Cooper Rush

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 ATL2 2239229145 2200 ✓ matches
2025 BAL4 3452303041 4-40 ✓ matches
2024 DAL12 1873081,84412513 26180 not checked
2023 DAL7 1824144011 12-50 not checked
2022 DAL8 941621,051537 960 not checked
2021 DAL4 3047422313 9-80 not checked
2017 DAL2 132000 2130 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
25
qualifying bar 238
EPA/play
-0.210
not ranked · lg +0.016
Success rate
48.0%
not ranked · lg 44.4%
Yards/play
5.44
not ranked · lg 6.11
Explosive rate
8.0%
not ranked · lg 9.2%
CPOE
+6.8
not ranked · lg +0.2
Completion %
75.0%
not ranked · lg 64.7%
Air yards/att
9.0
not ranked · lg 7.8
Sack rate
4.0%
not ranked · lg 6.8%
Turnover rate
4.0%
not ranked · lg 2.9%
TD rate
0.0%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 14 -0.074 57% 6.5 +0.022 — 0.04
Away 11 -0.383 36% 4.1 +0.009 — 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.004 — 0.09
Normal (6–8 days) 21 -0.015 52% 6.3 +0.024 — 0.03
Extra rest (9–12 days) 0——— +0.025 — -0.00
Off a bye (13+ days) 3 -0.772 33% 1.0 -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 14 -0.074 57% 6.5 +0.025 — 0.01
Outdoors 11 -0.383 36% 4.1 +0.012 — 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.049 — 0.00
40–59°F 4 +0.227 50% 7.5 -0.021 — 0.00
60–79°F 6 -0.419 33% 2.5 +0.054 — -0.13
80°F+ 0——— +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 3 -0.364 33% 5.0 +0.022 — -0.06
10–14 mph 7 -0.074 43% 4.3 -0.014 — -0.12
15+ mph 0——— -0.066 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 10 -0.161 40% 4.5 +0.023 — 0.01
Rain or snow 1 -2.602 0% 0.0 -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 3 -0.474 33% 0.0 -0.058 — 0.06
Trailing 1–8 0——— -0.000 — 0.05
Tied 0——— +0.048 — 0.09
Leading 1–8 0——— +0.066 — -0.21
Leading 9+ 22 -0.174 50% 6.2 +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 3 -0.474 33% 0.0 -0.058 — 0.05
Win prob 20–80% 0——— +0.036 — 0.08
Win prob over 80% 22 -0.174 50% 6.2 +0.046 — 0.03
Quarter Game state compare everyone →
Q1 0——— +0.028 — -0.05
Q2 0——— +0.058 — -0.06
Q3 0——— +0.013 — -0.06
Q4 25 -0.210 48% 5.4 -0.037 — 0.05
OT 0——— +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 -1.387 0% 0.3 -0.007 — 0.03
Rest of game 22 -0.049 55% 6.1 +0.020 — 0.03
Down Situation compare everyone →
1st down 7 +0.168 57% 8.6 +0.056 — 0.19
2nd down 7 +0.071 57% 3.7 +0.050 — 0.04
3rd down 10 -0.431 40% 5.0 -0.052 — 0.11
4th down 1 -2.602 0% 0.0 -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.533 33% 2.3 +0.009 — -0.29
3rd & 4–6 4 +0.828 75% 8.2 +0.024 — -0.12
3rd & 7+ 3 -2.009 0% 3.3 -0.111 — -0.22
Field position Situation compare everyone →
Own 20 and in 7 -0.218 43% 2.0 +0.028 — -0.02
Own 50–21 11 +0.025 64% 8.9 +0.017 — 0.11
Opp 21–49 6 -0.534 33% 4.3 +0.028 — 0.08
Red zone (opp 20 in) 1 -0.784 0% -2.0 -0.027 — 0.01
Formation Style compare everyone →
Shotgun 20 -0.260 50% 5.1 +0.005 — -0.00
Under center 5 -0.010 40% 6.8 +0.087 — -0.00
Tempo Style compare everyone →
Huddle 25 -0.210 48% 5.4 +0.017 — -0.09
No huddle 0——— +0.007 — -0.09
Yards to go Situation compare everyone →
1–3 to go 3 -0.533 33% 2.3 +0.049 — -0.07
4–6 to go 6 +0.171 67% 6.2 +0.049 — -0.02
7–10 to go 13 -0.481 31% 4.8 +0.031 — -0.01
11+ to go 3 +0.527 100% 9.7 -0.108 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 24 -0.153 50% 6.0 +0.133 — 0.66
Sack 1 -1.575 0% -8.0 -1.804 — 0.21
Scramble 0——— +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 6 -0.002 50% 6.7 -0.199 — 0.19
Short (0–9) 10 +0.434 70% 6.2 +0.099 — 0.01
Intermediate (10–19) 2 -1.950 50% 6.5 +0.390 — 0.16
Deep (20+) 6 -0.682 17% 4.8 +0.356 — 0.18
Pass direction Passing compare everyone →
Left 9 -0.021 44% 6.3 +0.102 — 0.11
Middle 3 -1.561 33% 3.7 +0.265 — 0.10
Right 12 +0.101 58% 6.3 +0.099 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 7 +0.090 43% 7.4 +0.112 — -0.03
No play action 18 -0.326 50% 4.7 -0.009 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 25 -0.210 48% 5.4 +0.020 — 0.06
Out of pocket 0——— -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 11 -0.326 55% 7.7 -0.004 — -0.15
No blitz 14 -0.118 43% 3.6 +0.023 — -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— -0.000 — —
4 rushers 10 -0.188 40% 3.3 +0.024 — -0.27
5 rushers 13 -0.086 62% 7.9 +0.036 — -0.05
6+ rushers 2 -1.122 0% 0.0 -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 11 +0.080 55% 7.1 -0.000 — 0.13
7 in the box 11 -0.623 36% 3.8 +0.074 — 0.11
Stacked box (8+) 3 +0.245 67% 5.3 +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 2 -0.596 0% -0.5 -0.086 — -0.11
Not a screen 23 -0.176 52% 6.0 +0.027 — -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 12 -0.444 50% 5.6 +0.039 — 0.02
No motion 13 +0.007 46% 5.3 -0.001 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.050 — —
Not an RPO 25 -0.210 48% 5.4 +0.015 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 20 +0.079 55% 6.7 +0.225 — 0.04
Pressured 5 -1.363 20% 0.6 -0.483 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 19 -0.430 42% 4.3 +0.006 — 0.01
Zone 6 +0.488 67% 9.2 +0.028 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 2 -0.098 50% 3.5 +0.021 — —
Cover 1 17 -0.469 41% 4.4 +0.008 — -0.05
2-Man 0——— -0.010 — —
Cover 2 1 -0.592 0% 1.0 +0.055 — -0.18
Cover 3 3 +1.313 100% 14.0 +0.064 — -0.07
Cover 4 1 -1.239 0% -2.0 -0.023 — -0.01
Cover 6 0——— +0.012 — -0.20
Cover 9 0——— -0.111 — —
Combo 1 +0.819 100% 14.0 +0.006 — —
Blown coverage 0——— +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 17 -0.005 53% 5.7 +0.111 — 0.12
Normal (2.5–3.5s) 7 -0.512 43% 6.7 +0.207 — 0.07
Long (3.5s+) 0——— +0.045 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 12 -0.515 33% 4.7 -0.002 — 0.07
12 11 +0.435 73% 7.5 +0.101 — 0.04
21 0——— -0.021 — -0.07
13 1 -2.602 0% 0.0 +0.035 — —
22 1 -1.239 0% -2.0 -0.328 — —
10 0——— +0.149 — —
Other 0——— -0.031 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023DAL 25-0.210 -5.248.0%5.44 +6.875.0%9.04.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.