Tim Boyle

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2024 MIA/NYG3 2750276112 390 not checked
2023 NYJ3 4877360149 450 not checked
2022 CHI1 2833020 2-20 not checked
2021 DET4 6194526360 2130 not checked
2020 GB8 000001 13-90 not checked
2019 GB3 3415000 5-70 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
95
qualifying bar 238
EPA/play
-0.032
not ranked · lg +0.054
Success rate
41.1%
not ranked · lg 46.2%
Yards/play
5.68
not ranked · lg 6.30
Explosive rate
9.5%
not ranked · lg 9.1%
CPOE
-3.5
not ranked · lg +0.0
Completion %
64.9%
not ranked · lg 65.0%
Air yards/att
6.3
not ranked · lg 7.8
Sack rate
0.0%
not ranked · lg 6.0%
Turnover rate
6.3%
not ranked · lg 2.9%
TD rate
3.2%
not ranked · lg 4.2%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— +0.052 — 0.04
Away 95 -0.032 41% 5.7 +0.054 25/34 0.01
Neutral site 0——— +0.175 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.104 — 0.09
Normal (6–8 days) 95 -0.032 41% 5.7 +0.051 25/34 0.03
Extra rest (9–12 days) 0——— +0.035 — -0.00
Off a bye (13+ days) 0——— -0.022 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.072 — 0.01
Outdoors 95 -0.032 41% 5.7 +0.047 24/34 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 38 +0.216 50% 7.3 -0.048 4/18 0.00
40–59°F 23 -0.531 26% 3.3 +0.062 — 0.00
60–79°F 0——— +0.053 — -0.13
80°F+ 0——— +0.074 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 61 -0.066 41% 5.8 +0.068 26/34 -0.06
10–14 mph 0——— +0.029 — -0.12
15+ mph 0——— -0.019 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 34 +0.029 41% 5.5 +0.051 20/34 0.01
Rain or snow 61 -0.066 41% 5.8 -0.042 7/9 0.01
Score Game state compare everyone →
Trailing 9+ 44 -0.019 39% 5.8 -0.045 20/34 0.06
Trailing 1–8 27 +0.039 48% 6.3 +0.065 — 0.05
Tied 22 -0.063 41% 5.1 +0.082 — 0.09
Leading 1–8 2 -0.929 0% 1.0 +0.115 — -0.21
Leading 9+ 0——— +0.118 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 46 +0.016 39% 6.1 -0.057 17/34 0.05
Win prob 20–80% 49 -0.077 43% 5.3 +0.081 33/34 0.08
Win prob over 80% 0——— +0.136 — 0.03
Quarter Game state compare everyone →
Q1 19 -0.061 47% 5.4 +0.013 — -0.05
Q2 25 -0.030 24% 3.9 +0.119 — -0.06
Q3 24 +0.162 46% 7.5 +0.015 — -0.06
Q4 27 -0.185 48% 6.0 +0.048 — 0.05
OT 0——— +0.119 — —
Two-minute Game state compare everyone →
Last 2 min of half 18 -0.340 28% 3.3 +0.076 — 0.03
Rest of game 77 +0.040 44% 6.2 +0.050 19/34 0.03
Down Situation compare everyone →
1st down 40 -0.249 38% 5.5 +0.104 34/34 0.19
2nd down 30 +0.098 47% 6.3 +0.079 15/34 0.04
3rd down 22 -0.098 36% 4.5 -0.026 — 0.11
4th down 3 +2.049 67% 11.7 -0.151 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.351 67% 2.7 +0.029 — -0.29
3rd & 4–6 6 +0.746 50% 7.3 -0.005 — -0.12
3rd & 7+ 13 -0.430 23% 3.5 -0.058 — -0.22
Field position Situation compare everyone →
Own 20 and in 4 +0.138 50% 9.5 +0.079 — -0.02
Own 50–21 54 -0.361 31% 4.2 +0.037 34/34 0.11
Opp 21–49 22 +0.491 55% 9.0 +0.070 — 0.08
Red zone (opp 20 in) 15 +0.342 53% 5.1 +0.061 — 0.01
Formation Style compare everyone →
Shotgun 70 -0.203 34% 4.3 +0.035 33/34 -0.00
Under center 25 +0.447 60% 9.6 +0.146 — -0.00
Tempo Style compare everyone →
Huddle 92 +0.017 41% 5.8 +0.044 21/34 -0.09
No huddle 3 -1.523 33% 3.7 +0.123 — -0.09
Yards to go Situation compare everyone →
1–3 to go 10 +0.593 70% 6.6 +0.065 — -0.07
4–6 to go 13 +0.166 46% 6.4 +0.040 — -0.02
7–10 to go 61 -0.187 34% 5.5 +0.077 34/34 -0.01
11+ to go 11 +0.029 45% 5.1 -0.038 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 94 -0.052 40% 5.6 +0.161 34/34 0.66
Sack 0——— -1.851 — 0.21
Scramble 1 +1.878 100% 14.0 +0.477 — 0.27
Pass depth Passing compare everyone →
Behind the line 15 -0.400 20% 1.8 -0.119 — 0.19
Short (0–9) 56 -0.107 45% 4.9 +0.119 33/34 0.01
Intermediate (10–19) 18 +0.493 50% 10.0 +0.352 — 0.16
Deep (20+) 5 -0.355 20% 8.4 +0.414 — 0.18
Pass direction Passing compare everyone →
Left 42 -0.117 36% 4.5 +0.175 33/34 0.11
Middle 19 +0.284 47% 6.9 +0.264 — 0.10
Right 32 +0.009 44% 6.4 +0.094 29/34 0.08
Pressure Defense (NGS) compare everyone →
Clean pocket 73 +0.005 42% 5.5 +0.232 34/34 0.04
Pressured 21 -0.250 33% 6.0 -0.018 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 15 -0.374 27% 4.1 +0.159 — 0.01
Zone 79 +0.009 43% 5.9 +0.161 31/34 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 -0.442 0% 0.0 +0.123 — —
Cover 1 14 -0.369 29% 4.4 +0.172 — -0.05
2-Man 0——— +0.084 — —
Cover 2 25 +0.454 64% 7.0 +0.162 — -0.18
Cover 3 41 -0.140 39% 5.9 +0.167 34/34 -0.07
Cover 4 3 +1.322 67% 10.3 +0.175 — -0.01
Cover 6 8 -1.020 0% 1.2 +0.132 — -0.20
Prevent 2 -0.354 0% 4.5 -0.125 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 37 -0.203 41% 4.4 +0.149 34/34 0.12
Normal (2.5–3.5s) 51 +0.062 43% 6.6 +0.217 30/34 0.07
Long (3.5s+) 6 -0.089 17% 4.2 +0.065 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 45 -0.078 31% 5.3 +0.052 27/34 0.07
12 4 +0.276 50% 3.0 +0.032 — 0.04
21 6 -0.009 50% 4.5 +0.081 — -0.07
13 0——— +0.270 — —
22 1 +0.832 100% 12.0 +0.090 — —
10 22 -0.056 41% 5.2 +0.098 — —
Other 17 -0.009 59% 8.1 +0.010 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2021DET 95-0.032 -3.041.1%5.68 -3.564.9%6.30.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.