Case Keenum

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 CHI2 3553355212 5101 ✓ matches
2023 HOU2 3453291136 210 not checked
2022 BUF2 278000 500 not checked
2021 CLE5 4772462315 12220 not checked
2020 CLE1 51046000 000 not checked
2019 WAS10 1602471,70711515 9121 not checked
2018 DEN16 3655863,890181534 26932 not checked
2017 MIN15 3254813,54722722 401601 not checked
2017 playoffs MIN2 5388589233 2120
2016 LA10 1963222,20191123 20511 not checked

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
59
qualifying bar 238
EPA/play
-0.350
not ranked · lg +0.016
Success rate
37.3%
not ranked · lg 44.4%
Yards/play
3.92
not ranked · lg 6.11
Explosive rate
5.1%
not ranked · lg 9.2%
CPOE
-2.9
not ranked · lg +0.2
Completion %
64.2%
not ranked · lg 64.7%
Air yards/att
7.1
not ranked · lg 7.8
Sack rate
10.2%
not ranked · lg 6.8%
Turnover rate
5.1%
not ranked · lg 2.9%
TD rate
1.7%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 20 -0.906 20% 1.4 +0.022 — 0.04
Away 39 -0.065 46% 5.2 +0.009 27/35 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.004 — 0.09
Normal (6–8 days) 59 -0.350 37% 3.9 +0.024 34/35 0.03
Extra rest (9–12 days) 0——— +0.025 — -0.00
Off a bye (13+ days) 0——— -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 20 -0.906 20% 1.4 +0.025 — 0.01
Outdoors 39 -0.065 46% 5.2 +0.012 28/35 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.049 — 0.00
40–59°F 39 -0.065 46% 5.2 -0.021 22/31 0.00
60–79°F 0——— +0.054 — -0.13
80°F+ 0——— +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 39 -0.065 46% 5.2 +0.022 28/35 -0.06
10–14 mph 0——— -0.014 — -0.12
15+ mph 0——— -0.066 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 39 -0.065 46% 5.2 +0.023 29/35 0.01
Rain or snow 0——— -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 22 -0.314 41% 4.0 -0.058 — 0.06
Trailing 1–8 27 -0.437 37% 3.7 -0.000 — 0.05
Tied 10 -0.192 30% 4.1 +0.048 — 0.09
Leading 1–8 0——— +0.066 — -0.21
Leading 9+ 0——— +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 23 -0.169 43% 4.9 -0.058 — 0.05
Win prob 20–80% 36 -0.466 33% 3.3 +0.036 35/35 0.08
Win prob over 80% 0——— +0.046 — 0.03
Quarter Game state compare everyone →
Q1 12 -0.272 42% 4.2 +0.028 — -0.05
Q2 20 -0.769 30% 2.9 +0.058 — -0.06
Q3 11 -0.426 36% 3.7 +0.013 — -0.06
Q4 12 +0.306 50% 5.2 -0.037 — 0.05
OT 4 -0.250 25% 5.0 +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 13 -0.126 46% 6.8 -0.007 — 0.03
Rest of game 46 -0.413 35% 3.1 +0.020 35/35 0.03
Down Situation compare everyone →
1st down 22 -0.199 55% 5.2 +0.056 — 0.19
2nd down 19 -0.153 32% 3.6 +0.050 — 0.04
3rd down 18 -0.743 22% 2.7 -0.052 — 0.11
4th down 0——— -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.053 33% -0.7 +0.009 — -0.29
3rd & 4–6 2 -1.369 0% 0.0 +0.024 — -0.12
3rd & 7+ 13 -0.831 23% 3.8 -0.111 — -0.22
Field position Situation compare everyone →
Own 20 and in 9 +0.361 44% 8.1 +0.028 — -0.02
Own 50–21 38 -0.839 24% 1.8 +0.017 35/35 0.11
Opp 21–49 7 +0.656 86% 8.9 +0.028 — 0.08
Red zone (opp 20 in) 5 +0.678 60% 5.4 -0.027 — 0.01
Formation Style compare everyone →
Shotgun 47 -0.385 34% 4.4 +0.005 35/35 -0.00
Under center 12 -0.214 50% 2.1 +0.087 — -0.00
Tempo Style compare everyone →
Huddle 57 -0.376 37% 3.8 +0.017 35/35 -0.09
No huddle 2 +0.384 50% 7.5 +0.007 — -0.09
Yards to go Situation compare everyone →
1–3 to go 5 -0.407 20% -2.4 +0.049 — -0.07
4–6 to go 5 -0.490 40% 2.6 +0.049 — -0.02
7–10 to go 36 -0.295 50% 5.4 +0.031 35/35 -0.01
11+ to go 13 -0.426 8% 2.8 -0.108 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 53 -0.210 42% 5.5 +0.133 35/35 0.66
Sack 6 -1.584 0% -10.0 -1.804 — 0.21
Scramble 0——— +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 10 -0.451 30% 2.7 -0.199 — 0.19
Short (0–9) 27 -0.588 41% 3.8 +0.099 — 0.01
Intermediate (10–19) 13 +1.002 62% 12.5 +0.390 — 0.16
Deep (20+) 3 -1.258 0% 0.0 +0.356 — 0.18
Pass direction Passing compare everyone →
Left 21 -0.815 19% 2.8 +0.102 — 0.11
Middle 17 +0.265 59% 7.2 +0.265 — 0.10
Right 15 +0.097 53% 7.3 +0.099 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 12 -0.194 42% 3.1 +0.112 — -0.03
No play action 47 -0.390 36% 4.1 -0.009 35/35 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 50 -0.443 34% 3.5 +0.020 35/35 0.06
Out of pocket 9 +0.165 56% 6.3 -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 10 -0.894 10% 0.9 -0.004 — -0.15
No blitz 49 -0.239 43% 4.5 +0.023 33/35 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 +0.030 50% 4.0 -0.000 — —
4 rushers 51 -0.260 41% 4.4 +0.024 34/35 -0.27
5 rushers 4 -1.378 0% 2.5 +0.036 — -0.05
6+ rushers 2 -0.981 0% -5.0 -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 55 -0.314 38% 4.4 -0.000 35/35 0.13
7 in the box 3 -0.621 33% 0.0 +0.074 — 0.11
Stacked box (8+) 1 -1.516 0% -10.0 +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 8 -0.644 0% 1.1 -0.086 — -0.11
Not a screen 51 -0.304 43% 4.4 +0.027 34/35 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 36 -0.474 36% 3.8 +0.039 35/35 0.02
No motion 23 -0.156 39% 4.0 -0.001 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 1 -0.749 0% 1.0 +0.050 — —
Not an RPO 58 -0.343 38% 4.0 +0.015 35/35 —
Pressure Defense (NGS) compare everyone →
Clean pocket 44 -0.175 43% 5.2 +0.225 35/35 0.04
Pressured 15 -0.863 20% 0.1 -0.483 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 26 +0.037 42% 5.1 +0.006 — 0.01
Zone 33 -0.655 33% 3.0 +0.028 35/35 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 +2.359 100% 3.0 +0.021 — —
Cover 1 18 -0.094 33% 5.8 +0.008 — -0.05
2-Man 7 +0.042 57% 3.4 -0.010 — —
Cover 2 8 -0.017 38% 6.4 +0.055 — -0.18
Cover 3 14 -0.846 43% 1.8 +0.064 — -0.07
Cover 4 5 -0.725 20% 4.0 -0.023 — -0.01
Cover 6 2 -1.578 50% 3.0 +0.012 — -0.20
Cover 9 0——— -0.111 — —
Combo 4 -0.711 0% -0.8 +0.006 — —
Blown coverage 0——— +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 27 -0.254 33% 4.3 +0.111 — 0.12
Normal (2.5–3.5s) 17 -0.412 47% 5.8 +0.207 — 0.07
Long (3.5s+) 9 +0.302 56% 8.4 +0.045 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 55 -0.381 38% 4.1 -0.002 35/35 0.07
12 4 +0.076 25% 0.8 +0.101 — 0.04
21 0——— -0.021 — -0.07
13 0——— +0.035 — —
22 0——— -0.328 — —
10 0——— +0.149 — —
Other 0——— -0.031 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023HOU 59-0.350 -20.737.3%3.92 -2.964.2%7.110.2%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.