Trey Lance

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 LAC4 2757226016 17850 ✓ matches
2024 DAL4 2541266014 11410 not checked
2022 SF2 1531194012 16670 not checked
2021 SF6 4171603524 381681 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
8
qualifying bar 106
EPA/play
-0.292
not ranked · lg -0.046
Success rate
25.0%
not ranked · lg 41.5%
Yards/play
1.50
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -0.488 0% 2.0 -0.061 — 0.01
Away 7 -0.264 29% 1.4 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 7 -0.264 29% 1.4 -0.049 — -0.14
Extra rest (9–12 days) 0——— -0.061 — -0.03
Off a bye (13+ days) 1 -0.488 0% 2.0 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -0.488 0% 2.0 -0.077 — 0.00
Outdoors 7 -0.264 29% 1.4 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 0——— +0.012 — -0.04
60–79°F 7 -0.264 29% 1.4 -0.062 — 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 7 -0.264 29% 1.4 -0.020 — 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 7 -0.264 29% 1.4 -0.030 — —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 6 -0.243 33% 1.2 -0.057 — 0.01
Trailing 1–8 1 -0.395 0% 3.0 -0.053 — 0.02
Tied 0——— -0.029 — 0.10
Leading 1–8 1 -0.488 0% 2.0 -0.036 — 0.00
Leading 9+ 0——— -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 6 -0.243 33% 1.2 -0.035 — 0.13
Win prob 20–80% 1 -0.395 0% 3.0 -0.040 — -0.05
Win prob over 80% 1 -0.488 0% 2.0 -0.068 — -0.09
Quarter Game state compare everyone →
Q1 1 -0.395 0% 3.0 -0.046 — 0.09
Q2 2 -1.005 0% 1.0 -0.018 — -0.04
Q3 2 +0.137 50% 3.0 -0.037 — 0.12
Q4 3 -0.069 33% 0.3 -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.055 — —
Rest of game 8 -0.292 25% 1.5 -0.046 — —
Down Situation compare everyone →
1st down 2 -0.453 0% 1.5 -0.069 — 0.02
2nd down 2 -0.441 0% 2.5 -0.048 — -0.03
3rd down 3 -0.665 33% 1.0 -0.027 — -0.14
4th down 1 +1.444 100% 1.0 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.665 33% 1.0 +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 5 -0.426 20% 2.2 -0.058 — -0.01
Opp 21–49 3 -0.069 33% 0.3 -0.028 — 0.07
Red zone (opp 20 in) 0——— -0.018 — 0.06
Formation Style compare everyone →
Shotgun 6 -0.377 17% 1.8 -0.051 — 0.03
Under center 2 -0.039 50% 0.5 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 5 -0.426 20% 2.2 -0.050 — 0.03
No huddle 3 -0.069 33% 0.3 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 -0.137 50% 1.0 +0.088 — 0.12
4–6 to go 1 -0.488 0% 2.0 -0.005 — -0.02
7–10 to go 3 -0.433 0% 2.0 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 2 -0.244 50% 0.5 -0.043 — 0.04
Middle 4 -0.322 25% 1.2 -0.042 — 0.16
Right 2 -0.280 0% 3.0 -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 3 -0.464 0% 1.7 +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 1 +0.345 100% 2.0 -0.065 — 0.11
Up the middle 4 -0.322 25% 1.2 -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 5 -0.051 40% 1.2 -0.034 — 0.13
7 in the box 3 -0.694 0% 2.0 -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 -0.040 33% 3.0 -0.040 — -0.21
No motion 5 -0.443 20% 0.6 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 -0.025 50% 2.5 -0.064 — —
Not an RPO 6 -0.381 17% 1.2 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 8 -0.292 25% 1.5 -0.028 — -0.10
12 0——— -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025LAC 8-0.292 -2.325.0%1.50 0.0%25.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.