Ian Book

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2021 NO1 1220135028 360 not checked

Official scoring from play-by-play.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
1
qualifying bar 106
EPA/play
+2.196
not ranked · lg -0.050
Success rate
100.0%
not ranked · lg 41.1%
Yards/play
3.00
not ranked · lg 4.27
Explosive rate
0.0%
not ranked · lg 10.5%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.5%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +2.196 100% 3.0 -0.054 — 0.01
Away 0——— -0.045 — -0.00
Neutral site 0——— -0.090 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.029 — 0.32
Normal (6–8 days) 1 +2.196 100% 3.0 -0.048 — -0.14
Extra rest (9–12 days) 0——— -0.049 — -0.03
Off a bye (13+ days) 0——— -0.031 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +2.196 100% 3.0 -0.070 — 0.00
Outdoors 0——— -0.042 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.017 — 0.08
40–59°F 0——— -0.048 — -0.04
60–79°F 0——— -0.045 — 0.02
80°F+ 0——— -0.089 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.039 — 0.07
10–14 mph 0——— -0.023 — 0.12
15+ mph 0——— -0.088 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.047 — —
Rain or snow 0——— +0.056 — —
Score Game state compare everyone →
Trailing 9+ 1 +2.196 100% 3.0 -0.031 — 0.01
Trailing 1–8 0——— -0.074 — 0.02
Tied 0——— -0.017 — 0.10
Leading 1–8 0——— -0.043 — 0.00
Leading 9+ 0——— -0.082 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +2.196 100% 3.0 -0.033 — 0.13
Win prob 20–80% 0——— -0.045 — -0.05
Win prob over 80% 0——— -0.070 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.046 — 0.09
Q2 0——— -0.052 — -0.04
Q3 0——— -0.026 — 0.12
Q4 1 +2.196 100% 3.0 -0.072 — -0.02
OT 0——— -0.134 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.084 — —
Rest of game 1 +2.196 100% 3.0 -0.048 — —
Down Situation compare everyone →
1st down 0——— -0.075 — 0.02
2nd down 0——— -0.052 — -0.03
3rd down 0——— +0.019 — -0.14
4th down 1 +2.196 100% 3.0 +0.330 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.081 — —
3rd & 4–6 0——— -0.155 — —
3rd & 7+ 0——— -0.120 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.119 — 0.05
Own 50–21 1 +2.196 100% 3.0 -0.077 — -0.01
Opp 21–49 0——— -0.028 — 0.07
Red zone (opp 20 in) 0——— +0.015 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.036 — 0.03
Under center 1 +2.196 100% 3.0 -0.060 — 0.03
Tempo Style compare everyone →
Huddle 0——— -0.053 — 0.03
No huddle 1 +2.196 100% 3.0 -0.018 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +2.196 100% 3.0 +0.073 — 0.12
4–6 to go 0——— -0.010 — -0.02
7–10 to go 0——— -0.089 — -0.06
11+ to go 0——— -0.148 — —
Run direction Running compare everyone →
Left 0——— -0.007 — 0.04
Middle 0——— -0.077 — 0.16
Right 1 +2.196 100% 3.0 -0.035 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.049 — -0.03
Off tackle 0——— -0.049 — -0.00
Inside (guard) 1 +2.196 100% 3.0 -0.053 — 0.11
Up the middle 0——— -0.077 — 0.16
Offensive personnel Scheme (NGS) compare everyone →
11 1 +2.196 100% 3.0 -0.027 — -0.10
12 0——— -0.080 — 0.07
21 0——— -0.051 — 0.09
13 0——— -0.079 — -0.10
22 0——— -0.063 — —
10 0——— -0.047 — —
Other 0——— -0.051 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2021NO 1+2.196 +2.2100.0%3.00 0.0%100.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.