Jeff Driskel

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2023 CLE1 1326166223 7330 0000 not checked
2022 HOU7 1420108102 20750 1140 not checked
2020 DEN3 35644323211 6280 0000 not checked
2019 DET3 621056854411 221511 1160 not checked
2018 CIN8 1051761,0036216 251302 0000 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
32
qualifying bar 238
EPA/play
-0.309
not ranked · lg +0.016
Success rate
37.5%
not ranked · lg 44.4%
Yards/play
5.19
not ranked · lg 6.11
Explosive rate
12.5%
not ranked · lg 9.2%
CPOE
-11.0
not ranked · lg +0.2
Completion %
50.0%
not ranked · lg 64.7%
Air yards/att
8.9
not ranked · lg 7.8
Sack rate
9.4%
not ranked · lg 6.8%
Turnover rate
6.2%
not ranked · lg 2.9%
TD rate
6.2%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— +0.022 — 0.04
Away 32 -0.309 38% 5.2 +0.009 34/35 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.004 — 0.09
Normal (6–8 days) 0——— +0.024 — 0.03
Extra rest (9–12 days) 32 -0.309 38% 5.2 +0.025 19/21 -0.00
Off a bye (13+ days) 0——— -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.025 — 0.01
Outdoors 32 -0.309 38% 5.2 +0.012 34/35 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 32 -0.309 38% 5.2 -0.049 12/13 0.00
40–59°F 0——— -0.021 — 0.00
60–79°F 0——— +0.054 — -0.13
80°F+ 0——— +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.022 — -0.06
10–14 mph 32 -0.309 38% 5.2 -0.014 25/27 -0.12
15+ mph 0——— -0.066 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 32 -0.309 38% 5.2 +0.023 35/35 0.01
Rain or snow 0——— -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 27 -0.112 44% 6.3 -0.058 — 0.06
Trailing 1–8 1 -0.716 0% 3.0 -0.000 — 0.05
Tied 4 -1.536 0% -1.8 +0.048 — 0.09
Leading 1–8 0——— +0.066 — -0.21
Leading 9+ 0——— +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 27 -0.112 44% 6.3 -0.058 — 0.05
Win prob 20–80% 5 -1.372 0% -0.8 +0.036 — 0.08
Win prob over 80% 0——— +0.046 — 0.03
Quarter Game state compare everyone →
Q1 6 -1.439 0% -1.8 +0.028 — -0.05
Q2 8 -0.810 38% 6.0 +0.058 — -0.06
Q3 7 -0.501 29% 2.6 +0.013 — -0.06
Q4 11 +0.795 64% 10.1 -0.037 — 0.05
OT 0——— +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 4 -0.103 50% 7.5 -0.007 — 0.03
Rest of game 28 -0.338 36% 4.9 +0.020 — 0.03
Down Situation compare everyone →
1st down 12 +0.160 42% 6.0 +0.056 — 0.19
2nd down 8 -0.579 50% 6.8 +0.050 — 0.04
3rd down 11 -1.148 18% 0.8 -0.052 — 0.11
4th down 1 +5.452 100% 31.0 -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.319 100% 3.0 +0.009 — -0.29
3rd & 4–6 5 -1.290 20% 1.4 +0.024 — -0.12
3rd & 7+ 5 -1.300 0% -0.2 -0.111 — -0.22
Field position Situation compare everyone →
Own 20 and in 0——— +0.028 — -0.02
Own 50–21 23 -0.584 39% 3.8 +0.017 — 0.11
Opp 21–49 9 +0.396 33% 8.7 +0.028 — 0.08
Red zone (opp 20 in) 0——— -0.027 — 0.01
Formation Style compare everyone →
Shotgun 23 -0.209 39% 5.5 +0.005 — -0.00
Under center 9 -0.564 33% 4.3 +0.087 — -0.00
Tempo Style compare everyone →
Huddle 31 -0.171 39% 5.4 +0.017 32/35 -0.09
No huddle 1 -4.589 0% 0.0 +0.007 — -0.09
Yards to go Situation compare everyone →
1–3 to go 2 +0.291 100% 8.0 +0.049 — -0.07
4–6 to go 7 -0.798 29% 5.4 +0.049 — -0.02
7–10 to go 20 -0.160 35% 4.8 +0.031 — -0.01
11+ to go 3 -0.561 33% 5.0 -0.108 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 26 -0.202 35% 6.4 +0.133 — 0.66
Sack 3 -1.901 0% -8.7 -1.804 — 0.21
Scramble 3 +0.359 100% 8.7 +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 4 -0.026 50% 8.5 -0.199 — 0.19
Short (0–9) 13 -0.420 23% 3.7 +0.099 — 0.01
Intermediate (10–19) 4 -0.669 50% 7.2 +0.390 — 0.16
Deep (20+) 5 +0.597 40% 11.0 +0.356 — 0.18
Pass direction Passing compare everyone →
Left 11 -0.279 36% 8.1 +0.102 — 0.11
Middle 2 +0.612 50% 3.5 +0.265 — 0.10
Right 13 -0.263 31% 5.4 +0.099 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 9 -0.654 44% 3.4 +0.112 — -0.03
No play action 23 -0.174 35% 5.9 -0.009 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 26 -0.289 38% 6.1 +0.020 — 0.06
Out of pocket 6 -0.395 33% 1.3 -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 6 -0.509 17% -0.2 -0.004 — -0.15
No blitz 26 -0.263 42% 6.4 +0.023 — -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -0.716 0% 3.0 -0.000 — —
4 rushers 27 -0.193 44% 6.3 +0.024 — -0.27
5 rushers 4 -0.986 0% -2.0 +0.036 — -0.05
6+ rushers 0——— -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 23 -0.013 39% 5.6 -0.000 — 0.13
7 in the box 9 -1.065 33% 4.1 +0.074 — 0.11
Stacked box (8+) 0——— +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 1 +0.168 100% 7.0 -0.086 — -0.11
Not a screen 31 -0.324 35% 5.1 +0.027 34/35 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 6 -0.685 33% 1.2 +0.039 — 0.02
No motion 26 -0.222 38% 6.1 -0.001 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.050 — —
Not an RPO 32 -0.309 38% 5.2 +0.015 34/35 —
Pressure Defense (NGS) compare everyone →
Clean pocket 19 +0.266 47% 8.5 +0.225 — 0.04
Pressured 13 -1.149 23% 0.4 -0.483 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 16 -0.906 25% 0.0 +0.006 — 0.01
Zone 16 +0.288 50% 10.4 +0.028 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— +0.021 — —
Cover 1 16 -0.906 25% 0.0 +0.008 — -0.05
2-Man 0——— -0.010 — —
Cover 2 5 +0.196 20% 7.6 +0.055 — -0.18
Cover 3 7 -0.059 71% 10.6 +0.064 — -0.07
Cover 4 3 +0.973 33% 12.0 -0.023 — -0.01
Cover 6 0——— +0.012 — -0.20
Cover 9 0——— -0.111 — —
Combo 1 +1.129 100% 18.0 +0.006 — —
Blown coverage 0——— +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 14 -0.248 36% 6.6 +0.111 — 0.12
Normal (2.5–3.5s) 10 -0.241 30% 5.6 +0.207 — 0.07
Long (3.5s+) 2 +0.317 50% 9.0 +0.045 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 23 -0.757 26% 3.0 -0.002 — 0.07
12 9 +0.837 67% 10.9 +0.101 — 0.04
21 0——— -0.021 — -0.07
13 0——— +0.035 — —
22 0——— -0.328 — —
10 0——— +0.149 — —
Other 0——— -0.031 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023CLE 32-0.309 -9.937.5%5.19 -11.050.0%8.99.4%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.