Jake Browning

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 CIN5 81125771689 9391 0000 ✓ matches
2023 CIN9 1712431,93612724 271273 11-70 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
4
qualifying bar 106
EPA/play
+0.834
not ranked · lg -0.046
Success rate
100.0%
not ranked · lg 41.5%
Yards/play
2.25
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
25.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +1.291 100% 2.0 -0.061 — 0.01
Away 2 +0.377 100% 2.5 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 4 +0.834 100% 2.2 -0.049 — -0.14
Extra rest (9–12 days) 0——— -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.137 100% 3.0 -0.077 — 0.00
Outdoors 3 +1.067 100% 2.0 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 0——— +0.012 — -0.04
60–79°F 1 +0.617 100% 2.0 -0.062 — 0.02
80°F+ 2 +1.291 100% 2.0 -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +1.291 100% 2.0 -0.020 — 0.07
10–14 mph 1 +0.617 100% 2.0 -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +1.067 100% 2.0 -0.030 — —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 1 +0.042 100% 3.0 -0.057 — 0.01
Trailing 1–8 2 +1.339 100% 2.0 -0.053 — 0.02
Tied 1 +0.617 100% 2.0 -0.029 — 0.10
Leading 1–8 0——— -0.036 — 0.00
Leading 9+ 0——— -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +0.042 100% 3.0 -0.035 — 0.13
Win prob 20–80% 3 +1.098 100% 2.0 -0.040 — -0.05
Win prob over 80% 0——— -0.068 — -0.09
Quarter Game state compare everyone →
Q1 2 +0.377 100% 2.5 -0.046 — 0.09
Q2 1 +0.042 100% 3.0 -0.018 — -0.04
Q3 0——— -0.037 — 0.12
Q4 1 +2.540 100% 1.0 -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 +2.540 100% 1.0 -0.055 — —
Rest of game 3 +0.266 100% 2.7 -0.046 — —
Down Situation compare everyone →
1st down 0——— -0.069 — 0.02
2nd down 2 +0.090 100% 3.0 -0.048 — -0.03
3rd down 2 +1.579 100% 1.5 -0.027 — -0.14
4th down 0——— +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +1.579 100% 1.5 +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.042 100% 3.0 -0.109 — 0.05
Own 50–21 1 +0.617 100% 2.0 -0.058 — -0.01
Opp 21–49 1 +0.137 100% 3.0 -0.028 — 0.07
Red zone (opp 20 in) 1 +2.540 100% 1.0 -0.018 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.042 100% 3.0 -0.051 — 0.03
Under center 3 +1.098 100% 2.0 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 4 +0.834 100% 2.2 -0.050 — 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 +1.098 100% 2.0 +0.088 — 0.12
4–6 to go 0——— -0.005 — -0.02
7–10 to go 1 +0.042 100% 3.0 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 0——— -0.043 — 0.04
Middle 4 +0.834 100% 2.2 -0.042 — 0.16
Right 0——— -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 4 +0.834 100% 2.2 -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 +0.330 100% 2.5 -0.034 — 0.13
7 in the box 2 +1.339 100% 2.0 -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 +1.291 100% 2.0 -0.040 — -0.21
No motion 2 +0.377 100% 2.5 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 4 +0.834 100% 2.2 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 3 +1.067 100% 2.0 -0.028 — -0.10
12 1 +0.137 100% 3.0 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025CIN 4+0.834 +3.3100.0%2.25 0.0%75.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.