Russell Wilson

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 NYG6 691198313310 181060 0000 ✓ matches
2024 PIT11 2143362,48216533 431552 0000 not checked
2024 playoffs PIT1 2029270204 360 0000
2023 DEN15 2974473,07026845 803413 0000 not checked
2022 DEN15 2924833,524161155 552773 1110 not checked
2021 SEA14 2594003,11325633 431832 0000 not checked
2020 SEA16 3845584,212401347 835132 0000 not checked
2020 playoffs SEA1 1127174215 4500 0000
2019 SEA16 3415164,11031548 753423 0000 not checked
2019 playoffs SEA2 3961602206 161090 0000
2018 SEA16 2804273,44835751 673760 11-110 not checked
2018 playoffs SEA1 1827233101 3141 0000
2017 SEA16 3395533,983341143 955863 0000 not checked
2016 SEA16 3535464,219211141 722591 22141 not checked
2016 playoffs SEA2 4060449426 9460 0000

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
141
qualifying bar 238
EPA/play
-0.123
not ranked · lg +0.056
Success rate
37.6%
not ranked · lg 45.6%
Yards/play
6.07
not ranked · lg 6.19
Explosive rate
12.1%
not ranked · lg 9.3%
CPOE
-1.5
not ranked · lg +0.5
Completion %
58.0%
not ranked · lg 64.6%
Air yards/att
8.9
not ranked · lg 7.8
Sack rate
7.1%
not ranked · lg 6.5%
Turnover rate
2.1%
not ranked · lg 2.6%
TD rate
2.1%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 40 -0.485 30% 4.5 +0.069 38/38 0.04
Away 101 +0.021 41% 6.7 +0.044 26/38 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -1.768 0% 0.0 +0.109 — 0.09
Normal (6–8 days) 95 -0.039 41% 6.9 +0.042 29/38 0.03
Extra rest (9–12 days) 0——— +0.079 — -0.00
Off a bye (13+ days) 0——— +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 45 +0.396 53% 9.7 +0.044 4/35 0.01
Outdoors 96 -0.365 30% 4.4 +0.063 37/38 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 11 -0.351 27% 4.0 +0.051 — 0.00
40–59°F 1 -1.768 0% 0.0 +0.033 — 0.00
60–79°F 82 -0.333 32% 4.5 +0.094 33/33 -0.13
80°F+ 2 -1.084 0% 1.5 +0.059 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 85 -0.367 31% 4.4 +0.076 36/36 -0.06
10–14 mph 11 -0.351 27% 4.0 +0.052 — -0.12
15+ mph 0——— -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 85 -0.367 31% 4.4 +0.063 37/38 0.01
Rain or snow 11 -0.351 27% 4.0 +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 50 -0.288 34% 4.7 -0.033 34/37 0.06
Trailing 1–8 43 +0.178 42% 7.6 +0.087 15/38 0.05
Tied 22 -0.399 27% 4.8 +0.023 — 0.09
Leading 1–8 25 +0.002 48% 7.6 +0.106 — -0.21
Leading 9+ 1 -1.768 0% 0.0 +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 54 -0.298 33% 5.0 -0.032 34/36 0.05
Win prob 20–80% 84 -0.006 40% 6.5 +0.069 30/38 0.08
Win prob over 80% 3 -0.226 33% 14.0 +0.143 — 0.03
Quarter Game state compare everyone →
Q1 32 +0.135 44% 7.1 +0.068 13/38 -0.05
Q2 20 -0.464 20% 4.5 +0.065 — -0.06
Q3 28 -0.251 39% 6.4 +0.069 — -0.06
Q4 55 -0.007 40% 6.5 +0.026 28/38 0.05
OT 6 -0.817 33% 0.5 +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 17 -0.337 18% 4.8 +0.075 — 0.03
Rest of game 124 -0.093 40% 6.2 +0.053 33/38 0.03
Down Situation compare everyone →
1st down 52 +0.279 52% 7.8 +0.114 5/38 0.19
2nd down 40 -0.253 32% 3.9 +0.076 38/38 0.04
3rd down 41 -0.369 27% 5.8 -0.052 36/38 0.11
4th down 8 -0.814 25% 7.5 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 7 -0.055 43% 11.3 -0.034 — -0.29
3rd & 4–6 13 -0.224 38% 3.9 -0.012 — -0.12
3rd & 7+ 21 -0.563 14% 5.1 -0.079 — -0.22
Field position Situation compare everyone →
Own 20 and in 8 +0.378 62% 11.1 +0.060 — -0.02
Own 50–21 73 +0.029 44% 6.7 +0.051 25/38 0.11
Opp 21–49 37 +0.081 41% 6.8 +0.081 21/38 0.08
Red zone (opp 20 in) 23 -1.106 4% 1.1 +0.019 — 0.01
Formation Style compare everyone →
Shotgun 121 -0.201 35% 5.3 +0.037 38/38 -0.00
Under center 20 +0.350 55% 10.4 +0.147 — -0.00
Tempo Style compare everyone →
Huddle 130 -0.123 38% 6.3 +0.059 33/38 -0.09
No huddle 11 -0.118 36% 3.6 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 15 -0.916 27% 4.9 +0.046 — -0.07
4–6 to go 23 +0.182 48% 5.7 +0.042 — -0.02
7–10 to go 81 -0.029 40% 6.3 +0.085 33/38 -0.01
11+ to go 22 -0.245 27% 6.4 -0.042 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 119 -0.013 39% 7.0 +0.163 36/38 0.66
Sack 10 -1.414 0% -6.6 -1.741 — 0.21
Scramble 12 -0.134 50% 7.6 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 23 -0.387 26% 4.5 -0.186 — 0.19
Short (0–9) 52 -0.172 44% 5.0 +0.123 37/38 0.01
Intermediate (10–19) 25 +0.072 40% 7.1 +0.393 — 0.16
Deep (20+) 19 +0.764 42% 15.3 +0.443 — 0.18
Pass direction Passing compare everyone →
Left 56 +0.015 46% 6.3 +0.156 31/38 0.11
Middle 18 +0.031 33% 8.7 +0.279 — 0.10
Right 45 -0.065 33% 7.2 +0.111 34/38 0.08
Play action Scheme (FTN) compare everyone →
Play action 28 +0.142 50% 8.1 +0.136 — -0.03
No play action 113 -0.188 35% 5.6 +0.032 36/38 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 110 -0.080 39% 6.4 +0.070 34/38 0.06
Out of pocket 31 -0.275 32% 5.0 +0.003 32/37 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 36 -0.304 39% 5.5 +0.048 36/38 -0.15
No blitz 105 -0.060 37% 6.3 +0.060 34/38 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -0.791 0% 8.0 +0.148 — —
4 rushers 111 -0.038 37% 6.2 +0.049 30/38 -0.27
5 rushers 19 +0.169 58% 8.4 +0.076 — -0.05
6+ rushers 10 -1.549 10% -0.2 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 117 -0.016 41% 7.0 +0.047 28/38 0.13
7 in the box 23 -0.658 22% 1.4 +0.083 — 0.11
Stacked box (8+) 1 -0.252 0% 0.0 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 8 -0.760 25% 2.8 -0.040 — -0.11
Not a screen 133 -0.084 38% 6.3 +0.064 34/38 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 64 -0.223 36% 5.6 +0.082 37/38 0.02
No motion 77 -0.039 39% 6.5 +0.027 28/38 0.02
RPO Scheme (FTN) compare everyone →
RPO 2 +0.375 100% 7.5 +0.068 — —
Not an RPO 139 -0.130 37% 6.1 +0.056 34/38 —
Pressure Defense (NGS) compare everyone →
Clean pocket 93 +0.161 51% 8.2 +0.273 32/38 0.04
Pressured 48 -0.672 12% 2.0 -0.454 34/38 0.04
Man / zone Defense (NGS) compare everyone →
Man 43 -0.522 33% 4.0 +0.077 38/38 0.01
Zone 98 +0.053 40% 7.0 +0.047 23/38 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 4 -1.371 0% -2.8 +0.112 — —
Cover 1 29 -0.605 31% 4.2 +0.072 — -0.05
2-Man 10 +0.061 50% 6.1 +0.077 — —
Cover 2 44 -0.061 36% 5.8 +0.021 29/38 -0.18
Cover 3 22 +0.363 50% 8.4 +0.070 — -0.07
Cover 4 23 +0.267 48% 8.9 +0.080 — -0.01
Cover 6 7 -0.380 14% 5.3 -0.004 — -0.20
Cover 9 2 -1.826 0% 2.5 -0.006 — —
Combo 0——— +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 58 +0.112 48% 6.6 +0.165 30/38 0.12
Normal (2.5–3.5s) 47 -0.245 34% 7.1 +0.220 38/38 0.07
Long (3.5s+) 17 -0.077 18% 5.0 +0.023 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 105 -0.169 34% 5.7 +0.050 35/38 0.07
12 34 +0.030 50% 7.4 +0.075 24/36 0.04
21 0——— -0.020 — -0.07
13 1 -0.252 0% 0.0 +0.130 — —
22 0——— -0.218 — —
10 0——— +0.056 — —
Other 1 -0.268 0% 4.0 +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025NYG 141-0.123 -17.337.6%6.07 -1.558.0%8.97.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.