Trevor Siemian

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2023 NYJ5 86153724248 11400 not checked
2022 CHI2 1526184112 480 not checked
2021 NO6 1081881,1541139 9201 not checked
2019 NYJ1 363002 000 not checked
2017 DEN11 2063492,285121433 311271 not checked
2016 DEN14 2894863,401181031 28570 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
5
qualifying bar 106
EPA/play
-0.902
not ranked · lg -0.081
Success rate
60.0%
not ranked · lg 39.5%
Yards/play
1.00
not ranked · lg 4.14
Explosive rate
0.0%
not ranked · lg 10.2%
Turnover rate
20.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 -1.605 50% 1.0 -0.073 — 0.01
Away 3 -0.433 67% 1.0 -0.091 — -0.00
Neutral site 0——— -0.048 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +0.529 100% 2.0 -0.042 — 0.32
Normal (6–8 days) 2 -1.605 50% 1.0 -0.086 — -0.14
Extra rest (9–12 days) 2 -0.914 50% 0.5 -0.026 — -0.03
Off a bye (13+ days) 0——— -0.036 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.092 — 0.00
Outdoors 5 -0.902 60% 1.0 -0.076 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 2 -0.914 50% 0.5 -0.095 — 0.08
40–59°F 3 -0.894 67% 1.3 -0.074 — -0.04
60–79°F 0——— -0.084 — 0.02
80°F+ 0——— -0.045 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 3 -0.894 67% 1.3 -0.065 — 0.07
10–14 mph 2 -0.914 50% 0.5 -0.098 — 0.12
15+ mph 0——— -0.111 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 3 -0.894 67% 1.3 -0.067 — —
Rain or snow 2 -0.914 50% 0.5 -0.145 — —
Score Game state compare everyone →
Trailing 9+ 1 +0.529 100% 2.0 -0.050 — 0.01
Trailing 1–8 1 +1.974 100% 2.0 -0.081 — 0.02
Tied 0——— -0.076 — 0.10
Leading 1–8 2 -0.914 50% 0.5 -0.100 — 0.00
Leading 9+ 1 -5.185 0% 0.0 -0.089 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +0.529 100% 2.0 -0.068 — 0.13
Win prob 20–80% 3 +0.049 67% 1.0 -0.074 — -0.05
Win prob over 80% 1 -5.185 0% 0.0 -0.105 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.067 — 0.09
Q2 1 -5.185 0% 0.0 -0.062 — -0.04
Q3 3 -0.433 67% 1.0 -0.078 — 0.12
Q4 1 +1.974 100% 2.0 -0.112 — -0.02
OT 0——— -0.220 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.081 — —
Rest of game 5 -0.902 60% 1.0 -0.081 — —
Down Situation compare everyone →
1st down 1 -5.185 0% 0.0 -0.110 — 0.02
2nd down 1 -2.288 0% 0.0 -0.075 — -0.03
3rd down 2 +0.494 100% 1.5 -0.055 — -0.14
4th down 1 +1.974 100% 2.0 +0.478 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.494 100% 1.5 -0.017 — —
3rd & 4–6 0——— -0.030 — —
3rd & 7+ 0——— -0.221 — —
Field position Situation compare everyone →
Own 20 and in 1 -5.185 0% 0.0 -0.178 — 0.05
Own 50–21 3 +0.049 67% 1.0 -0.096 — -0.01
Opp 21–49 1 +0.529 100% 2.0 -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.001 — 0.06
Formation Style compare everyone →
Shotgun 2 -3.737 0% 0.0 -0.080 — 0.03
Under center 3 +0.987 100% 1.7 -0.082 — 0.03
Tempo Style compare everyone →
Huddle 4 -1.621 50% 0.8 -0.089 — 0.03
No huddle 1 +1.974 100% 2.0 +0.027 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 +0.987 100% 1.7 +0.056 — 0.12
4–6 to go 1 -2.288 0% 0.0 -0.030 — -0.02
7–10 to go 1 -5.185 0% 0.0 -0.124 — -0.06
11+ to go 0——— -0.207 — —
Run direction Running compare everyone →
Left 0——— -0.060 — 0.04
Middle 2 +1.217 100% 1.5 -0.065 — 0.16
Right 1 +0.529 100% 2.0 -0.058 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— -0.014 — -0.03
Off tackle 0——— -0.109 — -0.00
Inside (guard) 1 +0.529 100% 2.0 -0.057 — 0.11
Up the middle 2 +1.217 100% 1.5 -0.065 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 -1.833 33% 0.7 -0.064 — 0.13
7 in the box 1 +0.460 100% 1.0 -0.086 — -0.02
Stacked box (8+) 1 +0.529 100% 2.0 -0.107 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 4 -1.621 50% 0.8 -0.087 — -0.21
No motion 1 +1.974 100% 2.0 -0.075 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.065 — —
Not an RPO 5 -0.902 60% 1.0 -0.083 — —
Offensive personnel Scheme (NGS) compare everyone →
11 3 +0.072 67% 1.3 -0.062 — -0.10
12 2 -2.363 50% 0.5 -0.123 — 0.07
21 0——— -0.037 — 0.09
13 0——— -0.126 — -0.10
22 0——— -0.001 — —
10 0——— -0.049 — —
Other 0——— -0.048 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2023NYJ 5-0.902 -4.560.0%1.00 0.0%60.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.