Russell Wilson

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 NYG6 691198313310 181060 0000 ✓ matches
2024 PIT11 2143362,48216533 431552 0000 not checked
2024 playoffs PIT1 2029270204 360 0000
2023 DEN15 2974473,07026845 803413 0000 not checked
2022 DEN15 2924833,524161155 552773 1110 not checked
2021 SEA14 2594003,11325633 431832 0000 not checked
2020 SEA16 3845584,212401347 835132 0000 not checked
2020 playoffs SEA1 1127174215 4500 0000
2019 SEA16 3415164,11031548 753423 0000 not checked
2019 playoffs SEA2 3961602206 161090 0000
2018 SEA16 2804273,44835751 673760 11-110 not checked
2018 playoffs SEA1 1827233101 3141 0000
2017 SEA16 3395533,983341143 955863 0000 not checked
2016 SEA16 3535464,219211141 722591 22141 not checked
2016 playoffs SEA2 4060449426 9460 0000

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
565
qualifying bar 238
EPA/play
-0.074
29th of 33 · lg +0.034
Success rate
37.9%
31st of 33 · lg 45.0%
Yards/play
5.97
22nd of 33 · lg 6.19
Explosive rate
11.2%
5th of 33 · lg 8.9%
CPOE
-1.2
26th of 33 · lg -0.3
Completion %
60.6%
30th of 33 · lg 64.4%
Air yards/att
8.8
7th of 33 · lg 7.8
Sack rate
9.7%
32nd of 33 · lg 6.4%
Turnover rate
2.3%
9th of 33 · lg 2.9%
TD rate
3.0%
28th of 33 · lg 3.8%

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 229 -0.079 38% 6.2 +0.041 29/33 0.04
Away 302 -0.093 37% 5.7 +0.022 29/33 0.01
Neutral site 34 +0.128 50% 7.2 +0.162 6/9 —
Rest days Setting compare everyone →
Short week (≤5 days) 45 -0.250 42% 6.1 +0.036 23/24 0.09
Normal (6–8 days) 392 -0.087 37% 6.0 +0.039 29/33 0.03
Extra rest (9–12 days) 34 -0.195 35% 5.0 -0.024 20/22 -0.00
Off a bye (13+ days) 49 -0.089 33% 5.2 +0.042 20/24 -0.07
Indoors / outdoors Weather compare everyone →
Indoors 99 -0.147 35% 6.1 +0.033 27/29 0.01
Outdoors 466 -0.058 38% 6.0 +0.035 25/33 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 49 -0.089 33% 5.2 +0.025 16/24 0.00
40–59°F 152 -0.049 39% 6.2 +0.050 18/25 0.00
60–79°F 66 -0.189 35% 5.1 +0.016 10/13 -0.13
80°F+ 0——— +0.057 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 192 -0.073 36% 6.1 +0.034 24/27 -0.06
10–14 mph 35 +0.111 49% 6.7 +0.029 8/21 -0.12
15+ mph 40 -0.351 30% 3.3 +0.060 13/13 -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 466 -0.058 38% 6.0 +0.042 25/33 0.01
Rain or snow 0——— -0.045 — 0.01
Score Game state compare everyone →
Trailing 9+ 106 +0.045 43% 6.5 +0.006 15/30 0.06
Trailing 1–8 241 -0.037 39% 5.9 +0.052 29/33 0.05
Tied 113 -0.149 34% 5.9 +0.003 25/32 0.09
Leading 1–8 105 -0.196 35% 5.5 +0.065 30/31 -0.21
Leading 9+ 0——— +0.061 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 114 +0.021 43% 6.3 -0.014 18/30 0.05
Win prob 20–80% 426 -0.081 37% 6.0 +0.049 29/33 0.08
Win prob over 80% 25 -0.371 36% 4.4 +0.048 — 0.03
Quarter Game state compare everyone →
Q1 113 -0.129 40% 5.8 +0.045 28/33 -0.05
Q2 169 +0.060 38% 6.6 +0.080 21/33 -0.06
Q3 117 -0.277 30% 5.1 +0.036 32/33 -0.06
Q4 161 -0.013 42% 5.9 -0.018 19/33 0.05
OT 5 -0.520 40% 12.2 -0.109 — —
Two-minute Game state compare everyone →
Last 2 min of half 93 +0.194 45% 7.3 +0.063 11/33 0.03
Rest of game 472 -0.126 36% 5.7 +0.029 30/33 0.03
Down Situation compare everyone →
1st down 214 +0.004 38% 5.3 +0.083 26/33 0.19
2nd down 177 +0.053 44% 7.0 +0.092 21/33 0.04
3rd down 163 -0.254 31% 5.8 -0.081 27/33 0.11
4th down 11 -0.944 36% 4.6 -0.214 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 22 +0.012 50% 6.7 -0.020 — -0.29
3rd & 4–6 40 -0.394 30% 4.2 +0.014 22/24 -0.12
3rd & 7+ 101 -0.257 28% 6.2 -0.151 23/33 -0.22
Field position Situation compare everyone →
Own 20 and in 81 -0.012 41% 7.7 +0.024 20/31 -0.02
Own 50–21 303 -0.031 39% 6.3 +0.031 25/33 0.11
Opp 21–49 128 -0.286 32% 4.9 +0.050 33/33 0.08
Red zone (opp 20 in) 53 +0.100 40% 3.8 +0.020 10/32 0.01
Formation Style compare everyone →
Shotgun 461 -0.087 37% 5.9 +0.014 29/33 -0.00
Under center 104 -0.015 40% 6.2 +0.137 28/30 -0.00
Tempo Style compare everyone →
Huddle 505 -0.093 37% 5.9 +0.031 32/33 -0.09
No huddle 60 +0.092 45% 6.6 +0.056 13/26 -0.09
Yards to go Situation compare everyone →
1–3 to go 44 -0.073 52% 6.5 +0.007 18/29 -0.07
4–6 to go 83 +0.101 46% 6.4 +0.089 16/33 -0.02
7–10 to go 337 -0.114 36% 5.5 +0.050 32/33 -0.01
11+ to go 101 -0.085 33% 6.9 -0.069 20/33 0.03
Pass, sack or scramble Passing compare everyone →
Pass 482 +0.081 41% 7.3 +0.140 26/33 0.66
Sack 55 -1.727 0% -6.7 -1.755 8/15 0.21
Scramble 28 +0.510 61% 7.8 +0.501 — 0.27
Pass depth Passing compare everyone →
Behind the line 92 -0.354 24% 4.2 -0.175 28/33 0.19
Short (0–9) 225 +0.019 47% 5.6 +0.102 29/33 0.01
Intermediate (10–19) 85 +0.314 48% 9.3 +0.394 24/33 0.16
Deep (20+) 80 +0.508 36% 13.7 +0.311 10/30 0.18
Pass direction Passing compare everyone →
Left 189 +0.053 35% 6.3 +0.125 27/33 0.11
Middle 104 +0.020 49% 8.4 +0.240 31/33 0.10
Right 189 +0.143 42% 7.8 +0.101 14/33 0.08
Play action Scheme (FTN) compare everyone →
Play action 100 -0.017 38% 6.2 +0.116 30/33 -0.03
No play action 465 -0.086 38% 5.9 +0.013 28/33 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 457 -0.054 39% 6.2 +0.042 28/33 0.06
Out of pocket 108 -0.156 33% 5.0 -0.005 23/30 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 155 -0.136 37% 5.5 -0.007 28/33 -0.15
No blitz 410 -0.050 38% 6.2 +0.048 28/33 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 44 -0.089 36% 5.3 +0.070 11/15 —
4 rushers 407 -0.064 38% 6.0 +0.035 30/33 -0.27
5 rushers 96 -0.220 36% 5.8 +0.022 26/33 -0.05
6+ rushers 12 +0.498 42% 6.6 -0.016 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 447 -0.142 35% 5.6 +0.032 32/33 0.13
7 in the box 101 +0.184 48% 7.5 +0.041 13/33 0.11
Stacked box (8+) 14 +0.253 50% 6.5 +0.046 — —
Screen Scheme (FTN) compare everyone →
Screen 47 -0.236 30% 5.2 -0.045 21/24 -0.11
Not a screen 518 -0.059 39% 6.0 +0.042 28/33 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 132 -0.288 32% 3.9 +0.029 33/33 0.02
No motion 433 -0.008 40% 6.6 +0.037 25/33 0.02
RPO Scheme (FTN) compare everyone →
RPO 13 -0.216 31% 3.5 +0.167 — —
Not an RPO 552 -0.070 38% 6.0 +0.029 29/33 —
Pressure Defense (NGS) compare everyone →
Clean pocket 356 +0.094 42% 7.3 +0.214 29/33 0.04
Pressured 126 +0.045 37% 7.4 -0.040 12/33 0.04
Man / zone Defense (NGS) compare everyone →
Man 109 -0.015 35% 7.6 +0.136 26/33 0.01
Zone 372 +0.108 42% 7.2 +0.141 22/33 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 12 +0.527 50% 5.2 -0.018 — —
Cover 1 91 -0.066 34% 8.1 +0.164 30/33 -0.05
2-Man 6 -0.332 17% 4.8 +0.140 — —
Cover 2 77 -0.059 32% 6.2 +0.098 26/30 -0.18
Cover 3 162 +0.146 48% 7.8 +0.171 19/33 -0.07
Cover 4 65 +0.026 37% 5.6 +0.108 26/32 -0.01
Cover 6 62 +0.278 45% 8.5 +0.170 8/19 -0.20
Prevent 6 +0.346 50% 8.3 -0.038 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 187 +0.058 44% 6.2 +0.140 27/33 0.12
Normal (2.5–3.5s) 168 +0.191 43% 8.1 +0.177 16/33 0.07
Long (3.5s+) 127 -0.031 32% 7.9 +0.057 21/32 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 398 -0.116 36% 5.9 +0.018 30/33 0.07
12 126 +0.014 43% 6.5 +0.096 20/28 0.04
21 16 -0.181 38% 4.0 +0.070 — -0.07
13 24 +0.323 50% 7.5 +0.092 — —
22 0——— -0.005 — —
10 0——— +0.011 — —
Other 1 -2.091 0% -11.0 +0.000 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2022DEN 565-0.074 -41.637.9%5.97 -1.260.6%8.89.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.