Marcus Mariota

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 WAS3 3351340403 7490 0000 ✓ matches
2025 WAS10 1392271,69510716 502971 0000 ✓ matches
2024 WAS3 3444364403 18921 0000 not checked
2024 playoffs WAS2 000000 210 0000
2023 PHI2 1523164113 8520 0000 not checked
2022 ATL13 1843002,21915928 854384 0000 not checked
2021 LV7 124000 13871 0000 not checked
2020 LV1 1728226110 9881 0000 not checked
2019 TEN7 951601,2037225 241290 0000 not checked
2019 playoffs TEN2 114000 150 0000
2018 TEN14 2283312,52811842 643572 11210 not checked
2017 TEN15 2814533,232131527 603125 0000 not checked
2017 playoffs TEN2 42694694110 12830 1161
2016 TEN15 2764513,42626923 603492 1000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
50
qualifying bar 238
EPA/play
+0.430
not ranked · lg +0.066
Success rate
56.0%
not ranked · lg 45.8%
Yards/play
7.20
not ranked · lg 6.30
Explosive rate
10.0%
not ranked · lg 9.4%
CPOE
+16.6
not ranked · lg +0.9
Completion %
79.1%
not ranked · lg 65.6%
Air yards/att
9.5
not ranked · lg 7.7
Sack rate
6.0%
not ranked · lg 6.5%
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
8.0%
not ranked · lg 4.2%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 29 +0.377 52% 7.4 +0.069 — 0.04
Away 21 +0.504 62% 6.9 +0.063 — 0.01
Neutral site 0——— +0.075 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.101 — 0.09
Normal (6–8 days) 50 +0.430 56% 7.2 +0.067 2/40 0.03
Extra rest (9–12 days) 0——— +0.072 — -0.00
Off a bye (13+ days) 0——— +0.066 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 21 +0.504 62% 6.9 +0.043 — 0.01
Outdoors 29 +0.377 52% 7.4 +0.078 — 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.086 — 0.00
40–59°F 0——— +0.071 — 0.00
60–79°F 29 +0.377 52% 7.4 +0.060 — -0.13
80°F+ 0——— +0.111 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 29 +0.377 52% 7.4 +0.081 — -0.06
10–14 mph 0——— +0.089 — -0.12
15+ mph 0——— -0.024 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 29 +0.377 52% 7.4 +0.080 — 0.01
Rain or snow 0——— +0.025 — 0.01
Score Game state compare everyone →
Trailing 9+ 0——— +0.002 — 0.06
Trailing 1–8 21 +0.504 62% 6.9 +0.058 — 0.05
Tied 0——— +0.066 — 0.09
Leading 1–8 0——— +0.110 — -0.21
Leading 9+ 29 +0.377 52% 7.4 +0.153 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.017 — 0.05
Win prob 20–80% 21 +0.504 62% 6.9 +0.059 — 0.08
Win prob over 80% 29 +0.377 52% 7.4 +0.172 — 0.03
Quarter Game state compare everyone →
Q1 2 -1.222 0% -2.0 +0.038 — -0.05
Q2 8 +0.591 62% 9.4 +0.101 — -0.06
Q3 16 +0.913 75% 10.1 +0.058 — -0.06
Q4 24 +0.193 46% 5.3 +0.049 — 0.05
OT 0——— +0.462 — —
Two-minute Game state compare everyone →
Last 2 min of half 11 +0.938 73% 10.1 +0.062 — 0.03
Rest of game 39 +0.287 51% 6.4 +0.067 4/40 0.03
Down Situation compare everyone →
1st down 18 +0.297 50% 6.7 +0.100 — 0.19
2nd down 17 +0.579 65% 8.1 +0.105 — 0.04
3rd down 15 +0.421 53% 6.7 -0.040 — 0.11
4th down 0——— +0.174 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.661 67% 7.7 -0.121 — -0.29
3rd & 4–6 4 +1.726 100% 12.0 +0.074 — -0.12
3rd & 7+ 8 -0.321 25% 3.8 -0.073 — -0.22
Field position Situation compare everyone →
Own 20 and in 3 -0.653 0% 3.0 +0.098 — -0.02
Own 50–21 21 +0.360 62% 7.7 +0.050 — 0.11
Opp 21–49 18 +0.315 50% 7.2 +0.083 — 0.08
Red zone (opp 20 in) 8 +1.280 75% 7.5 +0.060 — 0.01
Formation Style compare everyone →
Shotgun 49 +0.453 57% 7.3 +0.048 1/40 -0.00
Under center 1 -0.666 0% 0.0 +0.165 — -0.00
Tempo Style compare everyone →
Huddle 9 +0.286 44% 4.4 +0.061 — -0.09
No huddle 41 +0.462 59% 7.8 +0.096 2/32 -0.09
Yards to go Situation compare everyone →
1–3 to go 6 +0.798 83% 9.0 +0.036 — -0.07
4–6 to go 7 +1.517 86% 7.7 +0.102 — -0.02
7–10 to go 27 +0.333 52% 8.0 +0.077 — -0.01
11+ to go 10 -0.289 30% 3.7 +0.005 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 43 +0.577 58% 8.5 +0.174 1/40 0.66
Sack 3 -1.526 0% -9.7 -1.771 — 0.21
Scramble 4 +0.321 75% 6.2 +0.539 — 0.27
Pass depth Passing compare everyone →
Behind the line 6 -0.299 33% 3.7 -0.123 — 0.19
Short (0–9) 16 +0.611 62% 6.2 +0.148 — 0.01
Intermediate (10–19) 16 +0.827 69% 11.8 +0.404 — 0.16
Deep (20+) 5 +0.719 40% 10.8 +0.339 — 0.18
Pass direction Passing compare everyone →
Left 17 +0.574 53% 8.3 +0.167 — 0.11
Middle 9 +0.573 67% 11.9 +0.317 — 0.10
Right 17 +0.583 59% 6.8 +0.102 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 14 +0.502 64% 7.9 +0.162 — -0.03
No play action 36 +0.402 53% 6.9 +0.038 1/40 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 36 +0.429 56% 7.7 +0.070 1/40 0.06
Out of pocket 14 +0.434 57% 5.9 +0.047 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 16 -0.213 38% 3.9 +0.019 — -0.15
No blitz 34 +0.733 65% 8.7 +0.085 1/40 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 4 +0.859 75% 11.8 +0.120 — —
4 rushers 30 +0.716 63% 8.3 +0.065 1/40 -0.27
5 rushers 13 -0.106 38% 5.5 +0.052 — -0.05
6+ rushers 3 -0.680 33% -2.7 +0.056 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 46 +0.467 57% 7.5 +0.051 1/40 0.13
7 in the box 4 +0.005 50% 4.2 +0.119 — 0.11
Stacked box (8+) 0——— +0.127 — —
Screen Scheme (FTN) compare everyone →
Screen 5 -0.387 20% 3.2 +0.020 — -0.11
Not a screen 45 +0.521 60% 7.6 +0.070 1/40 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 23 +0.418 52% 6.3 +0.073 — 0.02
No motion 27 +0.441 59% 7.9 +0.059 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.014 — —
Not an RPO 50 +0.430 56% 7.2 +0.067 1/40 —
Pressure Defense (NGS) compare everyone →
Clean pocket 40 +0.731 68% 8.9 +0.262 1/40 0.04
Pressured 10 -0.772 10% 0.5 -0.373 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 32 +0.409 56% 6.2 +0.063 2/40 0.01
Zone 18 +0.469 56% 9.1 +0.071 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 3 +1.260 100% 5.0 +0.102 — —
Cover 1 29 +0.320 52% 6.3 +0.060 — -0.05
2-Man 0——— +0.055 — —
Cover 2 4 +0.035 25% 6.2 +0.028 — -0.18
Cover 3 5 +0.543 80% 10.6 +0.107 — -0.07
Cover 4 7 +0.404 43% 7.6 +0.143 — -0.01
Cover 6 0——— +0.113 — -0.20
Cover 9 1 +0.097 100% 7.0 +0.058 — —
Combo 1 +2.660 100% 25.0 -0.054 — —
Blown coverage 0——— -0.208 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 22 +0.439 55% 6.3 +0.166 — 0.12
Normal (2.5–3.5s) 9 +1.488 100% 17.0 +0.235 — 0.07
Long (3.5s+) 12 +0.147 33% 6.1 +0.061 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 38 +0.482 55% 7.2 +0.053 1/40 0.07
12 8 +0.424 62% 9.1 +0.122 — 0.04
21 1 +0.325 100% 6.0 +0.151 — -0.07
13 1 +1.134 100% 3.0 +0.168 — —
22 0——— +0.270 — —
10 0——— -0.171 — —
Other 2 -0.828 0% 2.5 -0.063 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2024WAS 50+0.430 +21.556.0%7.20 +16.679.1%9.56.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.