Trace McSorley

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2022 ARI5 4583412053 15610 not checked
2020 BAL2 31090100 5170 not checked
2019 BAL1 000000 110 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
90
qualifying bar 238
EPA/play
-0.393
not ranked · lg +0.034
Success rate
30.0%
not ranked · lg 45.0%
Yards/play
4.64
not ranked · lg 6.19
Explosive rate
5.6%
not ranked · lg 8.9%
CPOE
-10.6
not ranked · lg -0.3
Completion %
54.9%
not ranked · lg 64.4%
Air yards/att
7.9
not ranked · lg 7.8
Sack rate
3.3%
not ranked · lg 6.4%
Turnover rate
6.7%
not ranked · lg 2.9%
TD rate
0.0%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 54 -0.320 24% 4.2 +0.041 34/34 0.04
Away 26 -0.607 35% 5.0 +0.022 — 0.01
Neutral site 10 -0.232 50% 5.9 +0.162 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.036 — 0.09
Normal (6–8 days) 83 -0.420 30% 4.8 +0.039 34/34 0.03
Extra rest (9–12 days) 0——— -0.024 — -0.00
Off a bye (13+ days) 0——— +0.042 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 7 -0.076 29% 3.3 +0.033 — 0.01
Outdoors 83 -0.420 30% 4.8 +0.035 34/34 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 16 -0.532 31% 5.8 +0.025 — 0.00
40–59°F 10 -0.727 40% 3.8 +0.050 — 0.00
60–79°F 0——— +0.016 — -0.13
80°F+ 0——— +0.057 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 26 -0.607 35% 5.0 +0.034 — -0.06
10–14 mph 0——— +0.029 — -0.12
15+ mph 0——— +0.060 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 73 -0.446 27% 4.6 +0.042 34/34 0.01
Rain or snow 10 -0.232 50% 5.9 -0.045 — 0.01
Score Game state compare everyone →
Trailing 9+ 34 -0.236 44% 5.7 +0.006 31/31 0.06
Trailing 1–8 30 -0.851 17% 2.5 +0.052 34/34 0.05
Tied 19 -0.114 21% 6.3 +0.003 — 0.09
Leading 1–8 7 +0.048 43% 4.3 +0.065 — -0.21
Leading 9+ 0——— +0.061 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 36 -0.396 42% 5.4 -0.014 31/31 0.05
Win prob 20–80% 53 -0.390 23% 4.2 +0.049 34/34 0.08
Win prob over 80% 1 -0.435 0% 0.0 +0.048 — 0.03
Quarter Game state compare everyone →
Q1 12 -1.018 17% 2.7 +0.045 — -0.05
Q2 12 -0.247 25% 2.9 +0.080 — -0.06
Q3 14 -0.013 29% 7.5 +0.036 — -0.06
Q4 48 -0.411 35% 4.9 -0.018 34/34 0.05
OT 4 -0.072 25% 2.8 -0.109 — —
Two-minute Game state compare everyone →
Last 2 min of half 23 -0.142 26% 4.2 +0.063 — 0.03
Rest of game 67 -0.479 31% 4.8 +0.029 34/34 0.03
Down Situation compare everyone →
1st down 28 -0.567 14% 2.8 +0.083 — 0.19
2nd down 35 +0.205 46% 7.3 +0.092 10/34 0.04
3rd down 25 -0.953 24% 3.2 -0.081 — 0.11
4th down 2 -1.422 50% 3.5 -0.214 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 -1.926 0% 0.0 -0.020 — -0.29
3rd & 4–6 7 -1.414 29% -0.7 +0.014 — -0.12
3rd & 7+ 17 -0.706 24% 5.0 -0.151 — -0.22
Field position Situation compare everyone →
Own 20 and in 16 -0.842 12% 3.1 +0.024 — -0.02
Own 50–21 44 -0.039 39% 6.7 +0.031 28/34 0.11
Opp 21–49 25 -0.296 32% 3.6 +0.050 — 0.08
Red zone (opp 20 in) 5 -2.556 0% -3.2 +0.020 — 0.01
Formation Style compare everyone →
Shotgun 86 -0.392 31% 4.8 +0.014 34/34 -0.00
Under center 4 -0.411 0% 1.0 +0.137 — -0.00
Tempo Style compare everyone →
Huddle 64 -0.668 20% 3.1 +0.031 34/34 -0.09
No huddle 26 +0.283 54% 8.4 +0.056 — -0.09
Yards to go Situation compare everyone →
1–3 to go 3 -0.393 67% 10.7 +0.007 — -0.07
4–6 to go 14 -0.599 50% 4.1 +0.089 — -0.02
7–10 to go 54 -0.295 28% 4.8 +0.050 34/34 -0.01
11+ to go 19 -0.520 16% 3.7 -0.069 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 82 -0.344 30% 5.0 +0.140 34/34 0.66
Sack 3 -2.727 0% -9.0 -1.755 — 0.21
Scramble 5 +0.194 40% 6.6 +0.501 — 0.27
Pass depth Passing compare everyone →
Behind the line 18 -0.570 17% 3.1 -0.175 — 0.19
Short (0–9) 37 -0.351 32% 4.0 +0.102 34/34 0.01
Intermediate (10–19) 19 +0.089 47% 8.5 +0.394 — 0.16
Deep (20+) 8 -0.827 12% 5.9 +0.311 — 0.18
Pass direction Passing compare everyone →
Left 31 -0.610 16% 4.2 +0.125 34/34 0.11
Middle 15 -0.230 40% 8.4 +0.240 — 0.10
Right 36 -0.161 39% 4.3 +0.101 33/34 0.08
Play action Scheme (FTN) compare everyone →
Play action 10 +0.427 50% 8.7 +0.116 — -0.03
No play action 80 -0.496 28% 4.1 +0.013 34/34 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 69 -0.414 32% 4.9 +0.042 34/34 0.06
Out of pocket 21 -0.324 24% 3.8 -0.005 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 22 -0.388 32% 4.4 -0.007 — -0.15
No blitz 68 -0.395 29% 4.7 +0.048 34/34 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 8 -0.046 25% 3.6 +0.070 — —
4 rushers 62 -0.438 29% 5.0 +0.035 34/34 -0.27
5 rushers 18 -0.331 39% 4.3 +0.022 — -0.05
6+ rushers 2 -0.948 0% 0.0 -0.016 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 67 -0.430 31% 5.0 +0.032 34/34 0.13
7 in the box 20 -0.272 25% 4.0 +0.041 — 0.11
Stacked box (8+) 3 -0.383 33% 2.0 +0.046 — —
Screen Scheme (FTN) compare everyone →
Screen 4 -0.704 0% 1.2 -0.045 — -0.11
Not a screen 86 -0.379 31% 4.8 +0.042 34/34 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 14 -0.108 29% 5.5 +0.029 — 0.02
No motion 76 -0.446 30% 4.5 +0.037 34/34 0.02
RPO Scheme (FTN) compare everyone →
RPO 2 -0.967 0% -1.0 +0.167 — —
Not an RPO 88 -0.380 31% 4.8 +0.029 34/34 —
Pressure Defense (NGS) compare everyone →
Clean pocket 67 -0.253 34% 5.5 +0.214 34/34 0.04
Pressured 15 -0.750 13% 2.9 -0.040 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 5 -0.268 20% 2.0 +0.136 — 0.01
Zone 77 -0.348 31% 5.2 +0.141 34/34 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— -0.018 — —
Cover 1 4 -0.307 25% 2.5 +0.164 — -0.05
2-Man 1 -0.113 0% 0.0 +0.140 — —
Cover 2 17 -0.797 29% 3.8 +0.098 — -0.18
Cover 3 28 -0.335 32% 6.0 +0.171 — -0.07
Cover 4 17 -0.459 24% 2.8 +0.108 — -0.01
Cover 6 14 +0.295 43% 8.7 +0.170 — -0.20
Prevent 1 -0.213 0% 0.0 -0.038 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 42 -0.197 33% 4.5 +0.140 34/34 0.12
Normal (2.5–3.5s) 25 -0.675 24% 4.8 +0.177 — 0.07
Long (3.5s+) 15 -0.202 33% 6.9 +0.057 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 58 -0.395 34% 4.8 +0.018 34/34 0.07
12 15 -0.247 20% 4.6 +0.096 — 0.04
21 1 -5.046 0% 0.0 +0.070 — -0.07
13 3 -0.261 33% 2.0 +0.092 — —
22 0——— -0.005 — —
10 10 -0.032 30% 5.8 +0.011 — —
Other 3 -0.867 0% 1.7 +0.000 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2022ARI 90-0.393 -35.430.0%4.64 -10.654.9%7.93.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.