Easton Stick

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2023 LAC5 1111741,1293114 271441 not checked
2020 LAC1 114000 1-20 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
18
qualifying bar 106
EPA/play
+0.087
not ranked · lg -0.081
Success rate
50.0%
not ranked · lg 39.5%
Yards/play
4.06
not ranked · lg 4.14
Explosive rate
5.6%
not ranked · lg 10.2%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
5.6%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 12 -0.017 42% 3.3 -0.073 — 0.01
Away 6 +0.295 67% 5.5 -0.091 — -0.00
Neutral site 0——— -0.048 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +0.412 100% 2.0 -0.042 — 0.32
Normal (6–8 days) 11 +0.191 55% 4.4 -0.086 — -0.14
Extra rest (9–12 days) 6 -0.158 33% 3.8 -0.026 — -0.03
Off a bye (13+ days) 0——— -0.036 — —
Indoors / outdoors Weather compare everyone →
Indoors 13 +0.016 46% 3.2 -0.092 — 0.00
Outdoors 5 +0.271 60% 6.2 -0.076 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.095 — 0.08
40–59°F 5 +0.271 60% 6.2 -0.074 — -0.04
60–79°F 0——— -0.084 — 0.02
80°F+ 0——— -0.045 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 5 +0.271 60% 6.2 -0.065 — 0.07
10–14 mph 0——— -0.098 — 0.12
15+ mph 0——— -0.111 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 5 +0.271 60% 6.2 -0.067 — —
Rain or snow 0——— -0.145 — —
Score Game state compare everyone →
Trailing 9+ 4 +0.323 75% 4.0 -0.050 — 0.01
Trailing 1–8 5 +0.283 60% 7.6 -0.081 — 0.02
Tied 6 +0.103 33% 3.3 -0.076 — 0.10
Leading 1–8 3 -0.587 33% -0.3 -0.100 — 0.00
Leading 9+ 0——— -0.089 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 5 +0.403 80% 4.8 -0.068 — 0.13
Win prob 20–80% 12 -0.078 33% 4.0 -0.074 — -0.05
Win prob over 80% 1 +0.484 100% 1.0 -0.105 — -0.09
Quarter Game state compare everyone →
Q1 8 -0.261 25% 1.9 -0.067 — 0.09
Q2 3 +0.223 67% 3.7 -0.062 — -0.04
Q3 4 +0.449 75% 8.0 -0.078 — 0.12
Q4 3 +0.394 67% 5.0 -0.112 — -0.02
OT 0——— -0.220 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 -0.047 50% 5.0 -0.081 — —
Rest of game 16 +0.103 50% 3.9 -0.081 — —
Down Situation compare everyone →
1st down 8 +0.014 50% 3.6 -0.110 — 0.02
2nd down 5 -0.023 40% 6.2 -0.075 — -0.03
3rd down 4 -0.187 50% 2.8 -0.055 — -0.14
4th down 1 +2.313 100% 2.0 +0.478 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.693 100% 3.0 -0.017 — —
3rd & 4–6 0——— -0.030 — —
3rd & 7+ 2 -1.067 0% 2.5 -0.221 — —
Field position Situation compare everyone →
Own 20 and in 3 -0.832 0% 2.3 -0.178 — 0.05
Own 50–21 5 +0.636 80% 3.8 -0.096 — -0.01
Opp 21–49 6 +0.152 50% 6.0 -0.074 — 0.07
Red zone (opp 20 in) 4 -0.009 50% 2.8 -0.001 — 0.06
Formation Style compare everyone →
Shotgun 15 -0.053 47% 4.5 -0.080 — 0.03
Under center 3 +0.785 67% 1.7 -0.082 — 0.03
Tempo Style compare everyone →
Huddle 15 +0.007 47% 3.9 -0.089 — 0.03
No huddle 3 +0.487 67% 5.0 +0.027 — 0.03
Yards to go Situation compare everyone →
1–3 to go 5 +1.120 100% 6.0 +0.056 — 0.12
4–6 to go 4 -0.383 25% 2.5 -0.030 — -0.02
7–10 to go 8 -0.282 38% 3.0 -0.124 — -0.06
11+ to go 1 -0.248 0% 9.0 -0.207 — —
Run direction Running compare everyone →
Left 7 +0.320 57% 8.0 -0.060 — 0.04
Middle 3 +0.279 67% 0.0 -0.065 — 0.16
Right 8 -0.189 38% 2.1 -0.058 — 0.11
Run gap Running compare everyone →
Outside (end) 9 +0.075 44% 5.1 -0.014 — -0.03
Off tackle 1 -1.137 0% -1.0 -0.109 — -0.00
Inside (guard) 5 +0.236 60% 5.6 -0.057 — 0.11
Up the middle 3 +0.279 67% 0.0 -0.065 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 9 +0.102 56% 5.2 -0.064 — 0.13
7 in the box 5 +0.171 40% 1.2 -0.086 — -0.02
Stacked box (8+) 4 -0.054 50% 5.0 -0.107 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 11 -0.158 45% 3.9 -0.087 — -0.21
No motion 7 +0.471 57% 4.3 -0.075 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 1 +0.974 100% 4.0 -0.065 — —
Not an RPO 17 +0.034 47% 4.1 -0.083 — —
Offensive personnel Scheme (NGS) compare everyone →
11 14 -0.059 43% 4.9 -0.062 — -0.10
12 1 +0.412 100% 2.0 -0.123 — 0.07
21 0——— -0.037 — 0.09
13 2 +1.398 100% 1.5 -0.126 — -0.10
22 0——— -0.001 — —
10 0——— -0.049 — —
Other 1 -0.816 0% -1.0 -0.048 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2023LAC 18+0.087 +1.650.0%4.06 5.6%33.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.