Tyrod Taylor

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 NYJ6 801347795514 271431 0000 ✓ matches
2024 NYJ2 1722119300 3130 0000 not checked
2023 NYG10 1161801,3415317 381970 0000 not checked
2022 NYG2 6858113 5700 0000 not checked
2021 HOU6 911509665513 191513 0000 not checked
2020 LAC1 1630208002 670 0000 not checked
2019 LAC4 4633100 1070 1000 not checked
2018 CLE4 42854732213 161251 0000 not checked
2017 BUF15 2634202,79914446 844274 0000 not checked
2017 playoffs BUF1 1737134012 7270 0000
2016 BUF15 2694363,02317642 955806 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 106
EPA/play
+0.120
not ranked · lg -0.046
Success rate
33.3%
not ranked · lg 41.5%
Yards/play
1.33
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +1.587 100% 2.0 -0.061 — 0.01
Away 2 -0.614 0% 1.0 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 1 +1.587 100% 2.0 -0.049 — -0.14
Extra rest (9–12 days) 2 -0.614 0% 1.0 -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.077 — 0.00
Outdoors 3 +0.120 33% 1.3 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 3 +0.120 33% 1.3 +0.012 — -0.04
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 3 +0.120 33% 1.3 -0.020 — 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 2 -0.614 0% 1.0 -0.030 — —
Rain or snow 1 +1.587 100% 2.0 -0.036 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.410 0% 0.0 -0.057 — 0.01
Trailing 1–8 1 +1.587 100% 2.0 -0.053 — 0.02
Tied 1 -0.818 0% 2.0 -0.029 — 0.10
Leading 1–8 0——— -0.036 — 0.00
Leading 9+ 0——— -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.035 — 0.13
Win prob 20–80% 3 +0.120 33% 1.3 -0.040 — -0.05
Win prob over 80% 0——— -0.068 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.046 — 0.09
Q2 1 -0.818 0% 2.0 -0.018 — -0.04
Q3 1 -0.410 0% 0.0 -0.037 — 0.12
Q4 1 +1.587 100% 2.0 -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.055 — —
Rest of game 3 +0.120 33% 1.3 -0.046 — —
Down Situation compare everyone →
1st down 1 -0.410 0% 0.0 -0.069 — 0.02
2nd down 1 -0.818 0% 2.0 -0.048 — -0.03
3rd down 0——— -0.027 — -0.14
4th down 1 +1.587 100% 2.0 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 0——— -0.058 — -0.01
Opp 21–49 2 -0.614 0% 1.0 -0.028 — 0.07
Red zone (opp 20 in) 1 +1.587 100% 2.0 -0.018 — 0.06
Formation Style compare everyone →
Shotgun 2 -0.614 0% 1.0 -0.051 — 0.03
Under center 1 +1.587 100% 2.0 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 2 +0.384 50% 2.0 -0.050 — 0.03
No huddle 1 -0.410 0% 0.0 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +1.587 100% 2.0 +0.088 — 0.12
4–6 to go 0——— -0.005 — -0.02
7–10 to go 2 -0.614 0% 1.0 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 1 -0.410 0% 0.0 -0.043 — 0.04
Middle 2 +0.384 50% 2.0 -0.042 — 0.16
Right 0——— -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.044 — -0.03
Off tackle 1 -0.410 0% 0.0 -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 2 +0.384 50% 2.0 -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 -0.614 0% 1.0 -0.034 — 0.13
7 in the box 1 +1.587 100% 2.0 -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 -0.818 0% 2.0 -0.040 — -0.21
No motion 2 +0.589 50% 1.0 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 -0.614 0% 1.0 -0.064 — —
Not an RPO 1 +1.587 100% 2.0 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 1 -0.818 0% 2.0 -0.028 — -0.10
12 2 +0.589 50% 1.0 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025NYJ 3+0.120 +0.433.3%1.33 0.0%33.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.