Davis Mills

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 HOU6 91159915518 13601 ✓ matches
2024 HOU4 2036212002 3110 not checked
2023 HOU5 1839173202 290 not checked
2023 playoffs HOU1 116000 3-40
2022 HOU15 2924793,118171531 321082 not checked
2021 HOU13 2633942,664161031 18440 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
39
qualifying bar 238
EPA/play
-0.106
not ranked · lg +0.066
Success rate
35.9%
not ranked · lg 45.8%
Yards/play
5.21
not ranked · lg 6.30
Explosive rate
7.7%
not ranked · lg 9.4%
CPOE
-11.7
not ranked · lg +0.9
Completion %
55.6%
not ranked · lg 65.6%
Air yards/att
6.2
not ranked · lg 7.7
Sack rate
5.1%
not ranked · lg 6.5%
Turnover rate
2.6%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.2%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.579 100% 5.0 +0.069 — 0.04
Away 38 -0.124 34% 5.2 +0.063 34/40 0.01
Neutral site 0——— +0.075 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +0.579 100% 5.0 +0.101 — 0.09
Normal (6–8 days) 14 -0.145 29% 5.1 +0.067 — 0.03
Extra rest (9–12 days) 24 -0.112 38% 5.2 +0.072 — -0.00
Off a bye (13+ days) 0——— +0.066 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 14 -0.049 36% 5.5 +0.043 — 0.01
Outdoors 25 -0.139 36% 5.0 +0.078 — 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 24 -0.112 38% 5.2 +0.086 — 0.00
40–59°F 1 -0.768 0% 0.0 +0.071 — 0.00
60–79°F 0——— +0.060 — -0.13
80°F+ 0——— +0.111 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 1 -0.768 0% 0.0 +0.081 — -0.06
10–14 mph 24 -0.112 38% 5.2 +0.089 — -0.12
15+ mph 0——— -0.024 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 25 -0.139 36% 5.0 +0.080 — 0.01
Rain or snow 0——— +0.025 — 0.01
Score Game state compare everyone →
Trailing 9+ 14 -0.049 36% 5.5 +0.002 — 0.06
Trailing 1–8 0——— +0.058 — 0.05
Tied 0——— +0.066 — 0.09
Leading 1–8 5 +0.154 40% 5.6 +0.110 — -0.21
Leading 9+ 20 -0.212 35% 4.9 +0.153 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 14 -0.049 36% 5.5 +0.017 — 0.05
Win prob 20–80% 5 +0.154 40% 5.6 +0.059 — 0.08
Win prob over 80% 20 -0.212 35% 4.9 +0.172 — 0.03
Quarter Game state compare everyone →
Q1 5 +0.154 40% 5.6 +0.038 — -0.05
Q2 9 +0.151 44% 5.9 +0.101 — -0.06
Q3 8 -0.355 38% 5.6 +0.058 — -0.06
Q4 17 -0.202 29% 4.5 +0.049 — 0.05
OT 0——— +0.462 — —
Two-minute Game state compare everyone →
Last 2 min of half 10 -0.417 30% 2.5 +0.062 — 0.03
Rest of game 29 +0.001 38% 6.1 +0.067 — 0.03
Down Situation compare everyone →
1st down 12 +0.222 42% 8.2 +0.100 — 0.19
2nd down 12 -0.451 17% 1.3 +0.105 — 0.04
3rd down 12 +0.255 50% 6.6 -0.040 — 0.11
4th down 3 -1.489 33% 3.0 +0.174 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.713 33% 1.7 -0.121 — -0.29
3rd & 4–6 2 +0.288 50% 7.5 +0.074 — -0.12
3rd & 7+ 7 +0.661 57% 8.4 -0.073 — -0.22
Field position Situation compare everyone →
Own 20 and in 3 +0.462 33% 5.3 +0.098 — -0.02
Own 50–21 17 +0.155 41% 7.5 +0.050 — 0.11
Opp 21–49 6 +0.290 50% 5.2 +0.083 — 0.08
Red zone (opp 20 in) 13 -0.762 23% 2.2 +0.060 — 0.01
Formation Style compare everyone →
Shotgun 34 -0.113 35% 3.8 +0.048 36/40 -0.00
Under center 5 -0.061 40% 14.6 +0.165 — -0.00
Tempo Style compare everyone →
Huddle 32 -0.169 34% 5.4 +0.061 38/40 -0.09
No huddle 7 +0.181 43% 4.3 +0.096 — -0.09
Yards to go Situation compare everyone →
1–3 to go 10 -1.045 20% 0.3 +0.036 — -0.07
4–6 to go 3 +0.356 67% 6.7 +0.102 — -0.02
7–10 to go 21 +0.154 38% 6.9 +0.077 — -0.01
11+ to go 5 +0.400 40% 7.2 +0.005 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 36 -0.066 36% 5.9 +0.174 39/40 0.66
Sack 2 -1.412 0% -9.0 -1.771 — 0.21
Scramble 1 +1.066 100% 9.0 +0.539 — 0.27
Pass depth Passing compare everyone →
Behind the line 4 -0.124 25% 6.8 -0.123 — 0.19
Short (0–9) 23 -0.444 30% 3.6 +0.148 — 0.01
Intermediate (10–19) 7 +1.173 71% 11.3 +0.404 — 0.16
Deep (20+) 2 +0.053 0% 12.0 +0.339 — 0.18
Pass direction Passing compare everyone →
Left 17 -0.269 29% 4.6 +0.167 — 0.11
Middle 7 +0.609 43% 9.3 +0.317 — 0.10
Right 12 -0.173 42% 5.7 +0.102 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 8 -0.274 25% 9.4 +0.162 — -0.03
No play action 31 -0.063 39% 4.1 +0.038 33/40 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 36 -0.028 36% 5.4 +0.070 29/40 0.06
Out of pocket 3 -1.045 33% 3.0 +0.047 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 19 -0.399 26% 3.8 +0.019 — -0.15
No blitz 20 +0.172 45% 6.5 +0.085 — -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 +1.956 100% 13.0 +0.120 — —
4 rushers 18 +0.037 44% 6.1 +0.065 — -0.27
5 rushers 11 -0.290 27% 4.4 +0.052 — -0.05
6+ rushers 8 -0.692 12% 2.5 +0.056 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 27 +0.006 44% 5.6 +0.051 — 0.13
7 in the box 11 -0.517 18% 2.6 +0.119 — 0.11
Stacked box (8+) 1 +1.375 0% 24.0 +0.127 — —
Screen Scheme (FTN) compare everyone →
Screen 4 -0.124 25% 6.8 +0.020 — -0.11
Not a screen 35 -0.104 37% 5.0 +0.070 35/40 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 23 -0.073 39% 6.4 +0.073 — 0.02
No motion 16 -0.154 31% 3.5 +0.059 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 1 -0.630 0% 2.0 +0.014 — —
Not an RPO 38 -0.093 37% 5.3 +0.067 35/40 —
Pressure Defense (NGS) compare everyone →
Clean pocket 27 +0.213 41% 6.2 +0.262 — 0.04
Pressured 12 -0.826 25% 3.0 -0.373 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 24 -0.406 29% 3.8 +0.063 — 0.01
Zone 15 +0.374 47% 7.5 +0.071 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 6 -0.526 17% 3.7 +0.102 — —
Cover 1 18 -0.366 33% 3.8 +0.060 — -0.05
2-Man 0——— +0.055 — —
Cover 2 6 +0.817 50% 7.7 +0.028 — -0.18
Cover 3 6 +0.146 50% 8.3 +0.107 — -0.07
Cover 4 2 +0.589 50% 11.5 +0.143 — -0.01
Cover 6 0——— +0.113 — -0.20
Cover 9 0——— +0.058 — —
Combo 1 -1.353 0% -7.0 -0.054 — —
Blown coverage 0——— -0.208 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 20 +0.043 35% 5.0 +0.166 — 0.12
Normal (2.5–3.5s) 14 -0.332 36% 5.5 +0.235 — 0.07
Long (3.5s+) 2 +0.694 50% 17.0 +0.061 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 33 -0.074 39% 4.7 +0.053 33/40 0.07
12 5 -0.616 20% 5.0 +0.122 — 0.04
21 0——— +0.151 — -0.07
13 1 +1.375 0% 24.0 +0.168 — —
22 0——— +0.270 — —
10 0——— -0.171 — —
Other 0——— -0.063 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2024HOU 39-0.106 -4.135.9%5.21 -11.755.6%6.25.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.