 4.8 +0.170 — -0.20
Prevent 0——— -0.038 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 86 +0.053 45% 6.0 +0.140 28/34 0.12
Normal (2.5–3.5s) 37 -0.267 41% 5.9 +0.177 34/34 0.07
Long (3.5s+) 9 -0.507 22% 4.6 +0.057 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 77 -0.080 44% 5.7 +0.018 28/34 0.07
12 36 -0.370 28% 2.3 +0.096 28/29 0.04
21 4 -0.784 75% 8.5 +0.070 — -0.07
13 0——— +0.092 — —
22 1 +0.842 100% 14.0 -0.005 — —
10 26 -0.200 31% 4.5 +0.011 — —
Other 9 -0.136 33% 3.7 +0.000 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2022ARI 153-0.184 -28.238.6%4.69 -0.368.2%6.18.5%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.