Kyle Allen

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 DET2 020000 3-30 ✓ matches
2024 PIT1 1119000 000 not checked
2022 HOU2 4678416245 6130 not checked
2021 WAS2 1219120102 2110 not checked
2020 WAS4 6087610417 7261 not checked
2019 CAR13 3034893,322171646 321062 not checked
2018 CAR2 2031266200 5191 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
4
qualifying bar 106
EPA/play
-1.402
not ranked · lg -0.044
Success rate
50.0%
not ranked · lg 41.8%
Yards/play
1.00
not ranked · lg 4.44
Explosive rate
0.0%
not ranked · lg 11.1%
Turnover rate
25.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 -4.082 0% 0.5 -0.060 — 0.01
Away 2 +1.278 100% 1.5 -0.027 — -0.00
Neutral site 0——— -0.043 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.025 — 0.32
Normal (6–8 days) 4 -1.402 50% 1.0 -0.040 — -0.14
Extra rest (9–12 days) 0——— -0.045 — -0.03
Off a bye (13+ days) 0——— -0.082 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 -4.082 0% 0.5 -0.047 — 0.00
Outdoors 2 +1.278 100% 1.5 -0.043 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.047 — 0.08
40–59°F 0——— -0.064 — -0.04
60–79°F 0——— -0.056 — 0.02
80°F+ 2 +1.278 100% 1.5 -0.162 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 2 +1.278 100% 1.5 -0.043 — 0.12
15+ mph 0——— -0.046 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 2 +1.278 100% 1.5 -0.043 — —
Rain or snow 0——— -0.038 — —
Score Game state compare everyone →
Trailing 9+ 2 +1.278 100% 1.5 +0.025 — 0.01
Trailing 1–8 2 -4.082 0% 0.5 -0.019 — 0.02
Tied 0——— -0.085 — 0.10
Leading 1–8 0——— -0.052 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 2 +1.278 100% 1.5 +0.023 — 0.13
Win prob 20–80% 2 -4.082 0% 0.5 -0.042 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.081 — 0.09
Q2 1 -1.973 0% 0.0 -0.004 — -0.04
Q3 1 -6.191 0% 1.0 -0.008 — 0.12
Q4 2 +1.278 100% 1.5 -0.079 — -0.02
OT 0——— -0.111 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -1.973 0% 0.0 -0.044 — —
Rest of game 3 -1.212 67% 1.3 -0.044 — —
Down Situation compare everyone →
1st down 0——— -0.072 — 0.02
2nd down 1 -6.191 0% 1.0 -0.028 — -0.03
3rd down 2 -0.678 50% 1.0 +0.025 — -0.14
4th down 1 +1.939 100% 1.0 +0.129 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.678 50% 1.0 +0.062 — —
3rd & 4–6 0——— -0.031 — —
3rd & 7+ 0——— -0.102 — —
Field position Situation compare everyone →
Own 20 and in 1 -6.191 0% 1.0 -0.112 — 0.05
Own 50–21 1 +1.939 100% 1.0 -0.045 — -0.01
Opp 21–49 2 -0.678 50% 1.0 -0.048 — 0.07
Red zone (opp 20 in) 0——— +0.008 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.973 0% 0.0 -0.021 — 0.03
Under center 3 -1.212 67% 1.3 -0.063 — 0.03
Tempo Style compare everyone →
Huddle 3 -2.075 33% 0.7 -0.052 — 0.03
No huddle 1 +0.617 100% 2.0 +0.048 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 +0.194 67% 1.0 +0.067 — 0.12
4–6 to go 0——— +0.034 — -0.02
7–10 to go 1 -6.191 0% 1.0 -0.090 — -0.06
11+ to go 0——— -0.077 — —
Run direction Running compare everyone →
Left 0——— -0.027 — 0.04
Middle 3 -1.212 67% 1.3 -0.039 — 0.16
Right 0——— -0.013 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.052 — -0.03
Off tackle 0——— -0.067 — -0.00
Inside (guard) 0——— -0.041 — 0.11
Up the middle 3 -1.212 67% 1.3 -0.039 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 +1.278 100% 1.5 -0.026 — 0.13
7 in the box 2 -4.082 0% 0.5 -0.060 — -0.02
Stacked box (8+) 0——— -0.061 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 -6.191 0% 1.0 -0.032 — -0.21
No motion 3 +0.194 67% 1.0 -0.053 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 1 -1.973 0% 0.0 -0.067 — —
Not an RPO 3 -1.212 67% 1.3 -0.042 — —
Offensive personnel Scheme (NGS) compare everyone →
11 3 +0.194 67% 1.0 -0.024 — -0.10
12 0——— -0.075 — 0.07
21 0——— -0.014 — 0.09
13 0——— -0.058 — -0.10
22 0——— -0.038 — —
10 0——— +0.096 — —
Other 1 -6.191 0% 1.0 -0.107 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2022HOU 4-1.402 -5.650.0%1.00 0.0%50.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.