Derek Carr

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2024 NO10 1892792,1451558 17711 0000 not checked
2023 NO17 3755483,87825831 32400 0000 not checked
2022 LV15 3055023,522241427 241020 0000 not checked
2021 LV17 4286264,804231440 401080 0000 not checked
2021 playoffs LV1 2954310113 1200 0000
2020 LV16 3485174,10327926 391403 0000 not checked
2019 LV16 3615134,05421829 27822 0000 not checked
2018 LV16 3815534,049191051 24471 11-90 not checked
2017 LV15 3235153,496221320 23660 0000 not checked
2016 LV15 3575603,93728616 39700 0000 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
7
qualifying bar 106
EPA/play
+0.034
not ranked · lg -0.056
Success rate
57.1%
not ranked · lg 41.1%
Yards/play
3.29
not ranked · lg 4.33
Explosive rate
0.0%
not ranked · lg 10.7%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
14.3%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.060 67% 4.3 -0.069 — 0.01
Away 4 +0.014 50% 2.5 -0.042 — -0.00
Neutral site 0——— -0.070 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.075 — 0.32
Normal (6–8 days) 6 -0.123 50% 3.0 -0.052 — -0.14
Extra rest (9–12 days) 0——— -0.038 — -0.03
Off a bye (13+ days) 0——— -0.098 — —
Indoors / outdoors Weather compare everyone →
Indoors 6 -0.046 50% 2.3 -0.047 — 0.00
Outdoors 1 +0.514 100% 9.0 -0.060 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.060 — 0.08
40–59°F 1 +0.514 100% 9.0 -0.086 — -0.04
60–79°F 0——— -0.048 — 0.02
80°F+ 0——— -0.060 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.062 — 0.07
10–14 mph 1 +0.514 100% 9.0 -0.057 — 0.12
15+ mph 0——— -0.091 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +0.514 100% 9.0 -0.061 — —
Rain or snow 0——— -0.048 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.070 — 0.01
Trailing 1–8 2 -0.582 0% 0.0 -0.045 — 0.02
Tied 1 -1.616 0% 0.0 -0.050 — 0.10
Leading 1–8 2 +0.669 100% 8.5 -0.068 — 0.00
Leading 9+ 2 +0.839 100% 3.0 -0.052 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.073 — 0.13
Win prob 20–80% 4 -0.566 25% 2.2 -0.047 — -0.05
Win prob over 80% 3 +0.834 100% 4.7 -0.071 — -0.09
Quarter Game state compare everyone →
Q1 2 -0.396 50% 4.0 -0.053 — 0.09
Q2 1 +0.706 100% 1.0 -0.037 — -0.04
Q3 1 +0.972 100% 5.0 -0.047 — 0.12
Q4 3 -0.216 33% 3.0 -0.082 — -0.02
OT 0——— -0.172 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 -0.153 33% 0.3 -0.024 — —
Rest of game 4 +0.174 75% 5.5 -0.058 — —
Down Situation compare everyone →
1st down 2 +0.033 50% 0.5 -0.085 — 0.02
2nd down 3 -0.542 33% 3.0 -0.055 — -0.03
3rd down 2 +0.898 100% 6.5 -0.001 — -0.14
4th down 0——— +0.452 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.898 100% 6.5 +0.057 — —
3rd & 4–6 0——— -0.069 — —
3rd & 7+ 0——— -0.181 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.098 — 0.05
Own 50–21 2 +0.669 100% 8.5 -0.066 — -0.01
Opp 21–49 1 +0.972 100% 5.0 -0.054 — 0.07
Red zone (opp 20 in) 4 -0.518 25% 0.2 -0.016 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.514 100% 9.0 -0.048 — 0.03
Under center 6 -0.046 50% 2.3 -0.064 — 0.03
Tempo Style compare everyone →
Huddle 7 +0.034 57% 3.3 -0.067 — 0.03
No huddle 0——— +0.044 — 0.03
Yards to go Situation compare everyone →
1–3 to go 5 +0.268 60% 2.8 +0.077 — 0.12
4–6 to go 0——— -0.011 — -0.02
7–10 to go 2 -0.551 50% 4.5 -0.097 — -0.06
11+ to go 0——— -0.172 — —
Run direction Running compare everyone →
Left 1 -0.524 0% 0.0 -0.027 — 0.04
Middle 2 +0.839 100% 3.0 -0.040 — 0.16
Right 3 +0.233 67% 5.7 -0.037 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.669 100% 8.5 +0.008 — -0.03
Off tackle 0——— -0.051 — -0.00
Inside (guard) 2 -0.582 0% 0.0 -0.050 — 0.11
Up the middle 2 +0.839 100% 3.0 -0.040 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.514 100% 9.0 -0.050 — 0.13
7 in the box 4 -0.452 25% 1.2 -0.081 — -0.02
Stacked box (8+) 2 +0.765 100% 4.5 -0.003 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 +0.268 60% 2.8 -0.072 — -0.21
No motion 2 -0.551 50% 4.5 -0.040 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.031 — —
Not an RPO 7 +0.034 57% 3.3 -0.058 — —
Offensive personnel Scheme (NGS) compare everyone →
11 3 -0.043 67% 4.7 -0.055 — -0.10
12 3 -0.153 33% 0.3 -0.057 — 0.07
21 0——— -0.086 — 0.09
13 1 +0.824 100% 8.0 -0.102 — -0.10
22 0——— -0.141 — —
10 0——— +0.005 — —
Other 0——— +0.215 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2024NO 7+0.034 +0.257.1%3.29 0.0%42.9%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.