Cooper Rush

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 ATL2 2239229145 2200 ✓ matches
2025 BAL4 3452303041 4-40 ✓ matches
2024 DAL12 1873081,84412513 26180 not checked
2023 DAL7 1824144011 12-50 not checked
2022 DAL8 941621,051537 960 not checked
2021 DAL4 3047422313 9-80 not checked
2017 DAL2 132000 2130 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
53
qualifying bar 238
EPA/play
-0.356
not ranked · lg +0.056
Success rate
41.5%
not ranked · lg 45.6%
Yards/play
5.42
not ranked · lg 6.19
Explosive rate
3.8%
not ranked · lg 9.3%
CPOE
-1.9
not ranked · lg +0.5
Completion %
65.4%
not ranked · lg 64.6%
Air yards/att
6.4
not ranked · lg 7.8
Sack rate
1.9%
not ranked · lg 6.5%
Turnover rate
9.4%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 40 -0.325 42% 5.9 +0.069 38/38 0.04
Away 13 -0.450 38% 4.0 +0.044 — 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.109 — 0.09
Normal (6–8 days) 53 -0.356 42% 5.4 +0.042 38/38 0.03
Extra rest (9–12 days) 0——— +0.079 — -0.00
Off a bye (13+ days) 0——— +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.044 — 0.01
Outdoors 53 -0.356 42% 5.4 +0.063 37/38 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.051 — 0.00
40–59°F 0——— +0.033 — 0.00
60–79°F 40 -0.325 42% 5.9 +0.094 33/33 -0.13
80°F+ 13 -0.450 38% 4.0 +0.059 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 21 -0.376 48% 7.8 +0.076 — -0.06
10–14 mph 13 -0.450 38% 4.0 +0.052 — -0.12
15+ mph 19 -0.269 37% 3.8 -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 53 -0.356 42% 5.4 +0.063 37/38 0.01
Rain or snow 0——— +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 33 -0.436 42% 6.1 -0.033 36/37 0.06
Trailing 1–8 8 +0.317 50% 6.6 +0.087 — 0.05
Tied 9 -0.043 44% 3.8 +0.023 — 0.09
Leading 1–8 3 -2.199 0% 0.0 +0.106 — -0.21
Leading 9+ 0——— +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 33 -0.436 42% 6.1 -0.032 35/36 0.05
Win prob 20–80% 20 -0.222 40% 4.3 +0.069 — 0.08
Win prob over 80% 0——— +0.143 — 0.03
Quarter Game state compare everyone →
Q1 10 +0.006 50% 7.1 +0.068 — -0.05
Q2 13 -0.439 38% 3.1 +0.065 — -0.06
Q3 15 +0.003 40% 7.9 +0.069 — -0.06
Q4 15 -0.884 40% 3.8 +0.026 — 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.271 100% 14.5 +0.075 — 0.03
Rest of game 51 -0.380 39% 5.1 +0.053 38/38 0.03
Down Situation compare everyone →
1st down 20 -0.480 45% 7.5 +0.114 — 0.19
2nd down 13 -0.060 46% 4.6 +0.076 — 0.04
3rd down 16 -0.169 38% 4.2 -0.052 — 0.11
4th down 4 -1.438 25% 2.2 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.126 50% 2.5 -0.034 — -0.29
3rd & 4–6 5 +0.042 40% 5.0 -0.012 — -0.12
3rd & 7+ 9 -0.296 33% 4.2 -0.079 — -0.22
Field position Situation compare everyone →
Own 20 and in 6 -0.824 33% 4.5 +0.060 — -0.02
Own 50–21 35 -0.232 46% 5.8 +0.051 37/38 0.11
Opp 21–49 11 -0.384 36% 5.0 +0.081 — 0.08
Red zone (opp 20 in) 1 -1.562 0% 1.0 +0.019 — 0.01
Formation Style compare everyone →
Shotgun 44 -0.388 41% 4.5 +0.037 38/38 -0.00
Under center 9 -0.198 44% 10.1 +0.147 — -0.00
Tempo Style compare everyone →
Huddle 48 -0.373 42% 5.5 +0.059 38/38 -0.09
No huddle 5 -0.190 40% 4.2 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 6 -0.609 33% 2.3 +0.046 — -0.07
4–6 to go 8 -0.450 38% 3.6 +0.042 — -0.02
7–10 to go 34 -0.356 44% 6.1 +0.085 38/38 -0.01
11+ to go 5 +0.106 40% 7.2 -0.042 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 52 -0.317 42% 5.8 +0.163 38/38 0.66
Sack 1 -2.376 0% -16.0 -1.741 — 0.21
Scramble 0——— +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 7 -0.611 14% 1.7 -0.186 — 0.19
Short (0–9) 29 -0.154 52% 5.9 +0.123 — 0.01
Intermediate (10–19) 13 -0.476 38% 4.8 +0.393 — 0.16
Deep (20+) 3 -0.516 33% 18.7 +0.443 — 0.18
Pass direction Passing compare everyone →
Left 16 -0.150 44% 4.2 +0.156 — 0.11
Middle 15 -0.210 47% 6.7 +0.279 — 0.10
Right 21 -0.520 38% 6.4 +0.111 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 9 -0.728 44% 10.1 +0.136 — -0.03
No play action 44 -0.279 41% 4.5 +0.032 38/38 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 47 -0.349 43% 6.0 +0.070 38/38 0.06
Out of pocket 6 -0.405 33% 0.5 +0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 13 -0.387 38% 8.7 +0.048 — -0.15
No blitz 40 -0.345 42% 4.3 +0.060 38/38 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 -0.101 0% 5.0 +0.148 — —
4 rushers 39 -0.308 46% 4.5 +0.049 38/38 -0.27
5 rushers 10 -0.309 40% 10.3 +0.076 — -0.05
6+ rushers 2 -1.776 0% 0.0 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 32 -0.276 41% 4.7 +0.047 38/38 0.13
7 in the box 19 -0.486 47% 7.0 +0.083 — 0.11
Stacked box (8+) 2 -0.389 0% 1.5 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 5 -0.715 20% 2.0 -0.040 — -0.11
Not a screen 48 -0.318 44% 5.8 +0.064 38/38 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 23 +0.019 43% 7.1 +0.082 — 0.02
No motion 30 -0.643 40% 4.1 +0.027 38/38 0.02
RPO Scheme (FTN) compare everyone →
RPO 1 -1.130 0% -3.0 +0.068 — —
Not an RPO 52 -0.341 42% 5.6 +0.056 38/38 —
Pressure Defense (NGS) compare everyone →
Clean pocket 39 -0.334 41% 5.9 +0.273 38/38 0.04
Pressured 14 -0.415 43% 4.0 -0.454 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 20 +0.025 45% 7.4 +0.077 — 0.01
Zone 33 -0.586 39% 4.2 +0.047 38/38 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 -3.129 0% 0.0 +0.112 — —
Cover 1 15 +0.015 40% 7.9 +0.072 — -0.05
2-Man 4 +0.853 75% 7.2 +0.077 — —
Cover 2 11 -0.680 27% 4.7 +0.021 — -0.18
Cover 3 15 -0.711 47% 3.9 +0.070 — -0.07
Cover 4 5 +0.185 40% 5.4 +0.080 — -0.01
Cover 6 2 -1.066 50% 0.5 -0.004 — -0.20
Cover 9 0——— -0.006 — —
Combo 0——— +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 28 -0.225 43% 5.1 +0.165 — 0.12
Normal (2.5–3.5s) 19 -0.458 37% 6.9 +0.220 — 0.07
Long (3.5s+) 5 -0.298 60% 5.6 +0.023 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 20 -0.519 35% 3.9 +0.050 — 0.07
12 28 -0.442 43% 4.9 +0.075 — 0.04
21 0——— -0.020 — -0.07
13 5 +0.780 60% 14.6 +0.130 — —
22 0——— -0.218 — —
10 0——— +0.056 — —
Other 0——— +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025BAL 53-0.356 -18.841.5%5.42 -1.965.4%6.41.9%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.