Mike Glennon

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2021 NYG6 901677904109 7331 not checked
2020 JAX5 1111791,072759 6170 not checked
2019 LV2 61056100 200 not checked
2018 ARI2 1521174101 000 not checked
2017 CHI4 93140833458 440 not checked
2016 TB1 101175100 000 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
177
qualifying bar 238
EPA/play
-0.438
not ranked · lg +0.054
Success rate
35.6%
not ranked · lg 46.2%
Yards/play
4.25
not ranked · lg 6.30
Explosive rate
3.4%
not ranked · lg 9.1%
CPOE
-7.9
not ranked · lg +0.0
Completion %
54.9%
not ranked · lg 65.0%
Air yards/att
7.4
not ranked · lg 7.8
Sack rate
5.1%
not ranked · lg 6.0%
Turnover rate
7.3%
not ranked · lg 2.9%
TD rate
2.8%
not ranked · lg 4.2%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 24 -0.601 33% 4.1 +0.052 — 0.04
Away 153 -0.413 36% 4.3 +0.054 34/34 0.01
Neutral site 0——— +0.175 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.104 — 0.09
Normal (6–8 days) 177 -0.438 36% 4.3 +0.051 34/34 0.03
Extra rest (9–12 days) 0——— +0.035 — -0.00
Off a bye (13+ days) 0——— -0.022 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 63 -0.180 43% 6.1 +0.072 30/31 0.01
Outdoors 114 -0.581 32% 3.2 +0.047 34/34 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 40 -1.222 28% 2.6 -0.048 18/18 0.00
40–59°F 29 -0.171 41% 3.6 +0.062 — 0.00
60–79°F 0——— +0.053 — -0.13
80°F+ 45 -0.276 29% 3.5 +0.074 20/23 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 53 -0.365 38% 3.8 +0.068 33/34 -0.06
10–14 mph 61 -0.768 26% 2.7 +0.029 27/27 -0.12
15+ mph 0——— -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 114 -0.581 32% 3.2 +0.051 34/34 0.01
Rain or snow 0——— -0.042 — 0.01
Score Game state compare everyone →
Trailing 9+ 119 -0.457 36% 3.9 -0.045 34/34 0.06
Trailing 1–8 30 -0.268 37% 5.5 +0.065 33/34 0.05
Tied 28 -0.542 32% 4.2 +0.082 — 0.09
Leading 1–8 0——— +0.115 — -0.21
Leading 9+ 0——— +0.118 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 115 -0.462 37% 3.9 -0.057 34/34 0.05
Win prob 20–80% 62 -0.394 34% 4.8 +0.081 34/34 0.08
Win prob over 80% 0——— +0.136 — 0.03
Quarter Game state compare everyone →
Q1 31 -0.662 35% 4.8 +0.013 34/34 -0.05
Q2 20 -0.182 25% 4.9 +0.119 — -0.06
Q3 48 -0.615 25% 2.9 +0.015 34/34 -0.06
Q4 78 -0.306 45% 4.7 +0.048 33/34 0.05
OT 0——— +0.119 — —
Two-minute Game state compare everyone →
Last 2 min of half 25 -0.502 32% 5.6 +0.076 — 0.03
Rest of game 152 -0.428 36% 4.0 +0.050 34/34 0.03
Down Situation compare everyone →
1st down 68 -0.467 34% 4.1 +0.104 34/34 0.19
2nd down 54 -0.244 43% 4.4 +0.079 34/34 0.04
3rd down 49 -0.700 29% 4.8 -0.026 34/34 0.11
4th down 6 +0.287 50% 1.2 -0.151 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 9 -1.470 33% 2.0 +0.029 — -0.29
3rd & 4–6 11 -1.354 27% 2.9 -0.005 — -0.12
3rd & 7+ 29 -0.213 28% 6.3 -0.058 — -0.22
Field position Situation compare everyone →
Own 20 and in 20 +0.078 55% 5.0 +0.079 — -0.02
Own 50–21 90 -0.585 31% 5.2 +0.037 34/34 0.11
Opp 21–49 51 -0.589 31% 2.3 +0.070 34/34 0.08
Red zone (opp 20 in) 16 +0.225 50% 4.1 +0.061 — 0.01
Formation Style compare everyone →
Shotgun 153 -0.468 35% 4.1 +0.035 34/34 -0.00
Under center 24 -0.246 42% 5.2 +0.146 — -0.00
Tempo Style compare everyone →
Huddle 144 -0.475 33% 4.1 +0.044 34/34 -0.09
No huddle 33 -0.279 45% 4.9 +0.123 30/31 -0.09
Yards to go Situation compare everyone →
1–3 to go 16 -0.826 38% 2.2 +0.065 — -0.07
4–6 to go 21 -0.534 52% 4.2 +0.040 — -0.02
7–10 to go 124 -0.371 31% 4.4 +0.077 34/34 -0.01
11+ to go 16 -0.443 50% 5.1 -0.038 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 164 -0.335 37% 4.8 +0.161 34/34 0.66
Sack 9 -2.815 0% -7.6 -1.851 — 0.21
Scramble 4 +0.665 50% 7.8 +0.477 — 0.27
Pass depth Passing compare everyone →
Behind the line 30 -0.286 37% 3.2 -0.119 30/33 0.19
Short (0–9) 84 -0.411 39% 4.1 +0.119 34/34 0.01
Intermediate (10–19) 34 +0.259 44% 8.7 +0.352 23/34 0.16
Deep (20+) 16 -1.288 12% 3.1 +0.414 — 0.18
Pass direction Passing compare everyone →
Left 67 -0.364 33% 4.9 +0.175 34/34 0.11
Middle 35 -0.643 43% 5.0 +0.264 34/34 0.10
Right 62 -0.129 39% 4.6 +0.094 33/34 0.08
Pressure Defense (NGS) compare everyone →
Clean pocket 115 -0.196 41% 5.1 +0.232 34/34 0.04
Pressured 49 -0.660 29% 4.2 -0.018 34/34 0.04
Man / zone Defense (NGS) compare everyone →
Man 52 -0.620 33% 4.7 +0.159 34/34 0.01
Zone 112 -0.202 39% 4.9 +0.161 34/34 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 10 -0.511 20% 1.4 +0.123 — —
Cover 1 38 -0.598 37% 5.8 +0.172 33/33 -0.05
2-Man 4 -1.104 25% 3.2 +0.084 — —
Cover 2 21 -0.079 48% 5.0 +0.162 — -0.18
Cover 3 67 -0.257 37% 5.2 +0.167 34/34 -0.07
Cover 4 14 +0.307 57% 6.6 +0.175 — -0.01
Cover 6 10 -0.810 10% 0.0 +0.132 — -0.20
Prevent 0——— -0.125 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 71 -0.194 44% 4.6 +0.149 34/34 0.12
Normal (2.5–3.5s) 71 -0.377 37% 5.4 +0.217 34/34 0.07
Long (3.5s+) 22 -0.650 18% 3.6 +0.065 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 101 -0.328 35% 4.4 +0.052 34/34 0.07
12 57 -0.669 35% 4.2 +0.032 30/30 0.04
21 5 -0.480 40% 4.0 +0.081 — -0.07
13 7 -0.140 71% 6.7 +0.270 — —
22 0——— +0.090 — —
10 0——— +0.098 — —
Other 7 -0.412 14% 0.6 +0.010 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2021NYG 177-0.438 -77.635.6%4.25 -7.954.9%7.45.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.