Tim Boyle

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2024 MIA/NYG3 2750276112 390 not checked
2023 NYJ3 4877360149 450 not checked
2022 CHI1 2833020 2-20 not checked
2021 DET4 6194526360 2130 not checked
2020 GB8 000001 13-90 not checked
2019 GB3 3415000 5-70 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
53
qualifying bar 238
EPA/play
-0.257
not ranked · lg +0.066
Success rate
37.7%
not ranked · lg 45.8%
Yards/play
5.19
not ranked · lg 6.30
Explosive rate
5.7%
not ranked · lg 9.4%
CPOE
-8.5
not ranked · lg +0.9
Completion %
55.1%
not ranked · lg 65.6%
Air yards/att
6.4
not ranked · lg 7.7
Sack rate
3.8%
not ranked · lg 6.5%
Turnover rate
1.9%
not ranked · lg 2.6%
TD rate
1.9%
not ranked · lg 4.2%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 25 -0.296 28% 4.8 +0.069 — 0.04
Away 28 -0.223 46% 5.5 +0.063 — 0.01
Neutral site 0——— +0.075 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.101 — 0.09
Normal (6–8 days) 25 -0.296 28% 4.8 +0.067 — 0.03
Extra rest (9–12 days) 15 -0.479 33% 5.1 +0.072 — -0.00
Off a bye (13+ days) 13 +0.073 62% 6.0 +0.066 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 13 +0.073 62% 6.0 +0.043 — 0.01
Outdoors 40 -0.364 30% 4.9 +0.078 40/40 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 25 -0.296 28% 4.8 +0.086 — 0.00
40–59°F 0——— +0.071 — 0.00
60–79°F 15 -0.479 33% 5.1 +0.060 — -0.13
80°F+ 0——— +0.111 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 40 -0.364 30% 4.9 +0.081 39/39 -0.06
10–14 mph 0——— +0.089 — -0.12
15+ mph 0——— -0.024 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 40 -0.364 30% 4.9 +0.080 40/40 0.01
Rain or snow 0——— +0.025 — 0.01
Score Game state compare everyone →
Trailing 9+ 40 -0.364 30% 4.9 +0.002 38/39 0.06
Trailing 1–8 10 +0.101 70% 6.6 +0.058 — 0.05
Tied 3 -0.021 33% 4.0 +0.066 — 0.09
Leading 1–8 0——— +0.110 — -0.21
Leading 9+ 0——— +0.153 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 46 -0.339 35% 4.9 +0.017 38/38 0.05
Win prob 20–80% 7 +0.282 57% 7.0 +0.059 — 0.08
Win prob over 80% 0——— +0.172 — 0.03
Quarter Game state compare everyone →
Q1 0——— +0.038 — -0.05
Q2 0——— +0.101 — -0.06
Q3 18 -0.217 22% 5.4 +0.058 — -0.06
Q4 35 -0.278 46% 5.1 +0.049 36/40 0.05
OT 0——— +0.462 — —
Two-minute Game state compare everyone →
Last 2 min of half 8 -0.157 62% 4.6 +0.062 — 0.03
Rest of game 45 -0.275 33% 5.3 +0.067 39/40 0.03
Down Situation compare everyone →
1st down 20 -0.003 45% 6.8 +0.100 — 0.19
2nd down 15 -0.062 40% 3.8 +0.105 — 0.04
3rd down 12 -0.420 33% 4.8 -0.040 — 0.11
4th down 6 -1.266 17% 3.8 +0.174 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 -1.251 20% 0.8 -0.121 — -0.29
3rd & 4–6 1 -1.671 0% 0.0 +0.074 — -0.12
3rd & 7+ 6 +0.481 50% 9.0 -0.073 — -0.22
Field position Situation compare everyone →
Own 20 and in 6 -0.924 17% 2.5 +0.098 — -0.02
Own 50–21 19 +0.058 47% 7.4 +0.050 — 0.11
Opp 21–49 21 +0.006 43% 5.1 +0.083 — 0.08
Red zone (opp 20 in) 7 -1.330 14% 1.6 +0.060 — 0.01
Formation Style compare everyone →
Shotgun 46 -0.253 39% 5.4 +0.048 39/40 -0.00
Under center 7 -0.281 29% 4.0 +0.165 — -0.00
Tempo Style compare everyone →
Huddle 46 -0.259 37% 5.5 +0.061 40/40 -0.09
No huddle 7 -0.248 43% 2.9 +0.096 — -0.09
Yards to go Situation compare everyone →
1–3 to go 13 -1.069 23% 2.8 +0.036 — -0.07
4–6 to go 3 -0.842 0% 1.0 +0.102 — -0.02
7–10 to go 26 +0.088 50% 5.9 +0.077 — -0.01
11+ to go 11 +0.045 36% 7.5 +0.005 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 49 -0.244 37% 5.6 +0.174 40/40 0.66
Sack 2 -1.158 0% -5.5 -1.771 — 0.21
Scramble 2 +0.325 100% 5.0 +0.539 — 0.27
Pass depth Passing compare everyone →
Behind the line 11 -0.179 18% 4.5 -0.123 — 0.19
Short (0–9) 25 -0.454 40% 4.3 +0.148 — 0.01
Intermediate (10–19) 7 +0.319 57% 10.1 +0.404 — 0.16
Deep (20+) 6 -0.147 33% 8.0 +0.339 — 0.18
Pass direction Passing compare everyone →
Left 19 -0.387 37% 4.6 +0.167 — 0.11
Middle 13 +0.124 54% 7.5 +0.317 — 0.10
Right 17 -0.367 24% 5.4 +0.102 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 12 -0.488 33% 4.1 +0.162 — -0.03
No play action 41 -0.190 39% 5.5 +0.038 38/40 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 44 -0.103 39% 5.7 +0.070 35/40 0.06
Out of pocket 9 -1.010 33% 2.8 +0.047 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 11 +0.008 18% 4.5 +0.019 — -0.15
No blitz 42 -0.327 43% 5.4 +0.085 40/40 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 -1.729 0% 0.0 +0.120 — —
4 rushers 44 -0.309 41% 5.0 +0.065 40/40 -0.27
5 rushers 6 +0.705 33% 9.3 +0.052 — -0.05
6+ rushers 1 -0.801 0% 0.0 +0.056 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 36 -0.052 42% 5.8 +0.051 31/40 0.13
7 in the box 16 -0.624 31% 4.1 +0.119 — 0.11
Stacked box (8+) 1 -1.777 0% 0.0 +0.127 — —
Screen Scheme (FTN) compare everyone →
Screen 8 +0.026 25% 6.2 +0.020 — -0.11
Not a screen 45 -0.308 40% 5.0 +0.070 40/40 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 21 -0.075 52% 6.5 +0.073 — 0.02
No motion 32 -0.377 28% 4.3 +0.059 40/40 0.02
RPO Scheme (FTN) compare everyone →
RPO 2 +0.089 50% 4.0 +0.014 — —
Not an RPO 51 -0.271 37% 5.2 +0.067 40/40 —
Pressure Defense (NGS) compare everyone →
Clean pocket 37 -0.025 46% 6.4 +0.262 40/40 0.04
Pressured 16 -0.795 19% 2.4 -0.373 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 26 -0.366 31% 5.3 +0.063 — 0.01
Zone 27 -0.152 44% 5.1 +0.071 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 6 -0.742 17% 3.8 +0.102 — —
Cover 1 14 -0.403 21% 3.9 +0.060 — -0.05
2-Man 6 +0.097 67% 10.0 +0.055 — —
Cover 2 21 -0.153 52% 5.1 +0.028 — -0.18
Cover 3 4 +0.362 25% 7.5 +0.107 — -0.07
Cover 4 0——— +0.143 — -0.01
Cover 6 1 -0.423 0% 0.0 +0.113 — -0.20
Cover 9 0——— +0.058 — —
Combo 1 -1.923 0% 0.0 -0.054 — —
Blown coverage 0——— -0.208 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 37 +0.036 43% 6.8 +0.166 34/40 0.12
Normal (2.5–3.5s) 6 -0.319 33% 4.2 +0.235 — 0.07
Long (3.5s+) 6 -1.899 0% 0.0 +0.061 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 42 -0.412 33% 4.8 +0.053 40/40 0.07
12 8 +0.411 50% 7.1 +0.122 — 0.04
21 3 +0.136 67% 5.0 +0.151 — -0.07
13 0——— +0.168 — —
22 0——— +0.270 — —
10 0——— -0.171 — —
Other 0——— -0.063 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2024MIA 53-0.257 -13.637.7%5.19 -8.555.1%6.43.8%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.