C.J. Beathard

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2023 JAX6 4053349106 8350 not checked
2022 JAX4 71135011 4-40 not checked
2021 JAX2 2233000 120 not checked
2020 SF6 66104787609 6280 not checked
2018 SF5 1021691,2528718 19691 not checked
2017 SF6 1232241,4304619 261363 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
63
qualifying bar 238
EPA/play
+0.138
not ranked · lg +0.016
Success rate
49.2%
not ranked · lg 44.4%
Yards/play
5.71
not ranked · lg 6.11
Explosive rate
4.8%
not ranked · lg 9.2%
CPOE
+9.8
not ranked · lg +0.2
Completion %
75.5%
not ranked · lg 64.7%
Air yards/att
6.4
not ranked · lg 7.8
Sack rate
9.5%
not ranked · lg 6.8%
Turnover rate
1.6%
not ranked · lg 2.9%
TD rate
1.6%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 46 +0.175 48% 5.8 +0.022 8/35 0.04
Away 17 +0.036 53% 5.4 +0.009 — 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.004 — 0.09
Normal (6–8 days) 61 +0.160 51% 5.8 +0.024 7/35 0.03
Extra rest (9–12 days) 0——— +0.025 — -0.00
Off a bye (13+ days) 2 -0.549 0% 2.5 -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.025 — 0.01
Outdoors 63 +0.138 49% 5.7 +0.012 9/35 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.049 — 0.00
40–59°F 31 +0.208 45% 6.2 -0.021 2/31 0.00
60–79°F 30 +0.060 50% 5.3 +0.054 15/29 -0.13
80°F+ 2 +0.213 100% 4.5 +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 44 +0.208 50% 6.0 +0.022 5/35 -0.06
10–14 mph 19 -0.026 47% 5.1 -0.014 — -0.12
15+ mph 0——— -0.066 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 63 +0.138 49% 5.7 +0.023 10/35 0.01
Rain or snow 0——— -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 21 -0.003 52% 5.0 -0.058 — 0.06
Trailing 1–8 8 +0.172 50% 6.4 -0.000 — 0.05
Tied 11 +0.079 45% 4.0 +0.048 — 0.09
Leading 1–8 15 +0.177 47% 7.6 +0.066 — -0.21
Leading 9+ 8 +0.479 50% 5.8 +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 21 -0.003 52% 5.0 -0.058 — 0.05
Win prob 20–80% 31 +0.235 52% 6.7 +0.036 4/35 0.08
Win prob over 80% 11 +0.131 36% 4.3 +0.046 — 0.03
Quarter Game state compare everyone →
Q1 7 +0.275 57% 5.0 +0.028 — -0.05
Q2 17 +0.033 35% 6.1 +0.058 — -0.06
Q3 5 +1.013 80% 9.8 +0.013 — -0.06
Q4 29 +0.045 52% 5.4 -0.037 — 0.05
OT 5 -0.040 40% 3.4 +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 13 -0.052 38% 3.8 -0.007 — 0.03
Rest of game 50 +0.187 52% 6.2 +0.020 5/35 0.03
Down Situation compare everyone →
1st down 19 +0.151 53% 5.5 +0.056 — 0.19
2nd down 24 +0.274 50% 7.5 +0.050 — 0.04
3rd down 18 +0.032 44% 4.0 -0.052 — 0.11
4th down 2 -0.662 50% 2.0 -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 +0.084 50% 6.0 +0.009 — -0.29
3rd & 4–6 10 +0.148 50% 4.6 +0.024 — -0.12
3rd & 7+ 4 -0.313 25% 0.5 -0.111 — -0.22
Field position Situation compare everyone →
Own 20 and in 7 +0.245 43% 5.7 +0.028 — -0.02
Own 50–21 22 +0.334 50% 7.7 +0.017 — 0.11
Opp 21–49 20 +0.591 75% 8.0 +0.028 — 0.08
Red zone (opp 20 in) 14 -0.872 14% -0.6 -0.027 — 0.01
Formation Style compare everyone →
Shotgun 60 +0.129 48% 5.7 +0.005 7/35 -0.00
Under center 3 +0.311 67% 5.7 +0.087 — -0.00
Tempo Style compare everyone →
Huddle 52 +0.073 48% 5.2 +0.017 16/35 -0.09
No huddle 11 +0.442 55% 8.3 +0.007 — -0.09
Yards to go Situation compare everyone →
1–3 to go 10 +0.179 50% 3.4 +0.049 — -0.07
4–6 to go 15 +0.492 60% 9.1 +0.049 — -0.02
7–10 to go 32 +0.103 44% 5.2 +0.031 14/35 -0.01
11+ to go 6 -0.632 50% 3.8 -0.108 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 53 +0.217 51% 6.6 +0.133 11/35 0.66
Sack 6 -0.984 0% -4.5 -1.804 — 0.21
Scramble 4 +0.773 100% 9.5 +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 5 -0.234 20% 2.8 -0.199 — 0.19
Short (0–9) 39 +0.307 56% 6.3 +0.099 1/35 0.01
Intermediate (10–19) 7 -0.355 43% 5.7 +0.390 — 0.16
Deep (20+) 2 +1.589 50% 24.0 +0.356 — 0.18
Pass direction Passing compare everyone →
Left 8 +0.404 75% 7.6 +0.102 — 0.11
Middle 11 +0.212 36% 6.4 +0.265 — 0.10
Right 34 +0.174 50% 6.4 +0.099 10/35 0.08
Play action Scheme (FTN) compare everyone →
Play action 5 +0.048 40% 3.8 +0.112 — -0.03
No play action 58 +0.145 50% 5.9 -0.009 6/35 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 54 +0.167 48% 5.8 +0.020 6/35 0.06
Out of pocket 9 -0.036 56% 5.3 -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 13 +0.264 62% 9.3 -0.004 — -0.15
No blitz 50 +0.105 46% 4.8 +0.023 14/35 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -1.023 0% -4.0 -0.000 — —
4 rushers 55 +0.073 47% 5.1 +0.024 15/35 -0.27
5 rushers 6 +0.351 67% 5.8 +0.036 — -0.05
6+ rushers 1 +3.545 100% 48.0 -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 59 +0.111 49% 5.7 -0.000 10/35 0.13
7 in the box 4 +0.530 50% 6.5 +0.074 — 0.11
Stacked box (8+) 0——— +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 2 +0.174 50% 5.0 -0.086 — -0.11
Not a screen 61 +0.136 49% 5.7 +0.027 10/35 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 22 +0.286 55% 5.9 +0.039 — 0.02
No motion 41 +0.058 46% 5.6 -0.001 14/35 0.02
RPO Scheme (FTN) compare everyone →
RPO 2 -0.703 0% 0.5 +0.050 — —
Not an RPO 61 +0.165 51% 5.9 +0.015 5/35 —
Pressure Defense (NGS) compare everyone →
Clean pocket 50 +0.261 56% 6.9 +0.225 18/35 0.04
Pressured 13 -0.337 23% 1.2 -0.483 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 30 +0.158 50% 5.8 +0.006 7/35 0.01
Zone 32 +0.149 50% 5.8 +0.028 10/35 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 2 -1.339 50% 0.5 +0.021 — —
Cover 1 24 +0.241 46% 5.8 +0.008 — -0.05
2-Man 4 +0.407 75% 8.5 -0.010 — —
Cover 2 2 +0.392 50% 8.0 +0.055 — -0.18
Cover 3 19 +0.075 47% 5.6 +0.064 — -0.07
Cover 4 4 +0.202 50% 5.5 -0.023 — -0.01
Cover 6 3 +0.627 100% 7.0 +0.012 — -0.20
Cover 9 3 -0.625 0% 2.3 -0.111 — —
Combo 1 +1.763 100% 12.0 +0.006 — —
Blown coverage 0——— +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 34 +0.172 50% 5.7 +0.111 11/35 0.12
Normal (2.5–3.5s) 15 +0.486 60% 9.2 +0.207 — 0.07
Long (3.5s+) 4 -0.416 25% 4.5 +0.045 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 50 +0.237 50% 6.3 -0.002 2/35 0.07
12 9 -0.083 44% 3.2 +0.101 — 0.04
21 0——— -0.021 — -0.07
13 3 +0.311 67% 5.7 +0.035 — —
22 0——— -0.328 — —
10 0——— +0.149 — —
Other 1 -3.378 0% 0.0 -0.031 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023JAX 63+0.138 +8.749.2%5.71 +9.875.5%6.49.5%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.