Amon-Ra St. Brown

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DET5 000000 000 57373725 ✓ matches
2025 DET17 000000 390 1721171,40111 ✓ matches
2024 DET17 117100 260 1411151,26312 not checked
2024 playoffs DET1 000000 000 1081370
2023 DET16 000001 4240 1641191,51510 not checked
2023 playoffs DET3 000000 120 34222741
2022 DET16 000000 9950 1461061,1616 not checked
2021 DET16 000000 7611 119909125 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 106
EPA/play
+0.186
not ranked · lg -0.046
Success rate
33.3%
not ranked · lg 41.5%
Yards/play
3.00
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +0.453 50% 3.5 -0.061 — 0.01
Away 1 -0.349 0% 2.0 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 3 +0.186 33% 3.0 -0.049 — -0.14
Extra rest (9–12 days) 0——— -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 +0.453 50% 3.5 -0.077 — 0.00
Outdoors 1 -0.349 0% 2.0 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 0——— +0.012 — -0.04
60–79°F 0——— -0.062 — 0.02
80°F+ 1 -0.349 0% 2.0 -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.020 — 0.07
10–14 mph 1 -0.349 0% 2.0 -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -0.349 0% 2.0 -0.030 — —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.057 — 0.01
Trailing 1–8 0——— -0.053 — 0.02
Tied 1 -0.349 0% 2.0 -0.029 — 0.10
Leading 1–8 1 +1.385 100% 6.0 -0.036 — 0.00
Leading 9+ 1 -0.478 0% 1.0 -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.035 — 0.13
Win prob 20–80% 2 +0.518 50% 4.0 -0.040 — -0.05
Win prob over 80% 1 -0.478 0% 1.0 -0.068 — -0.09
Quarter Game state compare everyone →
Q1 1 -0.349 0% 2.0 -0.046 — 0.09
Q2 1 +1.385 100% 6.0 -0.018 — -0.04
Q3 1 -0.478 0% 1.0 -0.037 — 0.12
Q4 0——— -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.055 — —
Rest of game 3 +0.186 33% 3.0 -0.046 — —
Down Situation compare everyone →
1st down 2 -0.414 0% 1.5 -0.069 — 0.02
2nd down 0——— -0.048 — -0.03
3rd down 1 +1.385 100% 6.0 -0.027 — -0.14
4th down 0——— +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.052 — —
3rd & 4–6 1 +1.385 100% 6.0 -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 1 +1.385 100% 6.0 -0.058 — -0.01
Opp 21–49 1 -0.349 0% 2.0 -0.028 — 0.07
Red zone (opp 20 in) 1 -0.478 0% 1.0 -0.018 — 0.06
Formation Style compare everyone →
Shotgun 2 +0.453 50% 3.5 -0.051 — 0.03
Under center 1 -0.349 0% 2.0 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.186 33% 3.0 -0.050 — 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.088 — 0.12
4–6 to go 1 +1.385 100% 6.0 -0.005 — -0.02
7–10 to go 2 -0.414 0% 1.5 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 0——— -0.043 — 0.04
Middle 1 -0.478 0% 1.0 -0.042 — 0.16
Right 2 +0.518 50% 4.0 -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 1 -0.349 0% 2.0 +0.044 — -0.03
Off tackle 1 +1.385 100% 6.0 -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 1 -0.478 0% 1.0 -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 +0.186 33% 3.0 -0.034 — 0.13
7 in the box 0——— -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 -0.349 0% 2.0 -0.040 — -0.21
No motion 2 +0.453 50% 3.5 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 1 -0.478 0% 1.0 -0.064 — —
Not an RPO 2 +0.518 50% 4.0 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 2 +0.453 50% 3.5 -0.028 — -0.10
12 1 -0.349 0% 2.0 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025DET 3+0.186 +0.633.3%3.00 0.0%33.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.