Nathan Peterman

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2023 CHI1 000001 2-40 not checked
2022 CHI3 1425139111 270 not checked
2021 LV1 000000 220 not checked
2020 LV1 3525002 190 not checked
2018 BUF4 4481296177 10501 not checked
2017 BUF4 2348231251 7230 not checked
2017 playoffs BUF1 1314010 140

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
1
qualifying bar 106
EPA/play
+1.651
not ranked · lg -0.050
Success rate
100.0%
not ranked · lg 41.1%
Yards/play
1.00
not ranked · lg 4.27
Explosive rate
0.0%
not ranked · lg 10.5%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.5%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +1.651 100% 1.0 -0.054 — 0.01
Away 0——— -0.045 — -0.00
Neutral site 0——— -0.090 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.029 — 0.32
Normal (6–8 days) 1 +1.651 100% 1.0 -0.048 — -0.14
Extra rest (9–12 days) 0——— -0.049 — -0.03
Off a bye (13+ days) 0——— -0.031 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +1.651 100% 1.0 -0.070 — 0.00
Outdoors 0——— -0.042 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.017 — 0.08
40–59°F 0——— -0.048 — -0.04
60–79°F 0——— -0.045 — 0.02
80°F+ 0——— -0.089 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.039 — 0.07
10–14 mph 0——— -0.023 — 0.12
15+ mph 0——— -0.088 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.047 — —
Rain or snow 0——— +0.056 — —
Score Game state compare everyone →
Trailing 9+ 1 +1.651 100% 1.0 -0.031 — 0.01
Trailing 1–8 0——— -0.074 — 0.02
Tied 0——— -0.017 — 0.10
Leading 1–8 0——— -0.043 — 0.00
Leading 9+ 0——— -0.082 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +1.651 100% 1.0 -0.033 — 0.13
Win prob 20–80% 0——— -0.045 — -0.05
Win prob over 80% 0——— -0.070 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.046 — 0.09
Q2 0——— -0.052 — -0.04
Q3 0——— -0.026 — 0.12
Q4 1 +1.651 100% 1.0 -0.072 — -0.02
OT 0——— -0.134 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.084 — —
Rest of game 1 +1.651 100% 1.0 -0.048 — —
Down Situation compare everyone →
1st down 0——— -0.075 — 0.02
2nd down 0——— -0.052 — -0.03
3rd down 0——— +0.019 — -0.14
4th down 1 +1.651 100% 1.0 +0.330 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.081 — —
3rd & 4–6 0——— -0.155 — —
3rd & 7+ 0——— -0.120 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.119 — 0.05
Own 50–21 0——— -0.077 — -0.01
Opp 21–49 1 +1.651 100% 1.0 -0.028 — 0.07
Red zone (opp 20 in) 0——— +0.015 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.036 — 0.03
Under center 1 +1.651 100% 1.0 -0.060 — 0.03
Tempo Style compare everyone →
Huddle 1 +1.651 100% 1.0 -0.053 — 0.03
No huddle 0——— -0.018 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +1.651 100% 1.0 +0.073 — 0.12
4–6 to go 0——— -0.010 — -0.02
7–10 to go 0——— -0.089 — -0.06
11+ to go 0——— -0.148 — —
Run direction Running compare everyone →
Left 0——— -0.007 — 0.04
Middle 1 +1.651 100% 1.0 -0.077 — 0.16
Right 0——— -0.035 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.049 — -0.03
Off tackle 0——— -0.049 — -0.00
Inside (guard) 0——— -0.053 — 0.11
Up the middle 1 +1.651 100% 1.0 -0.077 — 0.16
Offensive personnel Scheme (NGS) compare everyone →
11 0——— -0.027 — -0.10
12 0——— -0.080 — 0.07
21 0——— -0.051 — 0.09
13 1 +1.651 100% 1.0 -0.079 — -0.10
22 0——— -0.063 — —
10 0——— -0.047 — —
Other 0——— -0.051 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2021LV 1+1.651 +1.7100.0%1.00 0.0%100.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.