Zach Wilson

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 MIA4 61132000 310 0000 ✓ matches
2023 NYJ12 2213682,2718746 362110 0000 not checked
2022 NYJ9 1322421,6886723 281021 1121 not checked
2021 NYJ13 2133832,33491144 291854 1000 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Targets
1
qualifying bar 32
EPA/play
+1.184
not ranked · lg +0.155
Success rate
100.0%
not ranked · lg 49.2%
Yards/play
2.00
not ranked · lg 7.34
Explosive rate
0.0%
not ranked · lg 9.1%
Catch rate
100.0%
not ranked · lg 67.1%
Air yards/att
2.0
not ranked · lg 7.8
Turnover rate
0.0%
not ranked · lg 2.8%
TD rate
100.0%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— +0.163 — -0.02
Away 1 +1.184 100% 2.0 +0.141 — -0.03
Neutral site 0——— +0.318 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.156 — 0.19
Normal (6–8 days) 1 +1.184 100% 2.0 +0.159 — -0.01
Extra rest (9–12 days) 0——— +0.087 — 0.21
Off a bye (13+ days) 0——— +0.199 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.152 — 0.05
Outdoors 1 +1.184 100% 2.0 +0.157 — 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.152 — 0.05
40–59°F 0——— +0.166 — -0.05
60–79°F 0——— +0.154 — -0.02
80°F+ 0——— +0.161 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.167 — -0.09
10–14 mph 0——— +0.149 — 0.05
15+ mph 0——— +0.138 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +1.184 100% 2.0 +0.165 — 0.03
Rain or snow 0——— +0.055 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.132 — -0.01
Trailing 1–8 0——— +0.164 — 0.07
Tied 0——— +0.125 — 0.02
Leading 1–8 1 +1.184 100% 2.0 +0.194 — -0.03
Leading 9+ 0——— +0.178 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.106 — -0.05
Win prob 20–80% 1 +1.184 100% 2.0 +0.169 — -0.02
Win prob over 80% 0——— +0.175 — 0.09
Quarter Game state compare everyone →
Q1 0——— +0.164 — 0.04
Q2 1 +1.184 100% 2.0 +0.199 — -0.01
Q3 0——— +0.185 — -0.01
Q4 0——— +0.086 — -0.03
OT 0——— -0.034 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.155 — 0.10
Rest of game 1 +1.184 100% 2.0 +0.155 — 0.10
Down Situation compare everyone →
1st down 0——— +0.163 — 0.00
2nd down 1 +1.184 100% 2.0 +0.193 — 0.02
3rd down 0——— +0.122 — -0.02
4th down 0——— -0.163 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.153 — —
3rd & 4–6 0——— +0.239 — -0.27
3rd & 7+ 0——— +0.048 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.119 — -0.04
Own 50–21 0——— +0.161 — 0.04
Opp 21–49 0——— +0.168 — 0.06
Red zone (opp 20 in) 1 +1.184 100% 2.0 +0.134 — 0.05
Formation Style compare everyone →
Shotgun 1 +1.184 100% 2.0 +0.129 — -0.02
Under center 0——— +0.289 — -0.02
Tempo Style compare everyone →
Huddle 1 +1.184 100% 2.0 +0.152 — -0.00
No huddle 0——— +0.176 — -0.00
Yards to go Situation compare everyone →
1–3 to go 1 +1.184 100% 2.0 +0.120 — 0.05
4–6 to go 0——— +0.243 — 0.02
7–10 to go 0——— +0.170 — 0.03
11+ to go 0——— +0.024 — -0.07
Pass depth Passing compare everyone →
Behind the line 0——— -0.170 — 0.15
Short (0–9) 1 +1.184 100% 2.0 +0.117 — 0.09
Intermediate (10–19) 0——— +0.418 — 0.07
Deep (20+) 0——— +0.326 — 0.01
Pass direction Passing compare everyone →
Left 0——— +0.138 — 0.04
Middle 0——— +0.226 — -0.02
Right 1 +1.184 100% 2.0 +0.133 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 0——— +0.248 — -0.03
No play action 1 +1.184 100% 2.0 +0.129 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 1 +1.184 100% 2.0 +0.159 — -0.05
Out of pocket 0——— +0.125 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 0——— +0.180 — 0.08
No blitz 1 +1.184 100% 2.0 +0.148 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.192 — —
4 rushers 1 +1.184 100% 2.0 +0.143 — 0.12
5 rushers 0——— +0.192 — 0.15
6+ rushers 0——— +0.159 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— +0.149 — -0.04
7 in the box 0——— +0.171 — -0.05
Stacked box (8+) 1 +1.184 100% 2.0 +0.211 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.066 — 0.50
Not a screen 1 +1.184 100% 2.0 +0.179 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +1.184 100% 2.0 +0.137 — 0.10
No motion 0——— +0.165 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.228 — —
Not an RPO 1 +1.184 100% 2.0 +0.152 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 1 +1.184 100% 2.0 +0.199 — 0.01
Pressured 0——— +0.039 — 0.01
Man / zone Defense (NGS) compare everyone →
Man 1 +1.184 100% 2.0 +0.169 — 0.03
Zone 0——— +0.149 — 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 +1.184 100% 2.0 +0.007 — —
Cover 1 0——— +0.195 — 0.03
2-Man 0——— +0.214 — —
Cover 2 0——— +0.110 — -0.09
Cover 3 0——— +0.176 — 0.02
Cover 4 0——— +0.116 — -0.08
Cover 6 0——— +0.183 — —
Prevent 0——— -0.214 — —
Offensive personnel Scheme (NGS) compare everyone →
11 1 +1.184 100% 2.0 +0.138 — 0.05
12 0——— +0.220 — 0.04
21 0——— +0.185 — -0.17
13 0——— +0.186 — —
22 0——— +0.131 — —
10 0——— +0.179 — —
Other 0——— +0.152 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2022NYJ 1+1.184 +1.2100.0%2.00 100.0%2.00.0

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.