Bryce Perkins

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2022 LA5 1934161126 19900 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
10
qualifying bar 106
EPA/play
-0.243
not ranked · lg -0.044
Success rate
30.0%
not ranked · lg 41.8%
Yards/play
4.80
not ranked · lg 4.44
Explosive rate
10.0%
not ranked · lg 11.1%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 -0.744 0% 1.3 -0.060 — 0.01
Away 7 -0.028 43% 6.3 -0.027 — -0.00
Neutral site 0——— -0.043 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.025 — 0.32
Normal (6–8 days) 10 -0.243 30% 4.8 -0.040 — -0.14
Extra rest (9–12 days) 0——— -0.045 — -0.03
Off a bye (13+ days) 0——— -0.082 — —
Indoors / outdoors Weather compare everyone →
Indoors 5 -0.085 20% 6.0 -0.047 — 0.00
Outdoors 5 -0.401 40% 3.6 -0.043 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.047 — 0.08
40–59°F 5 -0.401 40% 3.6 -0.064 — -0.04
60–79°F 0——— -0.056 — 0.02
80°F+ 0——— -0.162 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 5 -0.401 40% 3.6 -0.070 — 0.07
10–14 mph 0——— -0.043 — 0.12
15+ mph 0——— -0.046 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 5 -0.401 40% 3.6 -0.043 — —
Rain or snow 0——— -0.038 — —
Score Game state compare everyone →
Trailing 9+ 5 +0.128 40% 6.4 +0.025 — 0.01
Trailing 1–8 3 -0.657 33% 2.7 -0.019 — 0.02
Tied 2 -0.549 0% 4.0 -0.085 — 0.10
Leading 1–8 0——— -0.052 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 5 +0.128 40% 6.4 +0.023 — 0.13
Win prob 20–80% 5 -0.614 20% 3.2 -0.042 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 2 -0.549 0% 4.0 -0.081 — 0.09
Q2 3 -0.657 33% 2.7 -0.004 — -0.04
Q3 4 +0.233 50% 7.2 -0.008 — 0.12
Q4 1 -0.290 0% 3.0 -0.079 — -0.02
OT 0——— -0.111 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.044 — —
Rest of game 10 -0.243 30% 4.8 -0.044 — —
Down Situation compare everyone →
1st down 2 -0.670 0% -0.5 -0.072 — 0.02
2nd down 4 +0.251 50% 9.0 -0.028 — -0.03
3rd down 4 -0.523 25% 3.2 +0.025 — -0.14
4th down 0——— +0.129 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.454 100% 2.0 +0.062 — —
3rd & 4–6 1 -1.126 0% 1.0 -0.031 — —
3rd & 7+ 2 -0.710 0% 5.0 -0.102 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.112 — 0.05
Own 50–21 8 -0.096 38% 6.5 -0.045 — -0.01
Opp 21–49 1 -0.611 0% 0.0 -0.048 — 0.07
Red zone (opp 20 in) 1 -1.050 0% -4.0 +0.008 — 0.06
Formation Style compare everyone →
Shotgun 9 -0.320 22% 5.1 -0.021 — 0.03
Under center 1 +0.454 100% 2.0 -0.063 — 0.03
Tempo Style compare everyone →
Huddle 10 -0.243 30% 4.8 -0.052 — 0.03
No huddle 0——— +0.048 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +0.454 100% 2.0 +0.067 — 0.12
4–6 to go 1 -1.126 0% 1.0 +0.034 — -0.02
7–10 to go 4 +0.037 25% 5.5 -0.090 — -0.06
11+ to go 4 -0.477 25% 5.8 -0.077 — —
Run direction Running compare everyone →
Left 4 -0.756 25% 1.0 -0.027 — 0.04
Middle 3 -0.215 33% 3.3 -0.039 — 0.16
Right 3 +0.413 33% 11.3 -0.013 — 0.11
Run gap Running compare everyone →
Outside (end) 6 -0.202 33% 5.0 +0.052 — -0.03
Off tackle 1 -0.573 0% 8.0 -0.067 — -0.00
Inside (guard) 0——— -0.041 — 0.11
Up the middle 3 -0.215 33% 3.3 -0.039 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 9 -0.320 22% 5.1 -0.026 — 0.13
7 in the box 1 +0.454 100% 2.0 -0.060 — -0.02
Stacked box (8+) 0——— -0.061 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 -0.402 40% 1.4 -0.032 — -0.21
No motion 5 -0.084 20% 8.2 -0.053 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 -0.530 0% 8.0 -0.067 — —
Not an RPO 8 -0.171 38% 4.0 -0.042 — —
Offensive personnel Scheme (NGS) compare everyone →
11 10 -0.243 30% 4.8 -0.024 — -0.10
12 0——— -0.075 — 0.07
21 0——— -0.014 — 0.09
13 0——— -0.058 — -0.10
22 0——— -0.038 — —
10 0——— +0.096 — —
Other 0——— -0.107 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2022LA 10-0.243 -2.430.0%4.80 10.0%20.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.