Kirk Cousins

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LV7 1612571,87716510 1540 0000 ✓ matches
2025 ATL10 1662691,72110513 1471 0000 ✓ matches
2024 ATL14 3034533,508181628 2300 0000 not checked
2023 MIN8 2163112,33118517 14250 0000 not checked
2022 MIN17 4246434,547291446 31972 0000 not checked
2022 playoffs MIN1 3139273200 111 11-20
2021 MIN16 3725614,22133728 291151 0000 not checked
2020 MIN16 3495164,265351339 321561 0000 not checked
2019 MIN15 3074443,60326628 31631 1000 not checked
2019 playoffs MIN2 4060414218 2-10 0000
2018 MIN16 4256064,298301040 441231 11-10 not checked
2017 WAS16 3475404,093271341 491794 0000 not checked
2016 WAS16 4066064,917251223 34964 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
329
qualifying bar 238
EPA/play
+0.122
12th of 34 · lg +0.016
Success rate
45.6%
18th of 34 · lg 44.4%
Yards/play
6.81
8th of 34 · lg 6.11
Explosive rate
10.6%
9th of 34 · lg 9.2%
CPOE
+4.3
5th of 34 · lg +0.2
Completion %
69.9%
2nd of 34 · lg 64.7%
Air yards/att
7.3
25th of 34 · lg 7.8
Sack rate
5.2%
6th of 34 · lg 6.8%
Turnover rate
3.3%
27th of 34 · lg 2.9%
TD rate
5.5%
3rd of 34 · lg 3.8%

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 195 +0.102 43% 6.8 +0.022 12/34 0.04
Away 134 +0.152 49% 6.9 +0.009 8/34 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 46 +0.380 48% 7.5 +0.004 4/22 0.09
Normal (6–8 days) 181 +0.102 46% 6.7 +0.024 14/34 0.03
Extra rest (9–12 days) 55 +0.075 44% 6.5 +0.025 10/20 -0.00
Off a bye (13+ days) 0——— -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 195 +0.102 43% 6.8 +0.025 14/30 0.01
Outdoors 134 +0.152 49% 6.9 +0.012 6/34 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 34 +0.585 59% 7.9 -0.049 1/12 0.00
40–59°F 33 -0.187 39% 5.3 -0.021 25/30 0.00
60–79°F 21 -0.518 52% 6.2 +0.054 — -0.13
80°F+ 0——— +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 55 +0.164 56% 7.2 +0.022 9/34 -0.06
10–14 mph 0——— -0.014 — -0.12
15+ mph 33 -0.187 39% 5.3 -0.066 9/12 -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 134 +0.152 49% 6.9 +0.023 6/34 0.01
Rain or snow 0——— -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 50 +0.575 46% 8.0 -0.058 1/33 0.06
Trailing 1–8 124 -0.008 46% 5.9 -0.000 21/34 0.05
Tied 65 -0.154 42% 6.9 +0.048 28/34 0.09
Leading 1–8 67 +0.251 48% 7.7 +0.066 6/32 -0.21
Leading 9+ 23 +0.241 48% 6.2 +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 58 +0.502 47% 7.9 -0.058 2/33 0.05
Win prob 20–80% 227 +0.058 45% 6.9 +0.036 19/34 0.08
Win prob over 80% 44 -0.050 45% 5.0 +0.046 19/26 0.03
Quarter Game state compare everyone →
Q1 56 -0.350 36% 5.1 +0.028 32/34 -0.05
Q2 108 +0.388 54% 8.7 +0.058 1/34 -0.06
Q3 74 +0.158 43% 6.8 +0.013 9/34 -0.06
Q4 91 +0.068 44% 5.6 -0.037 15/34 0.05
OT 0——— +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 51 +0.291 53% 8.4 -0.007 3/33 0.03
Rest of game 278 +0.091 44% 6.5 +0.020 12/34 0.03
Down Situation compare everyone →
1st down 118 +0.003 42% 6.0 +0.056 25/34 0.19
2nd down 110 +0.106 46% 6.8 +0.050 15/34 0.04
3rd down 91 +0.160 46% 7.7 -0.052 7/34 0.11
4th down 10 +1.346 80% 8.6 -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 24 +0.022 54% 6.5 +0.009 — -0.29
3rd & 4–6 23 -0.852 35% 4.6 +0.024 — -0.12
3rd & 7+ 44 +0.765 48% 10.0 -0.111 1/34 -0.22
Field position Situation compare everyone →
Own 20 and in 22 +0.015 41% 5.4 +0.028 — -0.02
Own 50–21 153 +0.156 48% 7.4 +0.017 7/34 0.11
Opp 21–49 102 +0.300 47% 7.9 +0.028 3/34 0.08
Red zone (opp 20 in) 52 -0.282 37% 3.5 -0.027 28/32 0.01
Formation Style compare everyone →
Shotgun 226 +0.136 46% 7.1 +0.005 5/34 -0.00
Under center 103 +0.092 44% 6.1 +0.087 17/31 -0.00
Tempo Style compare everyone →
Huddle 269 +0.080 45% 6.6 +0.017 14/34 -0.09
No huddle 60 +0.312 48% 7.6 +0.007 3/26 -0.09
Yards to go Situation compare everyone →
1–3 to go 46 +0.049 54% 6.0 +0.049 14/29 -0.07
4–6 to go 54 +0.004 50% 5.9 +0.049 19/34 -0.02
7–10 to go 179 +0.113 42% 7.0 +0.031 13/34 -0.01
11+ to go 50 +0.346 44% 7.9 -0.108 3/34 0.03
Pass, sack or scramble Passing compare everyone →
Pass 309 +0.240 48% 7.5 +0.133 6/34 0.66
Sack 17 -2.157 0% -6.5 -1.804 — 0.21
Scramble 3 +0.920 67% 7.0 +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 53 +0.040 36% 4.5 -0.199 3/34 0.19
Short (0–9) 159 -0.032 45% 5.4 +0.099 30/34 0.01
Intermediate (10–19) 70 +0.737 61% 11.3 +0.390 1/34 0.16
Deep (20+) 27 +0.940 52% 16.3 +0.356 — 0.18
Pass direction Passing compare everyone →
Left 115 +0.139 43% 6.4 +0.102 15/34 0.11
Middle 63 +0.598 52% 9.8 +0.265 4/34 0.10
Right 131 +0.155 50% 7.5 +0.099 12/34 0.08
Play action Scheme (FTN) compare everyone →
Play action 95 +0.053 43% 6.0 +0.112 21/34 -0.03
No play action 234 +0.150 47% 7.2 -0.009 5/34 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 305 +0.139 46% 7.0 +0.020 9/34 0.06
Out of pocket 24 -0.100 38% 4.1 -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 116 +0.051 46% 6.6 -0.004 14/34 -0.15
No blitz 213 +0.161 46% 6.9 +0.023 8/34 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 8 -0.200 25% 4.1 -0.000 — —
4 rushers 204 +0.159 46% 6.8 +0.024 8/34 -0.27
5 rushers 95 +0.106 46% 7.0 +0.036 14/34 -0.05
6+ rushers 21 +0.228 52% 7.8 -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 230 +0.173 45% 7.0 -0.000 5/34 0.13
7 in the box 73 -0.045 48% 6.2 +0.074 25/34 0.11
Stacked box (8+) 25 +0.374 48% 7.6 +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 36 +0.151 42% 5.5 -0.086 5/32 -0.11
Not a screen 293 +0.118 46% 7.0 +0.027 12/34 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 124 +0.155 52% 6.9 +0.039 12/34 0.02
No motion 205 +0.102 41% 6.8 -0.001 8/34 0.02
RPO Scheme (FTN) compare everyone →
RPO 6 +0.376 67% 4.2 +0.050 — —
Not an RPO 323 +0.117 45% 6.9 +0.015 10/34 —
Pressure Defense (NGS) compare everyone →
Clean pocket 219 +0.285 50% 7.8 +0.225 15/34 0.04
Pressured 110 -0.204 36% 4.8 -0.483 3/34 0.04
Man / zone Defense (NGS) compare everyone →
Man 128 +0.129 45% 6.9 +0.006 8/34 0.01
Zone 199 +0.135 46% 6.9 +0.028 11/34 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 8 +0.631 50% 10.1 +0.021 — —
Cover 1 86 -0.009 44% 6.7 +0.008 21/34 -0.05
2-Man 34 +0.360 47% 6.7 -0.010 4/16 —
Cover 2 48 +0.230 44% 7.4 +0.055 12/33 -0.18
Cover 3 67 +0.198 48% 7.6 +0.064 6/34 -0.07
Cover 4 42 -0.078 48% 4.8 -0.023 21/31 -0.01
Cover 6 15 +0.787 60% 8.0 +0.012 — -0.20
Cover 9 9 +0.204 44% 6.9 -0.111 — —
Combo 17 -0.442 35% 6.8 +0.006 — —
Blown coverage 1 -0.360 0% 1.0 +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 129 +0.005 47% 5.6 +0.111 29/34 0.12
Normal (2.5–3.5s) 142 +0.342 48% 8.4 +0.207 8/34 0.07
Long (3.5s+) 41 +0.443 49% 9.7 +0.045 5/31 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 225 +0.100 45% 6.9 -0.002 10/34 0.07
12 49 -0.126 41% 4.6 +0.101 27/32 0.04
21 0——— -0.021 — -0.07
13 12 -0.025 50% 5.4 +0.035 — —
22 0——— -0.328 — —
10 0——— +0.149 — —
Other 43 +0.562 53% 9.5 -0.031 1/4 -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023MIN 329+0.122 +40.145.6%6.81 +4.369.9%7.35.2%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.