Lamar Jackson

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 BAL4 6896967617 191441 0000 ✓ matches
2025 BAL13 1923022,54921736 673492 0000 ✓ matches
2024 BAL17 3164744,17241423 1399154 0000 not checked
2024 playoffs BAL2 3446429413 211200 0000
2023 BAL16 3074573,67824737 1488215 0000 not checked
2023 playoffs BAL2 3659424317 191542 11130
2022 BAL12 2033262,24217726 1127643 0000 not checked
2021 BAL12 2463822,882161338 1337672 0000 not checked
2020 BAL15 2423762,75726929 1591,0057 0000 not checked
2020 playoffs BAL2 3148341028 251701 0000
2019 BAL15 2654013,12736623 1761,2067 0000 not checked
2019 playoffs BAL1 3159365124 201430 0000
2018 BAL16 991701,2016316 1476955 2000 not checked
2018 playoffs BAL1 1429194217 9540 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
538
qualifying bar 238
EPA/play
+0.364
1st of 39 · lg +0.066
Success rate
53.3%
3rd of 39 · lg 45.8%
Yards/play
8.24
1st of 39 · lg 6.30
Explosive rate
13.6%
1st of 39 · lg 9.4%
CPOE
+4.6
5th of 39 · lg +0.9
Completion %
67.4%
12th of 39 · lg 65.6%
Air yards/att
8.8
6th of 39 · lg 7.7
Sack rate
4.3%
7th of 39 · lg 6.5%
Turnover rate
1.1%
2nd of 39 · lg 2.6%
TD rate
7.6%
1st of 39 · lg 4.2%

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 250 +0.320 54% 8.2 +0.069 2/39 0.04
Away 288 +0.401 53% 8.2 +0.063 1/39 0.01
Neutral site 0——— +0.075 — —
Rest days Setting compare everyone →
Short week (≤5 days) 54 +0.611 57% 9.4 +0.101 1/22 0.09
Normal (6–8 days) 296 +0.443 55% 8.7 +0.067 1/39 0.03
Extra rest (9–12 days) 108 +0.049 45% 6.6 +0.072 15/24 -0.00
Off a bye (13+ days) 28 +0.922 68% 10.8 +0.066 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 58 +0.524 52% 9.7 +0.043 1/36 0.01
Outdoors 480 +0.344 54% 8.1 +0.078 2/39 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 90 +0.442 57% 8.5 +0.086 3/20 0.00
40–59°F 142 +0.227 47% 7.5 +0.071 6/31 0.00
60–79°F 174 +0.247 54% 7.9 +0.060 9/36 -0.13
80°F+ 74 +0.680 61% 9.0 +0.111 1/18 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 335 +0.385 54% 8.3 +0.081 2/38 -0.06
10–14 mph 83 +0.267 52% 7.5 +0.089 4/28 -0.12
15+ mph 62 +0.225 52% 7.5 -0.024 4/17 -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 480 +0.344 54% 8.1 +0.080 2/39 0.01
Rain or snow 0——— +0.025 — 0.01
Score Game state compare everyone →
Trailing 9+ 57 +0.595 58% 8.5 +0.002 2/38 0.06
Trailing 1–8 163 +0.135 48% 7.0 +0.058 12/39 0.05
Tied 111 +0.306 52% 8.0 +0.066 4/38 0.09
Leading 1–8 109 +0.590 61% 10.1 +0.110 1/36 -0.21
Leading 9+ 98 +0.423 52% 8.4 +0.153 4/21 0.03
Win probability Game state compare everyone →
Win prob under 20% 75 +0.589 57% 9.8 +0.017 1/37 0.05
Win prob 20–80% 341 +0.290 52% 7.6 +0.059 1/39 0.08
Win prob over 80% 122 +0.431 55% 9.0 +0.172 3/26 0.03
Quarter Game state compare everyone →
Q1 100 +0.109 45% 7.7 +0.038 17/39 -0.05
Q2 190 +0.442 56% 8.5 +0.101 1/39 -0.06
Q3 115 +0.359 54% 7.5 +0.058 7/39 -0.06
Q4 130 +0.447 56% 8.9 +0.049 1/39 0.05
OT 3 +0.441 33% 6.7 +0.462 — —
Two-minute Game state compare everyone →
Last 2 min of half 111 +0.421 59% 7.9 +0.062 2/38 0.03
Rest of game 427 +0.349 52% 8.3 +0.067 1/39 0.03
Down Situation compare everyone →
1st down 213 +0.288 54% 8.3 +0.100 3/39 0.19
2nd down 183 +0.559 61% 8.9 +0.105 1/39 0.04
3rd down 135 +0.316 45% 7.6 -0.040 1/39 0.11
4th down 7 -1.532 14% 0.7 +0.174 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 10 +1.128 70% 19.8 -0.121 — -0.29
3rd & 4–6 42 +0.272 48% 6.7 +0.074 6/24 -0.12
3rd & 7+ 83 +0.240 41% 6.6 -0.073 4/37 -0.22
Field position Situation compare everyone →
Own 20 and in 52 +0.339 48% 10.7 +0.098 5/27 -0.02
Own 50–21 235 +0.330 54% 8.9 +0.050 1/39 0.11
Opp 21–49 172 +0.321 53% 8.0 +0.083 3/39 0.08
Red zone (opp 20 in) 79 +0.572 54% 5.0 +0.060 1/36 0.01
Formation Style compare everyone →
Shotgun 467 +0.342 51% 8.1 +0.048 1/39 -0.00
Under center 71 +0.507 66% 9.4 +0.165 1/33 -0.00
Tempo Style compare everyone →
Huddle 504 +0.366 54% 8.3 +0.061 1/39 -0.09
No huddle 34 +0.331 44% 7.3 +0.096 3/31 -0.09
Yards to go Situation compare everyone →
1–3 to go 31 +0.468 71% 10.0 +0.036 2/26 -0.07
4–6 to go 71 +0.285 52% 6.5 +0.102 9/38 -0.02
7–10 to go 347 +0.359 53% 8.3 +0.077 1/39 -0.01
11+ to go 89 +0.409 49% 8.9 +0.005 2/38 0.03
Pass, sack or scramble Passing compare everyone →
Pass 469 +0.455 55% 8.9 +0.174 1/39 0.66
Sack 23 -1.690 0% -6.5 -1.771 — 0.21
Scramble 46 +0.459 65% 8.9 +0.539 9/14 0.27
Pass depth Passing compare everyone →
Behind the line 88 -0.020 44% 6.2 -0.123 11/38 0.19
Short (0–9) 195 +0.375 59% 7.2 +0.148 2/39 0.01
Intermediate (10–19) 115 +0.967 68% 12.2 +0.404 1/39 0.16
Deep (20+) 71 +0.433 34% 11.5 +0.339 19/34 0.18
Pass direction Passing compare everyone →
Left 180 +0.388 52% 8.6 +0.167 6/39 0.11
Middle 116 +0.576 60% 9.2 +0.317 2/39 0.10
Right 173 +0.443 54% 9.0 +0.102 1/39 0.08
Play action Scheme (FTN) compare everyone →
Play action 135 +0.445 61% 9.2 +0.162 1/39 -0.03
No play action 403 +0.336 51% 7.9 +0.038 1/39 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 407 +0.350 55% 8.2 +0.070 1/39 0.06
Out of pocket 131 +0.405 50% 8.2 +0.047 1/37 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 168 +0.203 51% 7.8 +0.019 8/39 -0.15
No blitz 370 +0.436 55% 8.5 +0.085 1/39 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 21 -0.157 43% 4.9 +0.120 — —
4 rushers 324 +0.403 52% 8.5 +0.065 1/39 -0.27
5 rushers 109 +0.249 51% 7.7 +0.052 6/39 -0.05
6+ rushers 58 +0.165 55% 7.5 +0.056 11/21 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 406 +0.295 51% 7.8 +0.051 2/39 0.13
7 in the box 88 +0.473 55% 9.3 +0.119 3/36 0.11
Stacked box (8+) 20 +0.132 65% 8.1 +0.127 — —
Screen Scheme (FTN) compare everyone →
Screen 47 +0.180 51% 7.8 +0.020 7/27 -0.11
Not a screen 491 +0.381 54% 8.3 +0.070 1/39 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 251 +0.358 55% 8.2 +0.073 2/39 0.02
No motion 287 +0.369 52% 8.3 +0.059 1/39 0.02
RPO Scheme (FTN) compare everyone →
RPO 9 -0.230 33% 4.0 +0.014 — —
Not an RPO 529 +0.374 54% 8.3 +0.067 1/39 —
Pressure Defense (NGS) compare everyone →
Clean pocket 356 +0.506 59% 9.4 +0.262 2/39 0.04
Pressured 182 +0.086 43% 6.0 -0.373 1/39 0.04
Man / zone Defense (NGS) compare everyone →
Man 258 +0.362 52% 8.3 +0.063 2/39 0.01
Zone 279 +0.365 55% 8.2 +0.071 1/39 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 36 +0.403 53% 5.8 +0.102 2/8 —
Cover 1 209 +0.364 52% 8.8 +0.060 2/39 -0.05
2-Man 13 +0.213 46% 8.2 +0.055 — —
Cover 2 101 +0.441 55% 7.7 +0.028 2/39 -0.18
Cover 3 113 +0.422 57% 9.2 +0.107 4/39 -0.07
Cover 4 39 +0.476 64% 9.0 +0.143 2/13 -0.01
Cover 6 14 +0.001 36% 5.4 +0.113 — -0.20
Cover 9 5 -0.219 20% 3.4 +0.058 — —
Combo 5 -0.287 20% 3.4 -0.054 — —
Blown coverage 2 -3.143 50% 4.5 -0.208 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 198 +0.401 61% 8.7 +0.166 1/39 0.12
Normal (2.5–3.5s) 166 +0.638 58% 9.7 +0.235 1/39 0.07
Long (3.5s+) 106 +0.244 37% 8.0 +0.061 7/36 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 275 +0.311 50% 7.9 +0.053 3/39 0.07
12 241 +0.462 58% 8.7 +0.122 2/35 0.04
21 2 -1.178 0% -3.0 +0.151 — -0.07
13 1 -0.525 0% 0.0 +0.168 — —
22 0——— +0.270 — —
10 17 +0.245 59% 10.8 -0.171 — —
Other 2 -1.314 0% 0.0 -0.063 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2024BAL 538+0.364 +195.653.3%8.24 +4.667.4%8.84.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.