Tim Boyle

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2024 MIA/NYG3 2750276112 390 not checked
2023 NYJ3 4877360149 450 not checked
2022 CHI1 2833020 2-20 not checked
2021 DET4 6194526360 2130 not checked
2020 GB8 000001 13-90 not checked
2019 GB3 3415000 5-70 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
86
qualifying bar 238
EPA/play
-0.360
not ranked · lg +0.016
Success rate
26.7%
not ranked · lg 44.4%
Yards/play
3.44
not ranked · lg 6.11
Explosive rate
2.3%
not ranked · lg 9.2%
CPOE
-5.6
not ranked · lg +0.2
Completion %
62.3%
not ranked · lg 64.7%
Air yards/att
6.2
not ranked · lg 7.8
Sack rate
10.5%
not ranked · lg 6.8%
Turnover rate
5.8%
not ranked · lg 2.9%
TD rate
1.2%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 71 -0.329 31% 3.8 +0.022 34/35 0.04
Away 15 -0.510 7% 1.5 +0.009 — 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 45 -0.415 33% 2.9 +0.004 23/23 0.09
Normal (6–8 days) 15 -0.510 7% 1.5 +0.024 — 0.03
Extra rest (9–12 days) 26 -0.180 27% 5.5 +0.025 — -0.00
Off a bye (13+ days) 0——— -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.025 — 0.01
Outdoors 86 -0.360 27% 3.4 +0.012 35/35 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.049 — 0.00
40–59°F 86 -0.360 27% 3.4 -0.021 31/31 0.00
60–79°F 0——— +0.054 — -0.13
80°F+ 0——— +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 41 -0.300 20% 4.0 +0.022 35/35 -0.06
10–14 mph 45 -0.415 33% 2.9 -0.014 26/27 -0.12
15+ mph 0——— -0.066 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 86 -0.360 27% 3.4 +0.023 35/35 0.01
Rain or snow 0——— -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 53 -0.286 30% 2.6 -0.058 33/34 0.06
Trailing 1–8 21 -0.507 24% 5.6 -0.000 — 0.05
Tied 10 -0.307 20% 4.0 +0.048 — 0.09
Leading 1–8 2 -1.062 0% 1.0 +0.066 — -0.21
Leading 9+ 0——— +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 48 -0.254 31% 2.6 -0.058 31/34 0.05
Win prob 20–80% 38 -0.494 21% 4.5 +0.036 35/35 0.08
Win prob over 80% 0——— +0.046 — 0.03
Quarter Game state compare everyone →
Q1 13 -0.401 15% 3.6 +0.028 — -0.05
Q2 15 -0.721 20% 4.2 +0.058 — -0.06
Q3 14 -0.441 21% 4.9 +0.013 — -0.06
Q4 44 -0.200 34% 2.7 -0.037 27/35 0.05
OT 0——— +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 8 -1.604 12% 0.0 -0.007 — 0.03
Rest of game 78 -0.233 28% 3.8 +0.020 33/35 0.03
Down Situation compare everyone →
1st down 28 -0.342 29% 3.9 +0.056 — 0.19
2nd down 24 -0.634 21% 2.8 +0.050 — 0.04
3rd down 28 -0.513 21% 2.9 -0.052 — 0.11
4th down 6 +1.362 67% 6.5 -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 7 -1.153 14% -1.1 +0.009 — -0.29
3rd & 4–6 9 +0.099 44% 4.9 +0.024 — -0.12
3rd & 7+ 12 -0.599 8% 3.8 -0.111 — -0.22
Field position Situation compare everyone →
Own 20 and in 13 -0.335 23% 4.2 +0.028 — -0.02
Own 50–21 44 -0.404 25% 3.9 +0.017 34/35 0.11
Opp 21–49 22 -0.196 27% 2.6 +0.028 — 0.08
Red zone (opp 20 in) 7 -0.650 43% 1.6 -0.027 — 0.01
Formation Style compare everyone →
Shotgun 72 -0.319 29% 3.5 +0.005 34/35 -0.00
Under center 14 -0.573 14% 3.1 +0.087 — -0.00
Tempo Style compare everyone →
Huddle 61 -0.403 23% 3.5 +0.017 35/35 -0.09
No huddle 25 -0.255 36% 3.4 +0.007 — -0.09
Yards to go Situation compare everyone →
1–3 to go 15 -0.012 40% 1.6 +0.049 — -0.07
4–6 to go 12 -0.194 42% 3.8 +0.049 — -0.02
7–10 to go 42 -0.387 21% 3.6 +0.031 35/35 -0.01
11+ to go 17 -0.720 18% 4.5 -0.108 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 77 -0.208 30% 4.7 +0.133 35/35 0.66
Sack 9 -1.665 0% -7.1 -1.804 — 0.21
Scramble 0——— +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 17 -0.351 12% 3.6 -0.199 — 0.19
Short (0–9) 46 -0.026 37% 4.5 +0.099 29/35 0.01
Intermediate (10–19) 5 +0.149 40% 5.0 +0.390 — 0.16
Deep (20+) 9 -1.064 22% 7.4 +0.356 — 0.18
Pass direction Passing compare everyone →
Left 29 -0.286 31% 5.0 +0.102 — 0.11
Middle 14 -0.119 21% 3.1 +0.265 — 0.10
Right 34 -0.178 32% 5.0 +0.099 34/35 0.08
Play action Scheme (FTN) compare everyone →
Play action 14 -0.474 21% 5.4 +0.112 — -0.03
No play action 72 -0.338 28% 3.1 -0.009 35/35 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 78 -0.262 28% 3.5 +0.020 34/35 0.06
Out of pocket 8 -1.319 12% 3.0 -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 22 -0.309 27% 3.3 -0.004 — -0.15
No blitz 64 -0.378 27% 3.5 +0.023 35/35 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 -0.615 0% 0.0 -0.000 — —
4 rushers 71 -0.380 27% 3.3 +0.024 35/35 -0.27
5 rushers 8 +0.118 38% 7.0 +0.036 — -0.05
6+ rushers 4 -0.718 25% 0.2 -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 79 -0.405 25% 3.4 -0.000 35/35 0.13
7 in the box 5 +0.183 40% 4.6 +0.074 — 0.11
Stacked box (8+) 2 +0.048 50% 0.5 +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 6 -0.401 0% 3.0 -0.086 — -0.11
Not a screen 80 -0.357 29% 3.5 +0.027 35/35 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 19 -0.732 5% 0.9 +0.039 — 0.02
No motion 67 -0.255 33% 4.1 -0.001 34/35 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.050 — —
Not an RPO 86 -0.360 27% 3.4 +0.015 35/35 —
Pressure Defense (NGS) compare everyone →
Clean pocket 57 +0.006 35% 4.8 +0.225 33/35 0.04
Pressured 29 -1.081 10% 0.8 -0.483 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 43 -0.214 33% 4.0 +0.006 32/35 0.01
Zone 43 -0.507 21% 2.9 +0.028 35/35 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— +0.021 — —
Cover 1 32 -0.302 34% 3.4 +0.008 33/35 -0.05
2-Man 11 +0.042 27% 5.6 -0.010 — —
Cover 2 14 -0.537 7% 2.6 +0.055 — -0.18
Cover 3 7 -0.033 29% 2.9 +0.064 — -0.07
Cover 4 8 -0.160 38% 3.5 -0.023 — -0.01
Cover 6 9 -0.202 33% 4.8 +0.012 — -0.20
Cover 9 1 -7.282 0% 0.0 -0.111 — —
Combo 4 -0.915 0% -0.8 +0.006 — —
Blown coverage 0——— +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 49 +0.047 33% 4.6 +0.111 27/35 0.12
Normal (2.5–3.5s) 22 -0.384 32% 6.0 +0.207 — 0.07
Long (3.5s+) 5 -1.850 0% 0.8 +0.045 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 70 -0.349 26% 3.1 -0.002 35/35 0.07
12 10 -0.229 30% 3.2 +0.101 — 0.04
21 0——— -0.021 — -0.07
13 0——— +0.035 — —
22 0——— -0.328 — —
10 2 -0.593 50% 18.0 +0.149 — —
Other 4 -0.765 25% 2.8 -0.031 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023NYJ 86-0.360 -31.026.7%3.44 -5.662.3%6.210.5%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.